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Zombie

From HorizonXI Wiki
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Zombie
Job: Black Mage or Warrior
Family: Skeletons
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Fire Fire Light Light Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Resistant to: Dark Dark Ice Ice, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Jugner Forest
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Black Mage only
16 - 26 7 A, H, HP
??? HP
??? MP
Pashhow Marshlands
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Black Mage only
16 - 26 6 A, H, HP
??? HP
??? MP
Meriphataud Mountains
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Warrior & Black Mage
16 - 26 18 A, H, HP
??? HP
??? MP
Buburimu Peninsula
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Warrior only
18 - 22 28 A, H, HP
??? HP
??? MP
Pashhow Marshlands (S)
During 20:00 - 4:00
Black Mage only
67 - 69 3 A, H, HP
??? HP
??? MP

-->

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Historical Background

A zombie is an undead person in the Afro-Caribbean and Creole spiritual belief system of Vodou. These folkloric zombies are humans who have had their Ti Bon Ange or soul stolen by supernatural means and shamanic medicine, and are forced to work for their "zombie master" as uncomplaining slaves on isolated plantations. Other more macabre versions of zombies have become a staple of modern horror fiction, where they usually engage in human cannibalism.