Goblin's Bats

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Revision as of 15:00, 18 August 2023 by Dejey (talk | contribs) (Created page with "Category:BestiaryCategory:Bat TriosCategory:Monster Pets {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br> '''Family:''' Bat Trio<br> '''Crystal:''' {{Wind|Wind}}<br> '''Weak to:''' {{Wind|Wind}}, {{Light|Light}} |width="50%" align="center"| thumb|Goblin's Bats |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="...")
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Job:
Family: Bat Trio
Crystal: Wind
Weak to: Wind, Light

File:Goblinsbats.png
Goblin's Bats

Zone

Level

Drops

Steal

Spawns

Notes

Castle Zvahl Keep

40-42

4
Assists: Goblin Trader

Middle Delkfutt's Tower

23-25

29
Assists: Goblin Pathfinder

H

Maze of Shakhrami

24-26

6
Assists: Goblin Pathfinder

H

Newton Movalpolos

61-64

8
Assists: Goblin Foreman

H

Newton Movalpolos

69-74

5
Assists: Goblin Headman

H

Oldton Movalpolos

28-31

6
Assists: Goblin Leadman

H

Oldton Movalpolos

36-37

2
Assists: Goblin Tollman

H

Pso'Xja

57-61

3
Assists: Goblin Veterinarian

H

Ordelle's CavesVerification Needed

24-26

6
Assists: Goblin Pathfinder

H

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants