Mercy Stroke

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Revision as of 21:55, 5 December 2023 by Spiffly (talk | contribs) (Created page with "{{Infobox Weapon Skill | name = Mercy Stroke | type = Dagger | icon = {{WSIcon|Dagger|Da}} | skill level = N/A | description = Batardeau/Mandau: Temporarily improves critical hit rate. | equipment alignment = Shadow | equipment alignment 2 = Soil | element = None | skillchain property = Darkness | skillchain property 2 = Gravitation | modifiers = STR: 80% | damage multiplier 1 = 5 | damage multiplier 2 = 5 | damage multiplier 3 = 5 | eff...")
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Overview

Name: Mercy Stroke
Weapon Type: Dagger
Weapon Skill Type: Physical
Skill Level: N/A
Quest: [[]]
Description: Batardeau/Mandau: Temporarily improves critical hit rate.
Sneak Attack:
Aligned with:

Notes:

Properties

Skillchains Dark­ness (A)
Gra­vi­ta­tion (B)
Modifiers: STR: 80%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
5 5 5
Critical Hit Rate by TP:
1000 TP 2000 TP 3000 TP
Aftermath Duration by TP:
1000 TP 2000 TP 3000 TP
20s 40s 60s

Horizon Changes HorizonXI specific changes

None Known

Historical Background

The Mercy Stroke (called Misericordia) was a deathblow delivered to a seriously wounded knight to end his suffering. Specifically, the Misericord was said to be a narrow Medieval dagger designed for this very purpose, with a blade so thin that it could pierce the gap between plates of armor.