Riverne - Site B01

From HorizonXI Wiki


Description
Situated on the far western tip of the main island of Tavnazia, Cape Riverne was once a peaceful meadow where one could gaze out into the Nosteau Ocean while resting in the soft breeze. However, during a recent earthquake, large chunks of the area were ripped from the ground and now float alongside the clouds above the churning sea. A Tavnazian expedition is currently investigating the area, working from only a few notes taken by Goblin explorers. This area makes up the northern half of Cape Riverne.
Riverne-SiteB01-pic.jpg
Table of Contents
Connections
Interactive Map
Zone Information
Area Name Riverne - Site #B01
Type Dungeon
Maps
Riverne-siteb01.png
Map Acquisition Quest or Purchase
Miscellaneous Able to use Escape Able to use Tractor
Hobbies None
Weather Thunder GalesGales
Region Tavnazian Archipelago
Expansion Chains of Promathia
Requirements Sheltering Doubt
Restrictions Level 50 cap
Background music None
Notes A Giant Scale activates the Unstable Displacements.
Weather Forecast
Error: Forecast for ' Riverne_-_Site_#B01 ' not found. Please report to Wiki devs on Discord.


Involved in Quests/Missions

Quest Type Starter Location
Fly High General Ferchinne    Tavnazian Safehold G-9
Go! Go! Gobmuffin! Map Epinolle    Tavnazian Safehold F-8
Spice Gals General Rouva    Southern San d'Oria I-8
Storms of Fate General Esha'ntarl    Ru'Lude Gardens
Mission Nation Starter Location
The Savage Promathia --- ---

Battlefield Events

Entrance: Unstable Displacement (E-7)
Name Type Item Level Members Time
Storms of Fate Quest -- None 18 30 minutes
The Wyrmking Descends BCNM Key ItemWhisper of the Wyrmking
Monarch's Orb
None 18 60 minutes

Other Information

Possible Weather Weather Reporter
Resistance vs. Lightning

Gennoue - Tavnazian Safehold (H-8)

Resistance vs. WindResistance vs. Wind

Elemental Maps
None.

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Boroka
Hippogryph Tailfeather
Hippogryph Feather
Auditory Torque
Boroka Earring
Horomusha Kote
Skulker's Cape
Hippogryphs Boroka Spawn Location


Imdugud
Heavy Lance
Knightly Earring
Hippogryphs Imdugud Spawn Location


Unstable Cluster
56-57 Cluster Ash
Cluster Core
Soboro Sukehiro
Clusters Unstable Cluster Spawn Location


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Nimbus Hippogryph
49-52 Hippogryph Feather
Hippogryph Tailfeather
Hippogryphs 21 A, T(S)
Lesser Roc
49-53 Giant Bird Feather
Giant Bird Plume
Rocs 27 L
Pyrodrake
50-55 Giant Scale
Wyvern Skin
Wyvern Wing
Wyverns 13 A, S
Strato Hippogryph
54-57 Hippogryph Feather
Hippogryph Tailfeather
Hippogryphs 22 A, T(S)
Lunantishee
55-58 Malboro Vine Morbols 23 A, H
Nitro Cluster
56-58 Cluster Ash
Cluster Core
Clustered Tar
Cluster Core Clusters 17 A, S, M
Air Elemental
During wind weather
57-64 Wind Cluster Elementals 3 A, M
Thunder Elemental
During lightning weather
57-64 Lightning Cluster Elementals 3 A, M
Ignidrake
58-60 Giant Scale
Wyvern Skin
Giant Scale Wyverns 14 A, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes


Book Browser Bokabraq
Spawned Quest: Go! Go! Gobmuffin!
Goblins 1


Chemical Cook Chemachiq
Spawned Quest: Go! Go! Gobmuffin!
Goblins 1


Spell Spitter Spiluspok
Spawned Quest: Go! Go! Gobmuffin!
Goblins 1


Bahamut
Spawned by quest: Storms of Fate
Avatars 1 A, T(S)


Bahamut
Spawned by BCNM: The Wyrmking Descends
Avatars 1 A, T(S)


Jormungand
Spawned by BCNM: The Wyrmking Descends
Assists: Bahamut
Wyrms 1 A, T(S)


Ouryu
Spawned by BCNM: The Wyrmking Descends
Assists: Bahamut
Wyrms 1 A, T(S)


Earth Elemental
Spawned by BCNM: The Wyrmking Descends
Assists: Ouryu
Elementals 1 A, T(M)


Water Elemental
Spawned by BCNM: The Wyrmking Descends
Assists: Ouryu
Elementals 1 A, T(M)


Ziryu
Spawned by BCNM: The Wyrmking Descends
Assists: Ouryu
Worms 1 A, L, T(H)


Tiamat
Spawned by BCNM: The Wyrmking Descends
Assists: Bahamut
Wyrms 1 A, T(S)


Vrtra
Spawned by BCNM: The Wyrmking Descends
Assists: Bahamut
Wyrms 1 A, T(S)


Airi
Spawned by BCNM: The Wyrmking Descends
Assists: Vrtra
Ghosts 2 A, L, T(H), HP


Iruci
Spawned by BCNM: The Wyrmking Descends
Assists: Vrtra
Skeletons 2 A, L, T(H), HP


Pey
Spawned by BCNM: The Wyrmking Descends
Assists: Vrtra
Skeletons 2 A, L, T(H), HP


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants