Pso'Xja
From HorizonXI Wiki
Description
These extensive underground ruins have been controlled by the Tenshodo for many years, their secrets known only to a select group of researchers.
Archaeologists believe the grand hallways and countless chambers are the remains of a city populated by the ancients. However, the existence of numerous traps within the ruins leads others to dispute this theory.
In addition, reliefs that exhibit geometric patterns and avatars in recurring themes can be found carved into the walls. The origins of these carvings still remain a mystery.
What lies behind the Tenshodo's sudden decision to open the ruins to adventurers...?
Table of Contents
Connections
- Beaucedine Glacier at multiple entrances (see maps), Escape
- The Shrouded Maw through the tower 4 zone (basement area)
- Promyvion - Vahzl through the first tower ("Nue" tower at F-7 of Beaucedine Glacier)
Interactive Map
Zone Information | |
---|---|
Area Name | Pso'Xja |
Type | Dungeon |
Maps | |
Map Acquisition | Chest or Purchase |
Miscellaneous | |
Hobbies | |
Weather | |
Region | Fauregandi |
Expansion | Chains of Promathia |
Requirements | None |
Restrictions | |
Background music | "Words Unspoken - Pso'Xja" |
Notes | None |
Weather Forecast
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
A Reputation in Ruins | General | Migliorozz | Upper Jeuno H-9 |
Chips | General | Ghebi Damomohe | Lower Jeuno I-7 |
The Naming Game | General | Raibaht | Metalworks G-8 |
Mission | Nation | Starter | Location |
Darkness Named | Promathia | --- | --- |
The Enduring Tumult of War | Promathia | --- | --- |
Promathia Mission 5-3/Tenzen Path | Promathia | Cid | Metalworks H-8 |
Other Information
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|
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Golden-Tongued Culberry
|
84-85 | Uggalepih Pendant | Tonberries | A, L
| |||||||||
Gyre-Carlin
|
Concealing Cuffs Rikonodo |
Diremites | 3 |
A, H
| |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Event Monsters Found Here
Name | Family | Spawns | Notes
|
---|---|---|---|
Gargoyle-Iota
|
Dolls |
| |
Gargoyle-Kappa
|
Dolls |
| |
Gargoyle-Lambda
|
Dolls |
| |
Gargoyle-Mu
|
Dolls |
| |
Nunyunuwi
|
Golems |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |