Sturm

From HorizonXI Wiki
Sturm
Sturm
Job: Thief
Family: Hounds
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Dark
Weak against: Fire FireLight Light
Resistant to:
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Quest
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes

Eldieme Necropolis

62 1 A, L, H, HP
~12,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Spawned at D-4 during quest: A New Dawn along with 2 tigers, Trombe and Taifun
  • Sturm has a -TON- of hit points, and the two tigers will not be even remotely enough to kill it. Bring a lot of people, and be very careful. On a 62 BST, it was hitting for 200+ dmg each hit. It hit the tigers for 75-100 damage each hit, and the tigers did not have very good accuracy at all. Before Trombe died, he had only taken off about 5% of the Sturm's life.
  • About 12,000+ HP
  • Very prone to Paralyze and Slow.
  • The tigers Trombe and Taifun will despawn when Sturm dies.

(see testimonials)

Historical Background

Sturm is the German word for "storm".