Zombie
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Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Jugner Forest
|
16 - 26 | 7 | A, H, HP ??? HP ??? MP | ||
Pashhow Marshlands
|
16 - 26 | 6 | A, H, HP ??? HP ??? MP | ||
Meriphataud Mountains
|
16 - 26 | 18 | A, H, HP ??? HP ??? MP | ||
Buburimu Peninsula
|
18 - 22 | 28 | A, H, HP ??? HP ??? MP | ||
Pashhow Marshlands (S)
|
67 - 69 | 3 | A, H, HP ??? HP ??? MP --> | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Historical Background
A zombie is an undead person in the Afro-Caribbean and Creole spiritual belief system of Vodou. These folkloric zombies are humans who have had their Ti Bon Ange or soul stolen by supernatural means and shamanic medicine, and are forced to work for their "zombie master" as uncomplaining slaves on isolated plantations. Other more macabre versions of zombies have become a staple of modern horror fiction, where they usually engage in human cannibalism.