Thief: Difference between revisions

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__NOTOC__ __NOEDITSECTION__
__NOTOC__
=Job Overview=
[[Category:Jobs]]
{| width="100%" cellpadding="5" |
[[Image:Mandy THF noBG.png|right]]
| width="100%" height="40" valign="top" style="background-color: #E5E5E5; border:1px solid #000000;" |
[[image:THIEF.png|right|Thief]]
<br> 
:Specializing in covert actions, Thieves (THF) aim for the perfect opportunity to attack the enemy.  Using [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities help to control the party's [[enmity]] levels, and trick enemies into thinking that the party's tank is the primary threat.  Players starting the game as a Thief receive an [[Onion Knife]].




:Thieves also have many tools at their disposal to get out of sticky situations in the game.  Not only do they possess the highest [[Evasion]] rating in the game, but they also have abilities such as [[Flee]] and [[Hide]], which allow them to escape most dangers unharmed.  Additional abilities such as [[Steal]], [[Mug]], [[Gilfinder]], and [[Treasure Hunter]], as well as their unique ability to pick  [[Treasure Chest]]s and [[Treasure Coffer]]s with their thief's tools, makes the Thief the optimal choice for acquiring [[gil]] and items.
{| class="ffxi-table" style="background:#000000; text-align: center; width: min(100%,400px);"
! colspan="2" |'''Thief'''
|-
! width="50%" |'''Abbreviation:'''
| width="50%" |THF
|-
! '''Expansion Pack:'''
|Final Fantasy XI
|-
! '''How to Unlock:'''
|Starter Job
|-
|}
<br>
<br>
{| border="2" cellpadding="5" cellspacing="0" align="center" width="60%" |
 
|<div align="center">'''Table of Contents:'''<br>
The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using [[:Category:Daggers|daggers]] and players starting the game will start their adventure with an [[Onion Knife]]. Additionally they make good use of [[Ranged|ranged]] attacks, which is a great way to gain the attention of enemies.
[[#Job Abilities|Abilities]] [[#Job Traits|Traits]] [[#Group 1 Merits|Merits]] [[#Combat Skill Ratings|Combat Skills]]<br>[[#Artifact Equipment|Artifact Equipment]] [[#Thief Guides|Thief Guides]]</div>
 
|}
Thieves have many other skills at their disposal too. Possessing the highest [[Evasion]] rating in the game and having the ability to [[Flee]] or [[Hide]], they're more than capable to escape the most sticky of situations! Combined with other abilities such as [[Steal]], [[Mug]], [[Gilfinder]] and [[Treasure Hunter]], it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick [[Treasure Chest]]s and [[Treasure Coffer]]s with their very own [[Thief's Tools|thief's tools]], you'd be hard pressed to find loot that is out of their reach.
<br>        
<br>
|}
 
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| width="100%" cellpadding="5"
| valign="top" width="33%" |
| width="50%" valign="top" align="left" |
=Job Abilities=
== Job Abilities ==
{| border="1" width="80%" cellspacing="0" cellpadding="2"
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! bgcolor="#66CCFF" width="28%" align="center" | Level
! width="25%" |Level
! bgcolor="#66CCFF" width="72%" align="left" |&nbsp;Name
! width="75%" |Name
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" | 01
| align="center" | 01
|&nbsp;[[Perfect Dodge]]
|&nbsp;[[Perfect Dodge]]
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|&nbsp;[[Hide]]
|&nbsp;[[Hide]]
|}
|}
<br>
 
| valign="top" width="33%" |
| width="50%" valign="top" align="left" |
=Job Traits=
== Job Traits ==
{| border="1" width="80%" cellspacing="0" cellpadding="2"
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! bgcolor="#66CCFF" width="28%" align="center" |Level
! width="25%" |Level
! bgcolor="#66CCFF" width="72%" align="left" |&nbsp;Name
! width="75%" |Name
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" |05
| align="center" |05
|&nbsp;[[Gilfinder]]
|&nbsp;[[Gilfinder]]
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| align="center" |75
| align="center" |75
|&nbsp;[[Resist Gravity|Resist Gravity IV]]
|&nbsp;[[Resist Gravity|Resist Gravity IV]]
|}
<br>
| valign="top" width="33%" |
=Group 1 Merits=
{| border="1" width="80%" cellspacing="0" cellpadding="2"
! bgcolor="#66CCFF" width="28%" align="center" |Level
! bgcolor="#66CCFF" width="72%" align="left" |&nbsp;Name
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Flee Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Hide Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Sneak Attack Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Trick Attack Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" | [[Merit Points|Merit]]
|&nbsp;[[Triple Attack Rate]]
|}
|}
|}
|}
=Combat Skill Ratings=
<br>
{| border="1" cellpadding="2" cellspacing="0" width="100%"
! width="25%" align="left" style="background:#CDC8B1;" |&nbsp;Skill
! width="15%" style="background:#CDC8B1;" |Skill Ranking
! width="20%" style="background:#CDC8B1;" |Cap at Level 1


! width="20%" style="background:#CDC8B1;" |Cap at Level 37
{| width="100%" cellpadding="5"
! width="20%" style="background:#CDC8B1;" |Cap at Level 75
| width="50%" valign="top" align="left" |
|- valign="top" style="background:#F5F5F5;"
== Melee Skills ==
{| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|&nbsp;[[:Category:Daggers|Dagger]]
|&nbsp;[[:Category:Daggers|Dagger]]
| align="center" |A+
| align="center" |A+
| align="center" |6
| align="center" |114
| align="center" |114
| align="center" |276  
| align="center" |276  
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| &nbsp;[[:Category:Swords|Sword]]
| &nbsp;[[:Category:Swords|Sword]]
| align="center" |D
| align="center" |D
| align="center" |4
| align="center" |101
| align="center" |101
| align="center" |225
| align="center" |225
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|&nbsp;[[:Category:Clubs|Club]]
|&nbsp;[[:Category:Clubs|Club]]
| align="center" |E
| align="center" |E
| align="center" |4
| align="center" |94
| align="center" |94
| align="center" |200
| align="center" |200
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|&nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]
|&nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]
| align="center" | E
| align="center" | E
| align="center" |4
| align="center" |94
| align="center" |94
| align="center" |200
| align="center" |200
|- valign="top" style="background:#CDC8B1;"
|}
! width="25%" align="left" style="background:#CDC8B1;" |
| width="50%" valign="top" align="left" |
! width="15%" style="background:#CDC8B1;" |
== Ranged Skills ==
! width="20%" style="background:#CDC8B1;" |
{| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="20%" style="background:#CDC8B1;" |
! width="30%" |Skill
! width="20%" style="background:#CDC8B1;" |
! width="15%" |Rank
|- valign="top" style="background:#F5F5F5;"
! width="15%" |37
! width="15%" |75
|-
|&nbsp;[[:Category:Marksmanship|Marksmanship]]
|&nbsp;[[:Category:Marksmanship|Marksmanship]]
| align="center" | C+
| align="center" | C+
| align="center" |5
| align="center" |105
| align="center" |105
| align="center" |230
| align="center" |230
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|&nbsp;[[:Category:Archery|Archery]]
|&nbsp;[[:Category:Archery|Archery]]
| align="center" |C-
| align="center" |C-
| align="center" |5
| align="center" | 105
| align="center" | 105
| align="center" |220
| align="center" |220
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|&nbsp;[[:Category:Throwing|Throwing]]
|&nbsp;[[:Category:Throwing|Throwing]]
| align="center" |D
| align="center" |D
| align="center" |4
| align="center" |101
| align="center" |101
| align="center" |210
| align="center" |210
|- valign="top" style="background:#CDC8B1;"
|}
! width="25%" align="left" style="background:#CDC8B1;" |
|}
! width="15%" style="background:#CDC8B1;" |
 
! width="20%" style="background:#CDC8B1;" |
{| width="100%" cellpadding="5"
! width="20%" style="background:#CDC8B1;" |
| width="50%" valign="top" align="left" |
! width="20%" style="background:#CDC8B1;" |
 
|- valign="top" style="background:#F5F5F5;"
== Defensive Skills ==
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|&nbsp;[[Evasion]]
|&nbsp;[[Evasion]]
| align="center" |A+  
| align="center" |A+  
| align="center" |6
| align="center" |114
| align="center" |114
| align="center" |276
| align="center" |276
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|&nbsp;[[Parrying]]
|&nbsp;[[Parrying]]
| align="center" |A-
| align="center" |A-
| align="center" |6
| align="center" |114
| align="center" |114
| align="center" |269
| align="center" |269
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|&nbsp;[[:Category:Shields|Shield]]
|&nbsp;[[:Category:Shields|Shield]]
| align="center" |F
| align="center" |F
| align="center" |4
| align="center" |86
| align="center" |86
| align="center" |189
| align="center" |189
|-
|-
|}
|}
See [[Skill Caps/Thief|Thief Skill Caps]] for a by-level breakdown of [[Weapon Skill]] limits.
 
:
| width="50%" valign="top" align="left" |
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
| valign="top" width="20%" |
{| border="1" width="100%" cellspacing="0" cellpadding="2"
| colspan="3" bgcolor="#E87093" align="center" |'''[[Rogue's Attire Set|Artifact Set]]'''
|- bgcolor="#E87093"
! width="20%" |Level
! width="80%" | Artifact
|- valign="top" bgcolor="#FFEAF0"
| align="center" |30
|&nbsp;[[Rogue's Torque]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |40
|&nbsp;[[Marauder's Knife]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |52
|&nbsp;[[Rogue's Armlets]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |54
|&nbsp;[[Rogue's Bonnet]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |56
|&nbsp;[[Rogue's Culottes]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |58
|&nbsp;[[Rogue's Vest]] {{Changes}}
|- valign="top" bgcolor="#FFEAF0"
| align="center" |60
|&nbsp;[[Rogue's Poulaines]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |70
|&nbsp;[[Nanaa's Charm]]{{Changes}} '''New item'''
|}
|}
| valign="top" width="20%" |
<br>
{| border="1" width="100%" cellspacing="0" cellpadding="2"
 
| colspan="3" bgcolor="#E87093" align="center" |'''[[Rogue's Attire +1 Set|Artifact Set +1]]'''
== Merits ==
|- bgcolor="#E87093"
=== Group 1 Merits ===
! width="20%" |Level
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="80%" |Artifact
! width="40%" |Name
|- valign="top" bgcolor="#FFEAF0"
! width="60%" |Description
| align="center" |74
|&nbsp;[[Rogue's Armlets +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Bonnet +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Culottes +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Vest +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Poulaines +1]]
|-
|-
|[[Flee Recast]]
| -10 seconds per upgrade {{Verification}}
|-
|[[Hide Recast]]
| -10 seconds per upgrade {{Verification}}
|-
|[[Sneak Attack Recast]]
| -2 seconds per upgrade {{Verification}}
|-
|[[Trick Attack Recast]]
| -2 seconds per upgrade {{Verification}}
|-
|[[Triple Attack Rate]]
| +1% increase per upgrade {{Verification}}
|}
|}
| valign="top" width="20%" |


|}
=== Group 2 Merits ===
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
* Currently unavailable on Horizon.
| valign="top" width="18%" |
<!--Currently not active on Horizon. Remove when required.
{| border="1" width="100%" cellspacing="0" cellpadding="2"
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
| colspan="2" bgcolor="#E87093" align="center" |'''[[Assassin's Attire Set|Relic Set]]'''
! width="40%" |Name
|- bgcolor="#E87093"
! width="60%" |Description
! width="13%" |Lvl
! width="87%" |Relic
|- valign="top" bgcolor="#FFEAF0"
| align="center" |70
|&nbsp;[[Assassin's Cape]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |71
|&nbsp;[[Assassin's Bonnet]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |72
|&nbsp;[[Assassin's Vest]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |73
|&nbsp;[[Assassin's Poulaines|Assn. Poulaines]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Assassin's Culottes|Assn. Culottes]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Armlets]]
|-
|-
|}
|
| valign="top" width="20%" |
|
{| border="1" width="100%" cellspacing="0" cellpadding="2"
|}-->
| colspan="2" bgcolor="#E87093" align="center" |'''[[Assassin's Attire +1 Set|Relic Set +1]]'''
<br>
|- bgcolor="#E87093"
 
! width="13%" |Lvl
== Job Specific Equipment ==
! width="87%" |Relic
=== Horizon Specific Equipment ===
|- valign="top" bgcolor="#FFEAF0"
=== Artifact Armor ===
| align="center" |75
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="74%";
|&nbsp;[[Assassin's Bonnet +1|Assn. Bonnet +1]]
! width="8%" |Level
|- valign="top" bgcolor="#FFEAF0"
! width="12%" |Type
| align="center" |75
! width="20%" |Name
|&nbsp;[[Assassin's Vest +1|Assn. Vest +1]]
! width="35%" |Stats
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Poulaines +1|Assn. Poulaines +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Culottes +1|Assn. Culottes +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Armlets +1|Assn. Armlets +1]]
|-
|-
|70
|Neck
|[[Nanaa's Charm]]
|'''Acc:''' +3, '''[[Treasure Hunter]]:''' +1
|}
|}
| valign="top" width="20%" |
<br>
 
| valign="top" width="20%" |


{| width="100%" cellpadding="5"
=== Artifact Armor ===
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! width="8%" |Level
! width="12%" |Type
! width="20%" |Name
! width="35%" |Stats
! width="25%" |Display
|-
|40
|Weapon
|
|
| rowspan="6"|[[File:AF THF.png|thumb]]
|-
|52
|Feet
|
|
|-
|54
|Hands
|
|
|-
|56
|Head
|
|
|-
|58
|Body
|
|
|-
|60
|Body
|
|
|}
|}
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
<br>
| valign="top" width="20%" |
| valign="top" width="20%" |


=== Relic Armor ===
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! width="8%" |Level
! width="12%" |Type
! width="20%" |Name
! width="35%" |Stats
! width="25%" |Display
|-
|71
|Feet
|
|
| rowspan="5"|[[File:Relic THF.png|thumb]]
|-
|72
|Hands
|
|
|-
|73
|Head
|
|
|-
|74
|Body
|
|
|-
|75
|Body
|
|
|}
|}
{| border="1" width="100%" cellspacing="0" cellpadding="2"
| colspan="2" bgcolor="#E87093" align="center" |'''[[:Category:Relic Weapons|Relic]] Weapons'''
|-
! align="center" bgcolor="#E87093" width="15%" |'''Level'''
! align="center" bgcolor="#E87093" width="28%" |'''Relic'''
|-
| align="center" bgcolor="#FFEAF0" |75
| align="center" |[[Mandau]]
|}
|}
*
 
[[category:Jobs]]
== Guides ==
{{Job Notes}}

Revision as of 13:11, 17 March 2023

Mandy THF noBG.png


Thief
Abbreviation: THF
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job


The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of Sneak Attack and Trick Attack, thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using daggers and players starting the game will start their adventure with an Onion Knife. Additionally they make good use of ranged attacks, which is a great way to gain the attention of enemies.

Thieves have many other skills at their disposal too. Possessing the highest Evasion rating in the game and having the ability to Flee or Hide, they're more than capable to escape the most sticky of situations! Combined with other abilities such as Steal, Mug, Gilfinder and Treasure Hunter, it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick Treasure Chests and Treasure Coffers with their very own thief's tools, you'd be hard pressed to find loot that is out of their reach.

Job Abilities

Level Name
01  Perfect Dodge
05  Steal
15  Sneak Attack
25  Flee
30  Trick Attack
35  Mug
45  Hide

Job Traits

Level Name
05  Gilfinder
10  Evasion Bonus
15  Treasure Hunter
20  Resist Gravity
30  Evasion Bonus II
30  Triple AttackHorizonXI specific changes
40  Resist Gravity II
45  Treasure Hunter II
50  Evasion Bonus III
50  AssassinHorizonXI specific changes
60  Resist Gravity III
70  Evasion Bonus IV
75  Resist Gravity IV


Melee Skills

Skill Rank 37 75
 Dagger A+ 114 276
 Sword D 101 225
 Club E 94 200
 Hand-to-Hand E 94 200

Ranged Skills

Skill Rank 37 75
 Marksmanship C+ 105 230
 Archery C- 105 220
 Throwing D 101 210

Defensive Skills

Skill Rank 37 75
 Evasion A+ 114 276
 Parrying A- 114 269
 Shield F 86 189


Merits

Group 1 Merits

Name Description
Flee Recast -10 seconds per upgrade Verification Needed
Hide Recast -10 seconds per upgrade Verification Needed
Sneak Attack Recast -2 seconds per upgrade Verification Needed
Trick Attack Recast -2 seconds per upgrade Verification Needed
Triple Attack Rate +1% increase per upgrade Verification Needed

Group 2 Merits

  • Currently unavailable on Horizon.


Job Specific Equipment

Horizon Specific Equipment

Artifact Armor

Level Type Name Stats
70 Neck Nanaa's Charm Acc: +3, Treasure Hunter: +1


Artifact Armor

Level Type Name Stats Display
40 Weapon
AF THF.png
52 Feet
54 Hands
56 Head
58 Body
60 Body


Relic Armor

Level Type Name Stats Display
71 Feet
Relic THF.png
72 Hands
73 Head
74 Body
75 Body

Guides