Category:Divine Magic

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This branch of magic embodies the spiritual energy within white magic and utilizes it into several powerful forms. Although divine magic can be harnessed into devastating blasts of pure light energy, this power is often ineffective without spiritual or mental inspiration.

There are four types of Divine Magic spells:

  • Banish : Deals light-based damage to target, lowers Undead's damage resistance for a certain amount of time.
  • Holy : A fast-casting spell that deals Light damage to an enemy.
  • Flash : A fast-casting spell that temporarily blinds an enemy, greatly lowering its accuracy.
  • Repose : Puts an enemy to sleep. Verification Needed Likely OOE

Divine Magic Skill is the skill base from which Divine Magic derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein and determines if a Divine Magic spell is resisted or not. Divine Magic Skill also helps defend against spell interruptions for any spells in its category.

Note: All Divine Magic is Light based, thus it is especially powerful against Undead monsters.

Note: Red Mages have no natural Divine Magic spells, despite having Divine Magic skill. This is because Dia, Diaga, and Dia II used to be Divine Magic, but were later changed to Enfeebling Magic. They also used to have Flash, but it was removed. Scholars also have Divine Magic skill with no native Divine Magic spells, though they are able to utilize such spells granted by a subjob at full effect as a result.


Job Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
White Mage A- 6 114 269
Paladin B+ 5 109 256
Scholar* D (B+)* 4(5)** 101(109)* 210(256)*
Red Mage E 4 94 200
  • Scholar's Divine Magic skill increases to B+ rating under Light Arts.
    • Scholar's Divine Magic skill can only increase to B+ rating at Level 1 by using Tabula Rasa.

See: Combat Skills for more Skill information.

Equipment that Enhance this Skill

By Amount Added

Name Skill Increase
+15 +13 +10 +8 +7 +5 +4 +3 +1
Healer's Pantaloons CheckCheck.png
Healer's Pantaloons +1 CheckCheck.png
Scholar's Pants CheckCheck.png
Scholar's Pants +1 CheckCheck.png
Mighty Pole CheckCheck.png
Neptune's Staff CheckCheck.png
Water Staff CheckCheck.png
Gallant Surcoat +1 CheckCheck.png
Hauteclaire CheckCheck.png
Divine Torque CheckCheck.png
Marduk's Tiara CheckCheck.png
Altruistic Cape CheckCheck.png
Elite Beret +1 CheckCheck.png
Gallant Surcoat CheckCheck.png
Holy Wand +1 CheckCheck.png
Knight's Earring XEks.pngRemoved.
Nashira Seraweels CheckCheck.png
Templar Sabatons CheckCheck.png
Elite Beret CheckCheck.png
Holy Wand CheckCheck.png
Sacred Wand CheckCheck.png
Chi Necklace CheckCheck.png
Divine Earring CheckCheck.png
Skirnir's Wand CheckCheck.png
Sealed Mace CheckCheck.png

By Equipment Slot

Weapons

Level Name Jobs Bonus
39 Sealed Mace WHM +1
51 Water Staff All +10
51 Neptune's Staff All +10
67 Holy Wand WHM/BLM/RDM/SMN/BLU/SCH +4
67 Sacred Wand WHM/BLM/RDM/SMN/BLU/SCH +4
67 Holy Wand +1 WHM/BLM/RDM/SMN/BLU/SCH +5
68 Skirnir's Wand WHM/BLM/RDM/SMN/BLU/SCH +3
71 Hauteclaire PLD/DRK +8
72 Mighty Pole WAR/MNK/WHM/BLM/PLD/BRD/DRG/SMN/SCH Windsdays:+13

Head

Level Name Jobs Bonus
74 Elite Beret WHM/BLM/RDM/SMN/BLU/SCH +4
74 Elite Beret +1 WHM/BLM/RDM/SMN/BLU/SCH +5
75 Marduk's Tiara WHM/BRD/SMN +7

Neck

Level Name Jobs Bonus
65 Divine Torque All +7
75 Chi Necklace All +3

Body

Level Name Jobs Bonus
60 Gallant Surcoat PLD +5
74 Gallant Surcoat +1 PLD +8

Legs

Level Name Jobs Bonus
56 Healer's Pantaloons WHM +15
56 Scholar's Pants SCH +15*
74 Healer's Pantaloons +1 WHM +15
74 Scholar's Pants +1 SCH +15*
75 Nashira Seraweels WHM/BLM/RDM/SMN/BLU +5
*Under the effects of Light Arts

Feet

Level Name Jobs Bonus
61 Templar Sabatons WHM/PLD +5

Back

Level Name Jobs Bonus
73 Altruistic Cape All +5

Earring

Level Name Jobs Bonus
35 Divine Earring All +3
72 Knight's Earring All +0 changed from +5.

Subcategories

This category has only the following subcategory.

Pages in category "Divine Magic"

The following 9 pages are in this category, out of 9 total.