Memory Receptacle

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Memory Receptacle
Memory Receptacle
Job:
Family: Receptacles
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against:
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
Zone Level Drops Steal Spawns Notes
Promyvion - Dem 30 11
Respawn: 20 minutes

~2,000 HP

Promyvion - Holla 30 11
Respawn: 20 minutes

~2,000 HP

Promyvion - Mea 30 11
Respawn: 20 minutes

~2,000 HP

Promyvion - Vahzl 50 11
Respawn: 20 minutes

~5,000 HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Constantly summons Strays, whether they are engaged or not. (up to three on first floor, up to five on the second, up to 6(7?) on the third)
  • If disturbed, it will respond by using its "Empty Seed" ability:
  • Empty Seed does AoE damage and Knockback, but the proc rate of Knockback is not 100%. 20' range
  • Will also absorb 1-3 shadows.
  • Sometimes Receptacles do not open a portal to next floor, requiring another one to be found.
  • Memory Receptacles cannot be claimed to a single person, party or alliance, allowing anyone in the Promyvion area to attack them.
  • Takes double damage from physical attacks. Very resistant against magic damage, skillchains included.
  • About 2,000 hp in the first three promies.