Keremet
From HorizonXI Wiki
Keremet | |
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Family: | Corses |
Crystal: | Dark |
Weak against: | Light |
Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Sacrarium | 56-58 |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawns at L-8 on the chapel map approximately every 20-30 minutes.
- Only spawns at night (20:00 - 04:00). Keremet will remain present during the day but will not respawn until night at least 4 game hours after last kill.
- Six Azren Kuba and six Azren Kuguza will all link with and assist Keremet if it is attacked.
- Azren Kuba and Azren Kuguza will despawn when Keremet is defeated.
- Involved in Promathia Mission 4-3 - The Secrets of Worship.
Historical Background
Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), Keremets were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" (Estonian Literary Museum Folklore Dept). Keremet was also a mischievous god in Slavic mythology.