Bastok Mission 4-1: Difference between revisions
(put yagudo torch into quest) |
(location tooltips and maps for castle oztroja part of the quest) |
||
Line 9: | Line 9: | ||
|Next=Bastok Mission 5-1{{!}}Darkness Rising | |Next=Bastok Mission 5-1{{!}}Darkness Rising | ||
|Title=Have Wings Will Fly | |Title=Have Wings Will Fly | ||
|Rewards=Rank 5<br>10,000 gil<br>[[Airship pass]]<br>(If already in possesion of an [[Airship pass]] you receive 20,000 gil) | |Rewards=Rank 5<br>10,000 gil<br>{{KeyItem}}[[Airship pass]]<br>(If already in possesion of an {{KeyItem}}[[Airship pass]] you receive 20,000 gil) | ||
|Image=Magicite_Mission.jpg | |Image=Magicite_Mission.jpg | ||
}} | }} | ||
Line 34: | Line 34: | ||
===Prerequisite: [[Crest of Davoi|Crest of Davoi (Quest)]]=== | ===Prerequisite: [[Crest of Davoi|Crest of Davoi (Quest)]]=== | ||
<div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">'''Summary:''' | <div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">{{EditButton|Crest of Davoi|margin-bottom=-20px}}'''Summary:''' | ||
{{#section:Crest of Davoi|walkthrough}} | {{#section:Crest of Davoi|walkthrough}} | ||
</div> | </div> | ||
===Main Part=== | ===Main Part=== | ||
<div class=" | <div class="float-container"> | ||
<div class=" | <div class="float-container-item-right"> | ||
{{Tooltip | |||
| text = [[Image:Davoi_path_wall-of-dark-arts.png|thumb|300px|Path to the Wall of Dark Arts (hover for larger size)]] | |||
| tooltip = [[Image:Davoi_path_wall-of-dark-arts.png|700px]] | |||
| underline = none | |||
}} | |||
</div> | |||
*Make your way to [[Davoi]]. The entrance lies in the south of {{Location|Jugner Forest|G-12}}. | *Make your way to [[Davoi]]. The entrance lies in the south of {{Location|Jugner Forest|G-12}}. | ||
*Head to {{Location|Davoi|G-7}}. There will be two Orcs in the lv.40-50 range here - either kill them or sneak past them. Drop invisible and click on the '''Wall of Dark Arts'''. If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead. | *Head to {{Location|Davoi|G-7}}. There will be two Orcs in the lv.40-50 range here - either kill them or sneak past them. Drop invisible and click on the '''Wall of Dark Arts'''. If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead. | ||
Line 46: | Line 52: | ||
*Inside there will not be any monsters. Walk down the path into a large room and inspect the '''Magicite''' for the {{KeyItem}}[[Magicite: Optistone]]. | *Inside there will not be any monsters. Walk down the path into a large room and inspect the '''Magicite''' for the {{KeyItem}}[[Magicite: Optistone]]. | ||
</div> | </div> | ||
==Castle Oztroja== | ==Castle Oztroja== | ||
''Note: Although possible to be [[tractor]]ed through the door, this prerequisite is '''required''' to obtain the [[Magicite]].'' | |||
===Prerequisite: [[Yagudo Torch (Quest)]]=== | ===Prerequisite: [[Yagudo Torch (Quest)]]=== | ||
<div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">'''Summary:''' | <div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">{{EditButton|Yagudo Torch (Quest)|margin-bottom=-20px}}'''Summary:''' | ||
{{#section:Yagudo Torch (Quest)|walkthrough}} | {{#section:Yagudo Torch (Quest)|walkthrough}} | ||
</div> | </div> | ||
===Main Part=== | ===Main Part=== | ||
<div class=" | <div class="float-container"> | ||
<div class=" | <div class="float-container-item-right"> | ||
{{Tooltip | |||
| text = [[Image:Castle-oztroja_path_altar-room-1.png|thumb|300px|Path to the Altar Room Part 1 (hover for larger size)]] | |||
* | | tooltip = [[Image:Castle-oztroja_path_altar-room-1.png|700px]] | ||
| underline = none | |||
*[[Castle Oztroja]] | }}<br> | ||
*Enter and head to the '''Brass Door''' at | {{Tooltip | ||
| text = [[Image:Castle-oztroja_path_altar-room-2.png|thumb|300px|Path to the Altar Room Part 2 (hover for larger size)]] | |||
| tooltip = [[Image:Castle-oztroja_path_altar-room-2.png|700px]] | |||
| underline = none | |||
}}<br> | |||
{{Tooltip | |||
| text = [[Image:Castle-oztroja_path_altar-room-3.png|thumb|300px|Path to the Altar Room Part 3 (hover for larger size)]] | |||
| tooltip = [[Image:Castle-oztroja_path_altar-room-3.png|700px]] | |||
| underline = none | |||
}}<br> | |||
{{Tooltip | |||
| text = [[Image:Castle-oztroja_path_altar-room-4.png|thumb|300px|Path to the Altar Room Part 4 (hover for larger size)]] | |||
| tooltip = [[Image:Castle-oztroja_path_altar-room-4.png|700px]] | |||
| underline = none | |||
}} | |||
</div> | |||
*''Note: The path through [[Castle Oztroja]] is rather long and requires passing monsters which aggro characters below level 60. [[Sneak]]/[[Silent Oil]]s and [[Invisible]]/[[Prism Powder]]s will help you get through.'' | |||
*Make your way to [[Castle Oztroja]]. The entrance lies in the south of {{Location|Meriphataud Mountains|L-8}}. | |||
*Enter and head to the '''Brass Door''' at {{Location|Castle Oztroja|I-8}}. You will see a lever at either side of the door. One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door. | |||
**Stand between the two levers in front of the door. | **Stand between the two levers in front of the door. | ||
**Select one of the levers | **Select one of the levers | ||
**Click the lever and '''immediately''' run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens. If the door opens run through, if the trap opens wait for it to close and then use the other lever. | **Click the lever and '''immediately''' run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens. If the door opens run through, if the trap opens wait for it to close and then use the other lever. | ||
**The game is very picky about where you stand to hit the lever. You may have to move around a bit until you don't see the "Target is out of Range" message. | **The game is very picky about where you stand to hit the lever. You may have to move around a bit until you don't see the "Target is out of Range" message. | ||
* | *Process along the corridor to enter the second floor at {{Location|Castle Oztroja|map=Map 3|J-8}}. Head to {{Location|Castle Oztroja|map=Map 3|G-7}}, where you will enter the upper level of an open area at {{Location|Castle Oztroja|map=Map 7|I-9}}. | ||
*On this map, head north (without falling off) to a cave entrance at | *On this map, head north (without falling off) to a cave entrance at {{Location|Castle Oztroja|map=Map 7|I-7}}. | ||
*Here follow the right wall until you reach a door at | *Here follow the right wall until you reach a door at {{Location|Castle Oztroja|map=Map 6|H-9}}. | ||
**The mobs in this area are much higher level then the ones previously encountered. | **The mobs in this area are much higher level then the ones previously encountered. Yagudo aggro sight. | ||
*At the door, light the torch and you will be taken through. | *At the door, light the torch (it will trigger a dialogue) and you will be taken through. | ||
*Head South and take a right to another '''Brass Door'''. Click on the door to open it. | *Head South and take a right to another '''Brass Door'''. Click on the door to open it. | ||
*The zone is just beyond this door | *The zone is just beyond this door in case you get aggro from dropping [[Invisible (Status Effect)]] at the torches, you can zone them. | ||
* | *Once inside, a cutscene will play. There are no mobs in this area. | ||
*Click on the '''Magicite''' to obtain {{KeyItem}}[[Magicite: Orastone]]. | *Click on the '''Magicite''' to obtain {{KeyItem}}[[Magicite: Orastone]]. | ||
</div> | </div> | ||
==Beadeaux== | ==Beadeaux== | ||
Line 98: | Line 108: | ||
''Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the ''Door''.'' | ''Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the ''Door''.'' | ||
===Prerequsite I: [[Mysteries of Beadeaux I]]=== | ===Prerequsite I: [[Mysteries of Beadeaux I]]=== | ||
<div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">'''Summary:''' | <div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">{{EditButton|Mysteries of Beadeaux I|margin-bottom=-20px}}'''Summary:''' | ||
{{#section:Mysteries of Beadeaux I|walkthrough}} | {{#section:Mysteries of Beadeaux I|walkthrough}} | ||
</div> | </div> | ||
===Prerequsite II: [[Mysteries of Beadeaux II]]=== | ===Prerequsite II: [[Mysteries of Beadeaux II]]=== | ||
<div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">'''Summary:''' | <div style="border: 4px #aaa dashed; border-radius: 4px; padding: 8px;">{{EditButton|Mysteries of Beadeaux II|margin-bottom=-20px}}'''Summary:''' | ||
{{#section:Mysteries of Beadeaux II|walkthrough}} | {{#section:Mysteries of Beadeaux II|walkthrough}} | ||
</div> | </div> | ||
Line 109: | Line 119: | ||
===Main Part=== | ===Main Part=== | ||
<div class="flex-container"> | <div class="flex-container"> | ||
<div class=" | <div class="float-container-item-right"> | ||
{{Tooltip | {{Tooltip | ||
| text = [[Image:Beadeaux_path_qulun-dome-1.png|thumb|300px|Path to the Qulun Dome Part 1 (hover for larger size)]] | | text = [[Image:Beadeaux_path_qulun-dome-1.png|thumb|300px|Path to the Qulun Dome Part 1 (hover for larger size)]] | ||
| tooltip = [[Image:Beadeaux_path_qulun-dome-1.png|700px]] | | tooltip = [[Image:Beadeaux_path_qulun-dome-1.png|700px]] | ||
| underline = none | | underline = none | ||
}}<br> | |||
}} | |||
{{Tooltip | {{Tooltip | ||
| text = [[Image:Beadeaux_path_qulun-dome-2.png|thumb|300px|Path to the Qulun Dome Part 2 (hover for larger size)]] | | text = [[Image:Beadeaux_path_qulun-dome-2.png|thumb|300px|Path to the Qulun Dome Part 2 (hover for larger size)]] | ||
| tooltip = [[Image:Beadeaux_path_qulun-dome-2.png|700px]] | | tooltip = [[Image:Beadeaux_path_qulun-dome-2.png|700px]] | ||
| underline = none | | underline = none | ||
}} | }} | ||
</div> | |||
</div></div> | *From the entrance, head to the tunnel at {{Location|Beadeaux|H-7}}. Once inside follow the left wall to zone into [[Qulun Dome]]. | ||
*There are no monsters in here. Check the '''Magicite''' to obtain {{KeyItem}}[[Magicite: Aurastone]]. | |||
*Make your way back to [[Jeuno]]. | |||
</div> | |||
==Finish== | ==Finish== | ||
* | *Return to {{Location|Ru'Lude Gardens|H-6}} and go to the '''Audience Chamber''' for a Cutscene and your rewards (either an {{KeyItem}}[[Airship pass]], or, if you already have one, 20,000 gil). | ||
*Return to your Consulate in [[Ru'Lude Gardens]] to receive 10,000 gil and [[Message to Jeuno (Bastok)]]. | *Return to your Consulate in [[Ru'Lude Gardens]] to receive 10,000 gil and [[Message to Jeuno (Bastok)]]. | ||
*You have now completed the mission and will advance to Rank 5. | *You have now completed the mission and will advance to Rank 5. | ||
[[ | [[Category:Missions]] | ||
[[Category:Bastok Missions]] | [[Category:Bastok Missions]] | ||
Revision as of 21:32, 4 November 2023
Magicite | |
---|---|
Series | Bastok Missions |
Starting NPC | Bastokan Embassy in Ru'Lude Gardens |
Title | Have Wings Will Fly |
Repeatable | No |
Description | Capture the three magicites in Davoi, Beadeaux, and Castle Oztroja to prevent the Shadow Lord's return. |
Rewards | |
Rank 5 10,000 gil Airship pass (If already in possesion of an Airship pass you receive 20,000 gil) |
← Previous Mission | Next Mission → |
---|---|
Jeuno | Darkness Rising |
Notes
- Overview: This is a quite lengthy mission which requires you to visit the three beastman strongholds of Davoi, Beadeaux and Castle Oztroja and interact with the Magicites deep within. To be able to enter the area where the Magicite resides, you need to fulfill prerequisites particular to each beastman stronghold.
- If you have completed this mission in another nation, you will not have to complete the prerequisite quests again, which give you access to the Magicites in the beastman strongholds.
- The entire mission can be soloed at around level 50 with access to Sneak and Invisible.
Start
- Trade crystals to the conquest NPC until your Rank bar is almost or completely full.
- You may do this in Jeuno or your home nation.
- Click the "Door: Bastokan Emb." in your city's embassy in Ru'Lude Gardens to start the mission and for the Archducal Audience Permit if you dont have it already.
- Click on the door to the Audience Chamber up the stairs in Ru'Lude Gardens (H-6). You will receive the Letter to Aldo.
Access to the Tenshodo Headquarters to talk to Aldo requires you to complete the Quest Tenshodo Membership
- Examine the door at the end of the hallway in Neptune's Spire at Lower Jeuno (J-7) to enter the Tenshodo Headquarters.
- Once inside speak with Aldo at Lower Jeuno (J-8) to obtain Silver bell.
Davoi
To access the Magicite in Davoi, you need to complete the sidequest Crest of Davoi to receive Crest of Davoi (Key Item). Note: the prerequisite can be skipped if you have someone Tractor you through the Wall of Dark Arts.
Prerequisite: Crest of Davoi (Quest)
- Baudin, located at Upper Jeuno (G-8), wants Coeurl Meat.
- Trade him a piece of Coeurl Meat to complete the quest and receive the Crest of Davoi (Key Item).
Main Part
- Make your way to Davoi. The entrance lies in the south of Jugner Forest (G-12).
- Head to Davoi (G-7). There will be two Orcs in the lv.40-50 range here - either kill them or sneak past them. Drop invisible and click on the Wall of Dark Arts. If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead.
- Note: you may need to interact with the wall twice.
- Inside there will not be any monsters. Walk down the path into a large room and inspect the Magicite for the Magicite: Optistone.
Castle Oztroja
Note: Although possible to be tractored through the door, this prerequisite is required to obtain the Magicite.
Prerequisite: Yagudo Torch (Quest)
- Talk to Muckvix at Lower Jeuno (H-10) inside Muckvix's Junk Shop.
- Head to Upper Jeuno (I-8) and speak with Paya-Sabya.
- Head back to Lower Jeuno and speak with Muckvix again for the Yagudo Torch.
Main Part
- Note: The path through Castle Oztroja is rather long and requires passing monsters which aggro characters below level 60. Sneak/Silent Oils and Invisible/Prism Powders will help you get through.
- Make your way to Castle Oztroja. The entrance lies in the south of Meriphataud Mountains (L-8).
- Enter and head to the Brass Door at Castle Oztroja (I-8). You will see a lever at either side of the door. One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.
- Stand between the two levers in front of the door.
- Select one of the levers
- Click the lever and immediately run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens. If the door opens run through, if the trap opens wait for it to close and then use the other lever.
- The game is very picky about where you stand to hit the lever. You may have to move around a bit until you don't see the "Target is out of Range" message.
- Process along the corridor to enter the second floor at Castle Oztroja, Map 3 (J-8). Head to Castle Oztroja, Map 3 (G-7), where you will enter the upper level of an open area at Castle Oztroja, Map 7 (I-9).
- On this map, head north (without falling off) to a cave entrance at Castle Oztroja, Map 7 (I-7).
- Here follow the right wall until you reach a door at Castle Oztroja, Map 6 (H-9).
- The mobs in this area are much higher level then the ones previously encountered. Yagudo aggro sight.
- At the door, light the torch (it will trigger a dialogue) and you will be taken through.
- Head South and take a right to another Brass Door. Click on the door to open it.
- The zone is just beyond this door in case you get aggro from dropping Invisible (Status Effect) at the torches, you can zone them.
- Once inside, a cutscene will play. There are no mobs in this area.
- Click on the Magicite to obtain Magicite: Orastone.
Beadeaux
To access the Magicite in Beadeaux, you need to complete the sidequests Mysteries of Beadeaux I and Mysteries of Beadeaux II to receive Black Matinee Necklace and Coruscant Rosary. For these Quests, you need to travel to Beadeaux and kill a Quadav NM each. Note: the prerequisite can be skipped if you have someone Tractor you through the Door.
Prerequsite I: Mysteries of Beadeaux I
- Talk to Sattal-Mansal inside the Tenshodo Headquarter in the Neptune's Spire at Lower Jeuno (J-8) after you talked to the Aldo while you are on the Magicite mission.
- He will ask you for a Quadav Charm and in return he will give you a Coruscant Rosary.
- The Quadav Charm dropped off De'Vyu Headhunter located at Beadeaux (I-9) on the upper level.
- De'Vyu Headhunter will drop 6 Quadav Charms when killed, so every party member gets one.
- Return to Sattal-Mansal to receive the Coruscant Rosary.
Prerequsite II: Mysteries of Beadeaux II
- Talk to Sattal-Mansal inside the Tenshodo Headquarter in the Neptune's Spire at Lower Jeuno (J-8) after you talked to the Aldo while you are on the Magicite mission.
- He will ask you for a Quadav Augury Shell and in return he will give you a Black Matinee Necklace.
- The Quadav Augury Shell dropped off Go'Bhu Gascon located at Beadeaux (F-6) on the upper level.
- Go'Bhu Gascon will drop 6 Quadav Augury Shells when killed, so every party member gets one.
- Return to Sattal-Mansal to receive the Black Matinee Necklace.
Main Part
- From the entrance, head to the tunnel at Beadeaux (H-7). Once inside follow the left wall to zone into Qulun Dome.
- There are no monsters in here. Check the Magicite to obtain Magicite: Aurastone.
- Make your way back to Jeuno.
Finish
- Return to Ru'Lude Gardens (H-6) and go to the Audience Chamber for a Cutscene and your rewards (either an Airship pass, or, if you already have one, 20,000 gil).
- Return to your Consulate in Ru'Lude Gardens to receive 10,000 gil and Message to Jeuno (Bastok).
- You have now completed the mission and will advance to Rank 5.