Summoner's Attire Set

From HorizonXI Wiki
File:Summoner's Attire Set.jpg
A Tarutaru male in full Summoner's Attire

An armor set from the Dynamis zones which the player may be rewarded for defeating the enemies within. The only significant difference between the appearance of this set and the level 52-60 AF counterpart is its blue color. The patterns are for the most part identical.

Apart from a significant MP boost, the set as a whole does not give much to the Summoner directly. There is an increase to Summoning Magic Skill, a touch of negative enmity, a few attribute enhancements, and finally some added MP. The set makes up its relative weakness by enhancing the strength of the Summoner's avatars--reducing the time in between Blood Pacts, increasing avatar accuracy, increasing attack, increasing rate of critical hits, and in certain circumstances decreasing avatar perpetuation costs. As a final touch, the spellcasting delay (time between spell casts) of the elemental spirits is shortened.

This is the normal version of the Relic armor set.

Number of Pieces: 6

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Summoner's Cape 70 Back SMN DEF: 6 HP +30 MP +30 Enmity -1
none
Summoner's Spats 71 Legs SMN DEF: 29 MP +20 MND +3 Shortens magic recast time for elemental avatars "Blood Pact" ability delay -2
none
Summoner's Bracers 72 Hands SMN DEF: 15 MP +25 Summoning Magic skill +10 "Blood Pact" ability delay -2 Enhances avatar accuracy
none
Summoner's Pigaches 73 Feet SMN DEF: 14 MP +20 VIT +3 Enhances avatar attack Increases avatar attack +7 "Blood Pact" ability delay -2
none
Summoner's Doublet 74 Body SMN DEF: 38 MP +20 "Blood Pact" ability delay -3 Avatar's Critical hit rate +3% Depending on day: Avatar perpetuation cost -3
none
Summoner's Horn 75 Head SMN DEF: 18 MP +25 INT +3 "Blood Pact" ability delay -3 Weather: Avatar perpetuation cost -3
none


Note:

Set Summary

Visible equipment:

With Summoner's Cape (Only affected stats shown):