Perfect Dodge: Difference between revisions

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== Job Ability ==
{{Job Ability
*Allows you to dodge all melee attacks.
| description = Allows you to dodge all melee attacks.
* '''Obtained:''' [[Thief]] Level 1
| job = Thief
* '''Recast Time:''' 2:00:00
| level = 1
* '''Duration:''' 0:00:30
| recast = 2 hours
 
| duration = 30 seconds
== Notes/Description ==
| range =
* [[Perfect Dodge]] is a [[Thief]]'s [[Two Hour Ability]].
| notes = * It allows the player to dodge all ''melee' attacks.
* It allows the player to dodge all ''melee' attacks.
** This does not extend to [[Ranged Attack|ranged attacks]]. These will still hit the player.
** This does not extend to [[Ranged Attack|ranged attacks]]. These will still hit the player.
** Magic-based attacks will still have an effect on the user.
** Magic-based attacks will still have an effect on the player.
* Shadows from [[Blink (Status Effect)|Blink]] and [[Utsusemi]] will still be removed by AoE physical attacks that would normally strip shadows (although, while this ability is active, you will still be protected from damage).  
* Shadows from [[Blink (Status Effect)|Blink]] and [[Utsusemi]] will still be removed by AoE physical attacks that would normally strip shadows (although, while this ability is active, you will still be protected from damage).  


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* Can be used in the case of a link to either zone it or buy some time for the party.
* Can be used in the case of a link to either zone it or buy some time for the party.
*When under attack by a foe that will surely defeat them and/or they cannot normally escape from (such as a [[Mimic]]), some players like to use Perfect Dodge in conjunction with a [[Instant Warp|Scroll of Instant Warp]] in order to help ensure escape and survival.
*When under attack by a foe that will surely defeat them and/or they cannot normally escape from (such as a [[Mimic]]), some players like to use Perfect Dodge in conjunction with a [[Instant Warp|Scroll of Instant Warp]] in order to help ensure escape and survival.
 
| changes = Perfect Dodge
== Horizon Changes {{changes}} ==
| macro = /ja "Perfect Dodge" <me>
{{#section:Category:Horizon Changes|Perfect Dodge}}
}}
 
==Macro Syntax==
*'''/ja "Perfect Dodge" <me>'''
*Since Perfect Dodge is a two hour special, some people prefer not to make a macro for it to prevent unintentional activation.
 
[[category:Job Abilities]]
__notoc__

Revision as of 22:47, 14 November 2023

Job Ability

Allows you to dodge all melee attacks.
Job: Thief
Level: 1
Recast Time: 2 hours
Duration: 30 seconds

Notes

  • It allows the player to dodge all melee' attacks.
    • This does not extend to ranged attacks. These will still hit the player.
    • Magic-based attacks will still have an effect on the player.
  • Shadows from Blink and Utsusemi will still be removed by AoE physical attacks that would normally strip shadows (although, while this ability is active, you will still be protected from damage).
  • The ability is commonly used in conjunction with Flee to "sack pull". This typically involves the thief aggroing a particular set of mobs to allow safe passage for their party.
  • Can be used in the case of a link to either zone it or buy some time for the party.
  • When under attack by a foe that will surely defeat them and/or they cannot normally escape from (such as a Mimic), some players like to use Perfect Dodge in conjunction with a Scroll of Instant Warp in order to help ensure escape and survival.

Horizon Changes HorizonXI specific changes

Macro Syntax

  • /ja "Perfect Dodge" <me>