Orcish Cursemaker

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Revision as of 17:41, 2 February 2024 by Chiimi (talk | contribs)
Job: Black Mage
Family: Orcs
Crystal: Fire
 
Weak against: Water Water
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Zone Level Drops Steal Spawns Notes
Fort Ghelsba 21 4
Respawn:10 minutes
A, L, S, Sc
??? HP
??? MP
Yughott Grotto 21 - 23 18
Respawn:10 minutes
A, L, S, Sc
??? HP
??? MP
Carpenters' Landing 21 - 25
  • ???~??? gil
3
Respawn: 5 minutes
A, L, S, Sc
??? HP
??? MP
Jugner Forest 21 - 25
  • 34~48 gil
5
Respawn: 5 minutes
A, L, S, Sc
??? HP
??? MP
Davoi 23 - 27 10
Respawn:17 minutes
A, L, S, Sc
??? HP
??? MP
Batallia Downs 26 - 30
  • ~57 gil
5
Respawn: 5 minutes
A, L, S, Sc
??? HP
??? MP
The Eldieme Necropolis (S) 68 - 71 (???%)

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  • 87~87 gil
3
Respawn:16 minutes
A, L, S, Sc
??? HP
??? MP
West Ronfaure
Garrison
Unknown
  • Does not drop gil.
2 A, L, S, Sc
??? HP
??? MP
Jugner Forest
Garrison
Unknown
  • Does not drop gil.
2 A, L, S, Sc
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants