Category:Mamool Ja

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Mamool Ja
Family Information
Type: Beastmen
Subfamilies: Warrior, Sage, Knight
Common Behavior: A, L, S
Uncommon Behavior: {{{Uncommon Behavior}}}
Weak against: Resistance vs. Ice
Strong against: Sleep (Status Effect), Resistance vs. Wind, Resistance vs. Light
Immune to:
Healed by:
Common Job(s): Thief, Blue Mage, White Mage, Black Mage, Dragoon, Ninja, Beastmaster
Uncommon Job(s):
Traits: Evasion Bonus +10
Charmable: Eks.png
Pankration: Eks.png
Aspir: Susceptible to Aspir (Mage jobs only)
Drain: Susceptible to Drain
EXP Bonus:
Notes: Weapon can be broken by a critical hit or weaponskill during a melee swing.

Link with Sahagin and vice versa.
Defense rank: C
Agility rank: C
Vitality rank: D

MamoolJa.jpg
The Mamool Ja are a group of beastmen that hold dominion over the Mamool Ja Savagelands, a land hostile to the Near Eastern Aht Urhgan Empire. Referring to themselves as the Mamool Ja, meaning "brethren of the shining scale," the inhabitants of the Savagelands are organized into four biologically different classes that consist of warriors (Mamool Ja fighters), aquatics (Mamool Ja Sahagin), sages (Mamool Ja mages), and knights (Mamool Ja hussars that ride wivres).
Mamool Ja Mage

The Mamool Ja have been paying tribute to the Aht Urhgan Empire since ages past, and are known for their republican form of government. Their nation is ruled by a council of four overlords, one selected from each class. The Savagelands' recent uprising against the empire seems connected to the emergence of a prominent leader known as the "The Autarch."

Special Attacks

Special Abilities Aht Urhgan Areas
Somersault Kick: Single target knockback and physical damage. Can be used with a weapon. CheckCheck.png
Rushing Drub/Slash/Stab or Vorpal Blade: Single-target four-fold physical attack, variant depends on weapon carried. Vorpal Blade is only used by Blue Mage Mamool Ja's. CheckCheck.png
Forceful Blow: Single-target physical damage. Only used when fighting hand-to-hand. CheckCheck.png
Firespit: Single-target fire damage. When used by THF/NIN/BLU/BST/DRG, it can be absorbed by 3 Utsusemi shadows. WHM/BLM version ignores shadows.Verification Needed CheckCheck.png
Warm-Up: Accuracy Boost and Evasion Boost (+40), for ~60 seconds. CheckCheck.png
<Weapon> Throw: Ranged attack with the equipped weapon, which is lost. CheckCheck.png
Groundburst: AoE heavy fire damage. (Note: Groundburst is a Physical Attack) Only used by Notorious Monsters. CheckCheck.png
Vorpal Wheel: Counters magic with a multi-hit ranged attack. Only used by Gulool Ja Ja. CheckCheck.png
Miasma: AoE Slow + Poison + Plague. Only used by Gulool Ja Ja. CheckCheck.png
Tyrranic Blare: AoE heavy damage. Only used by Gulool Ja Ja. CheckCheck.png
Decussate: AoE heavy damage. Only used by Gulool Ja Ja. CheckCheck.png
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Monsters in Family

Subcategories

This category has only the following subcategory.