Qn'aern
From HorizonXI Wiki
Qn'aern | |
---|---|
Job: | White Mage, Red Mage, or Ranger |
Family: | Aern |
Crystal: | None |
Weak against: | |
Resistant to: | |
Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Grand Palace of Hu'Xzoi
|
77 | 2 Assists: Ix'aern (Monk) |
L, T(S) ??? HP ??? MP | ||
The Garden of Ru'Hmet
|
77 | 2 Assists: Ix'aern (Dark Knight) |
L, T(S) ??? HP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Assists Ix'aern (Monk) and Ix'aern (Dark Knight).
- The Qn'aern spawn as follows:
-
- If only 1 High-Quality Aern Organ is traded to the ???, only the Ix'aern (Monk) spawns (no Qn'aern).
- If 2 High-Quality Aern Organs are traded to the "???", the Ix'aern spawns with one Qn'aern (RDM or WHM).
- If 3 High-Quality Aern Organs are traded to the "???", the Ix'aern spawns with both Qn'aerns (RDM and WHM).
- Two Qn'aerns (both RNGs) appear to assist the Ix'aern.
- All Qn'aerns can use their respective two-hour abilities multiple times.
- They will automatically die whenever their Ix'aern is defeated (and they don't reraise like conventional Aern).