Fleshcraver

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Revision as of 07:27, 28 May 2024 by Miuna5669 (talk | contribs) (Created page with "{{Infobox Monster | image = Fleshcraver | image caption = Fleshcraver | job = Warrior | family = Skeletons | crystal = Earth | weaknesses = {{element|Fire}} {{element|Light}} {{blunt}} | resistances = {{element|Dark}} {{element|Ice}} {{piercing}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="mobs horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Toraimarai Canal | align="center" |60-62...")
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File:Fleshcraver
Fleshcraver
Fleshcraver
Job: Warrior
Family: Skeletons
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Fire Fire Light Light Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Resistant to: Dark Dark Ice Ice Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Toraimarai Canal 60-62 12 A, H, HP
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

  • All damage-type (piercing, blunt, slashing) bonus is reduced from 25% to 12.5% against monsters with a particular weakness to one of the types eg. birds now only take 12.5% extra damage.