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Riverne - Site B01
From HorizonXI Wiki
Description
Situated on the far western tip of the main island of Tavnazia, Cape Riverne was once a peaceful meadow where one could gaze out into the Nosteau Ocean while resting in the soft breeze. However, during a recent earthquake, large chunks of the area were ripped from the ground and now float alongside the clouds above the churning sea. A Tavnazian expedition is currently investigating the area, working from only a few notes taken by Goblin explorers. This area makes up the northern half of Cape Riverne.
Table of Contents
Connections
- Misareaux Coast at (M-9) (via Spatial Displacement).
- Monarch Linn at (E-8) (via Spatial Displacement).
- Escapes to: Misareaux Coast (D-6)
Interactive Map
Zone Information | |
---|---|
Area Name | Riverne - Site #B01 |
Type | Dungeon |
Maps | |
Map Acquisition | Quest or Purchase |
Miscellaneous | |
Hobbies | None |
Weather | |
Region | Tavnazian Archipelago |
Expansion | Chains of Promathia |
Requirements | Sheltering Doubt |
Restrictions | Level 50 cap |
Background music | None |
Notes | A Giant Scale activates the Unstable Displacements. |
Weather Forecast
Error: Forecast for ' Riverne_-_Site_#B01 ' not found. Please report to Wiki devs on Discord.
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
Fly High | General | Ferchinne | Tavnazian Safehold G-9 |
Go! Go! Gobmuffin! | Map | Epinolle | Tavnazian Safehold F-8 |
Spice Gals | General | Rouva | Southern San d'Oria I-8 |
Storms of Fate | General | Esha'ntarl | Ru'Lude Gardens |
Mission | Nation | Starter | Location |
The Savage | Promathia | --- | --- |
Battlefield Events
Entrance: Unstable Displacement (E-7) | |||||
Name | Type | Item | Level | Members | Time |
---|---|---|---|---|---|
Storms of Fate | Quest | -- | None | 18 | 30 minutes |
The Wyrmking Descends | BCNM | Whisper of the Wyrmking Monarch's Orb |
None | 18 | 60 minutes |
Other Information
Possible Weather | Weather Reporter |
---|---|
Gennoue - Tavnazian Safehold (H-8) | |
Elemental Maps |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boroka
|
Hippogryph Tailfeather Hippogryph Feather Auditory Torque Boroka Earring Horomusha Kote Skulker's Cape |
Hippogryphs |
| ||||||||||
Imdugud
|
Heavy Lance Knightly Earring |
Hippogryphs |
| ||||||||||
Unstable Cluster
|
56-57 | Cluster Ash Cluster Core Soboro Sukehiro |
Clusters |
| |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nimbus Hippogryph
|
49-52 | Hippogryph Feather Hippogryph Tailfeather |
Hippogryphs | 21 | A, T(S) | ||||||||
Lesser Roc
|
49-53 | Giant Bird Feather Giant Bird Plume |
Rocs | 27 | L | ||||||||
Pyrodrake
|
50-55 | Giant Scale Wyvern Skin Wyvern Wing |
Wyverns | 13 | A, S | ||||||||
Strato Hippogryph
|
54-57 | Hippogryph Feather Hippogryph Tailfeather |
Hippogryphs | 22 | A, T(S) | ||||||||
Lunantishee
|
55-58 | Malboro Vine | Morbols | 23 | A, H | ||||||||
Nitro Cluster
|
56-58 | Cluster Ash Cluster Core Clustered Tar |
Cluster Core | Clusters | 17 | A, S, M | |||||||
Air Elemental
|
57-64 | Wind Cluster | Elementals | 3 | A, M | ||||||||
Thunder Elemental
|
57-64 | Lightning Cluster | Elementals | 3 | A, M | ||||||||
Ignidrake
|
58-60 | Giant Scale Wyvern Skin |
Giant Scale | Wyverns | 14 | A, S | |||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |