Ancient Bat: Difference between revisions

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|[[Ordelle's Caves]]<br>
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:<small>''Spawns during [[Nighttime]]''</small>
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|[[Maze of Shakhrami]]<br>
|[[Maze of Shakhrami]]<br>
:<small>''Spawns during [[Nighttime]]''</small>
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|[[Lower Delkfutt's Tower]]<br>
|[[Lower Delkfutt's Tower]]<br>
:<small>''Spawns during [[Nighttime]]''</small>
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|27 - 29
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Revision as of 03:48, 15 November 2025

Ancient Bat
Ancient Bat
Job: Warrior
Family: Giant Bats
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Wind
Weak against: Light LightWind WindPiercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Resistant to: Dark Dark
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Ordelle's Caves
26 - 28
8 A, H, L
??? HP
The Sanctuary of Zi'Tah
Spawns during Nighttime
26 - 28
38 A, H, L
??? HP
Maze of Shakhrami
26 - 29
29 A, H, L
??? HP
Qufim Island
Spawns during Nighttime
27 - 29
6 A, H
??? HP
Lower Delkfutt's Tower
27 - 29
24 A, H, L
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes