Fomor Ninja: Difference between revisions
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(Created page with "{{Infobox Monster | image = | image caption = | job = | family = | family2 = | family3 = | crystal = | weaknesses = {{Element|}} | resistances = {{Element|}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Level || Drops || Steal || Spawns || Notes |- |style="padding-left:1ex"|Misareaux Coast |align="center"|37 - 39 | | |align="ce...") |
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{{Infobox Monster | {{Infobox Monster | ||
| image = | | image = Fomor Ninja.webp | ||
| image caption = | | image caption = Fomor Ninja | ||
| job = | | job = [[Ninja]] | ||
| family = | | family = Fomors | ||
| family2 = | | family2 = | ||
| family3 = | | family3 = | ||
| crystal = | | crystal = Dark | ||
| weaknesses = {{Element|}} | | weaknesses = {{Element|Light}} | ||
| resistances = | | resistances = | ||
| immunities = | | immunities = | ||
| absorbs = | | absorbs = | ||
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|align="center"|1<br>''Spawns during 20:00 - 4:00<br>Respawn: 5 minutes''<br>Partied with [[Fomor Monk]], [[Fomor Samurai]] and [[Fomor Thief]] | |align="center"|1<br>''Spawns during 20:00 - 4:00<br>Respawn: 5 minutes''<br>Partied with [[Fomor Monk]],<br>[[Fomor Samurai]]<br>and [[Fomor Thief]] | ||
|align="center"|A, L*, H, HP | |align="center"|A, L*, H, HP | ||
Revision as of 17:50, 16 May 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Misareaux Coast | 37 - 39 | 1 Spawns during 20:00 - 4:00 Respawn: 5 minutes |
A, L*, H, HP | ||
Phomiuna Aqueducts | 41 - 48 |
|
4 Respawn: 14 minutes |
A, L*, H, HP | |
Misareaux Coast | 48 - 50 | 1 Spawns during 20:00 - 4:00 Respawn: 5 minutes |
A, L*, H, HP | ||
Lufaise Meadows
|
52 - 54 | 1 Spawns during 20:00 - 4:00 Respawn: 5 minutes Partied with Fomor Monk, Fomor Samurai and Fomor Thief |
A, L*, H, HP | ||
Sacrarium | 54 - 58 | 4 Respawn: 16 minutes |
A, H, HP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
*Levels and Drops pulled from ASB.
Horizon Changes
none
Notes
- Only links with the other fomors that are in the same "party."