Cure IV: Difference between revisions
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*[[White Mage]] Lv. 41 | *[[White Mage]] Lv. 41 | ||
*[[Red Mage]] Lv. 48 | *[[Red Mage]] Lv. 48 | ||
*[[Paladin]] Lv. 55<li class="wotg">[[Scholar]] Lv. 55 | *[[Paladin]] Lv. 55<li class="wotg">[[Scholar]] Lv. 55</li><li class="toau">[[Automaton]] Magic Skill 147</li> | ||
<li class="toau">[[Automaton]] Magic Skill 147</li> | |||
| whm = 41 | | whm = 41 | ||
| rdm = 48 | | rdm = 48 |
Revision as of 13:33, 15 September 2023
Cure IV
Type | Healing |
---|---|
Description | Restores target's HP. |
Cost | 88 MP |
Element | |
Jobs |
|
Casting Time | 2.5 seconds |
Recast Time | 8 seconds |
Affected Targets | Single |
Statistics
- Cure spells deal damage to Undead family monsters.
- Cure spells remove Sleep from affected targets.
- Automatons will cast this spell with every head configuration except Spiritreaver Head, maneuvers and attachments permitting.
Further Information
The most up to date understanding of cure potency is documented on the Healing Magic Skill page.
Other Uses
Resale Price: ~2,600 gil |
How to Obtain
Auction House Category: Scrolls > White Magic
Merchants
Price: 23,400 gil | ||
Name | Location | Type |
---|---|---|
Hasim | Lower Jeuno (H-9) | Standard Merchant |
Zafif | Al Zahbi (J-8) | Standard Merchant |
Magic of Vana'diel: Healing Magic | |
---|---|
HP Recovery | |
Revival | |
Status Recovery |
Magic of Vana'diel | |
---|---|
Magic Skills |