Ix'zdei
From HorizonXI Wiki
Ix'zdei | |
---|---|
Job: | Black Mage, Red Mage |
Family: | Zdei |
Crystal: | None |
Weak against: | |
Resistant to: | |
Mission Boss |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
The Garden of Ru'Hmet | 4 | A, T(S) For BLM ~6,250 HP ??? MP For RDM ~7,000 HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Appears in battlefield event for Promathia Mission 8-3: When Angels Fall, at the top floor of the Garden of Ru'Hmet (H-8).
- When first engaged, they all cast a weak spell.
- The two (larger) on the north side (where you enter) are RDM and have 7000 HP.
- The two (smaller) on the south side (where you can run away) are BLM and have 6250 HP.
- They use all the normal Zdei special attacks, most of which are absorbed by Utsusemi.
- Optic Induration hits for about 1500 damage, and inflicts Petrification.
- There's a long charging animation for this attack, during which the Ix'Zdei will not use normal attacks, but rather gather energy. This process is not interrupted by Stun.
- Static Filament hits for about 500.
- This and Optic Induration are cone attacks, so don't stand behind the tank.
- Decayed Filament hits for about 150 from BLM, 300 from RDM.
- Reactor Overload hits for about 350.
- Reactor Cool spikes from a BLM pot do 20 damage per hit; from a RDM pot, 30. Please note that that the Defense Boost and Ice Spikes effects must be dispelled separately.
- The Ix'Zdei can be slept (ideally with Elemental Seal).
- When a pot gets low on life it may attempt to flee to its starting pedestal. If it sits there for a mere few seconds, it will regenerate to full HP. Stun or use a weapon skill when this is attempted.