Ultima

From HorizonXI Wiki
Ultima
Ultima
Job: {{{job}}}
Family: Biotechnological Weapons
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against:
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Sealion's Den 1 A, T(S), T(H)
~15,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons

Appears in the third and final phase of the battlefield event for
Promathia Mission 6-4: One to be Feared, following the five Mammet-22 Zetas and Omega.

  • N/A
Special Abilities Passive Traits
  • From 70%-100% HP:
  • From 40-70% HP:
  • From 20-40% HP:
  • Equalizer: AoE heavy physical damage (300-400 to Paladin, 600-900 HP to others). Absorbed by Utsusemi.
  • Also uses Particle Shield and Chemical Bomb
  • From 0-20% HP:
  • Antimatter: Heavy "ranged" magical attack (300-900 HP). Very fast readying time. Ignores Utsusemi and Blink, but damage can vary greatly.
  • At this stage it will begin using three TP moves consecutively when it has TP, following a pattern of Particle Shield, Antimatter, Antimatter. Because of this, it is possible to anticipate the use of Antimatter and stun it with proper timing.
  • Like Omega, at this stage it also will have a high degree of Regain that will allow it to continue using TP attacks at a relatively high rate even when it is not landing attacks or being struck.
  • N/A
Physical Qualities Magical Qualities
Further Notes
  • CCB Polymer Pump can be used to inflict amnesia on Ultima for one minute.
  • Ultima has around 15,000 HP. It does not regenerate HP if left passive (if the party wipes), however it does have a very slight Auto Regen effect that is always active. It is widely believed to be 1/tic; over the course of 5-6 minutes it will only recover 1% of its health.

(see testimonials)

Historical Background

Ultima Weapon often appears as a very powerful boss enemy in several Final Fantasy games, and had a key role near the end of Final Fantasy VII.