Enlight: Difference between revisions

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| description = Teaches the white magic Enlight.<br/>Adds light damage to your attacks.
| description = Teaches the white magic Enlight.<br/>Adds light damage to your attacks.
| notes = Damage from Enlight begins at a set point based on [[:category:Divine Magic|Divine Magic]] skill, then decreases by 1 damage per successful hit.  The effect expires automatically when the damage reaches zero.
| notes = Damage from Enlight begins at a set point based on [[:category:Divine Magic|Divine Magic]] skill, then decreases by 1 damage per successful hit.  The effect expires automatically when the damage reaches zero.
*The formula to determine base damage on HorizonXI is (Divine Magic Skill/50)+12.5 XOR (Divine Magic Skill/8)-5.5. (Confirmation Required)
*The formula to determine base damage on HorizonXI is (Divine Magic/5) + 3 (Confirmation Required)
*Activates on each hit in an attack round -- such as due to [[Double Attack]], additional hits from weapons like [[Joyeuse]], and [[Dual Wield|offhanded weapons]].
*Activates on each hit in an attack round -- such as due to [[Double Attack]], additional hits from weapons like [[Joyeuse]], and [[Dual Wield|offhanded weapons]].



Revision as of 03:47, 28 June 2023

Enlight.png

Enlight
Type Divine
Description Adds light damage to your attacks.
Cost 24 MP
Element Light Light
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 3 seconds
Recast Time 30 seconds
Affected Targets Caster
Base Duration 180 seconds
Range {{{range}}}

Statistics

Scroll of EnlightRare
PLD Lv.40
Teaches the white magic Enlight.
Adds light damage to your attacks.
Damage from Enlight begins at a set point based on Divine Magic skill, then decreases by 1 damage per successful hit. The effect expires automatically when the damage reaches zero.
  • The formula to determine base damage on HorizonXI is (Divine Magic/5) + 3 (Confirmation Required)
  • Activates on each hit in an attack round -- such as due to Double Attack, additional hits from weapons like Joyeuse, and offhanded weapons.
Also gives an accuracy bonus which mimics the damage dealt by the additional effect by a 1:1 ratio.

How to Obtain

Auction House Category: Scrolls > White Magic AH Black.png


BCNM

Name Restrictions Zone
The Worm's Turn (Level 40, 30 minutes, 6 members) Waughroon Shrine
Factory Rejects (Level 40, 30 minutes, 6 members) Qu'Bia Arena
Steamed Sprouts (Level 40, 30 minutes, 6 members) Balga's Dais
Royal Succession (Level 40, 15 minutes, 3 members) Balga's Dais