Revision as of 13:00, 8 February 2023 by Mewwgoat (Fandom)(talk | contribs)(Created page with "==Job Ability== *Adds your wyvern's strength to your own. * '''Obtained:''' Dragoon Level 1 * '''Recast Time:''' 2:00:00 * '''Duration:''' 1:00 {| border="0" width="100%" | valign="top" width="75%" | ==Notes/Description== *The Dragoon must have the Wyvern out in order to use Spirit Surge. :*The Dragoon's Wyvern is absorbed and automatically "dismissed" upon use of Spirit Surge. It cannot be resummoned until the Spirit Surge effect wears off. *...")
The Dragoon must have the Wyvern out in order to use Spirit Surge.
The Dragoon's Wyvern is absorbed and automatically "dismissed" upon use of Spirit Surge. It cannot be resummoned until the Spirit Surge effect wears off.
While this ability is in effect, Jump, High Jump, and Super Jump gain these additional effects:
High Jump causes an enemy’s TP to be reduced by a percentage proportionate to the amount of damage inflicted.
Super Jump causes the closest party member behind the Dragoon (from the point of view of the monster) to have his or her enmity reduced by half.
The recast time for the Jump, High Jump, and Super Jump job abilities will be immediately reset upon use of Spirit Surge.
Upon use, the Dragoon's maximum HP is increased by roughly 15%. Following that, the Dragoon's current HP is healed by an amount equivalent to the Wyvern's current HP.
The Wyvern's current TP is also added to the Dragoon's. With proper timing, a self-Skillchain may be performed.
The Dragoon gains a large STR boost, equal to: floor((level / 5) + 1).
The Dragoon gains a large accuracy boost (including jumps).
This was thought to be 100% but has since been disproved.
The Dragoon gains 25% job ability haste.
The Wyvern's per-hit damage is added onto the Dragoon's individual attacks.