Yagudo Initiate

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Revision as of 02:51, 17 April 2023 by Dejey (talk | contribs) (Created page with "category:Bestiarycategory:Yagudo {|width="100%" |width="50%" align="left" valign="center"| '''Job:''' Monk<br> '''Family:''' Yagudo<br> '''Crystal:''' {{Wind|Wind}}<br> '''Weak to:''' {{Ice|Ice}} |width="50%" align="center"| thumb|Yagudo Initiate |} {|width="100%" cellpadding="4" cellspacing="2" |- BGCOLOR="#ffdead" ! Zone || Level || Drops || Steal || Spawns || Notes |- BGCOLOR="#E3E6FF" |style="padding-left:...")
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Job: Monk
Family: Yagudo
Crystal: Wind
Weak to: Ice

Yagudo Initiate
Zone Level Drops Steal Spawns Notes
East Sarutabaruta 1 - 8 (98.5%)

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(23.5%)

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(1.5%)

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  • 8~15 gil
19
Respawn: 5 minutes
A, L, S
??? HP
Giddeus 3 - 10 (1%)

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(1%)

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(0.5%)

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(1%)

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(21.9%)

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  • 10~19 gil
36
Respawn: 8 minutes
A, L, S
116~142 HP
West Sarutabaruta 4 - 8 (103.6%)

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(44.6%)

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(1.8%)

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  • 25~27 gil
16
Respawn: 5 minutes
A, L, S
??? HP
Tahrongi Canyon 8 - 10 (???%)

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(???%)

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(???%)

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  • ~15 gil
4
Respawn: 5 minutes
A, L, S
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants