Bomb Queen: Difference between revisions

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m (Moved drop percentages next to the item and removed the bullet.)
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{| border="0" width="100%"
{{Infobox Monster
|width="50%" align="left" valign="center"|
| image =
'''Family:''' [[:category:Bombs|Bomb]]<br>
| image caption = Bomb Queen
'''Crystal:''' {{Fire|Fire}}<br>
| job =  
'''Weak to:''' {{Fire|Fire}}
| family = Bombs
 
| crystal = Fire
<font color="red">'''Notorious Monster'''</font>
| weaknesses = {{element|Fire}}
 
| resistances =
|width="50%" align="center"|
| immunities =
[[Image:Bomb_Queen.jpg|thumb|Bomb Queen]]
| absorbs =
|}
| type = Notorious Monster
| subtype =
| tier =  
| title obtained =
}}
{| class="nms horizon-table table-xl"
{| class="nms horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
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80-81
80-81
|align="left" |
|align="left" |
*[[Bomb Queen Ring]] - (100%)
*[[Bomb Queen Ring]] {{Hxi Drop Rate|100%}}
*[[Avengers]] - (~20%)
*[[Avengers]] {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Bomb Arm]]
*[[Bomb Arm]] {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Bomb Ash]]
*[[Bomb Ash]] {{Hxi Drop Rate|asb=240/1000|0|0}}
|align="left"|
|align="left"|


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:*[[Barfira]] and [[Fire Carol]] strongly recommended for everyone in melee range since [[Firaga III]] cannot be stunned.
:*[[Barfira]] and [[Fire Carol]] strongly recommended for everyone in melee range since [[Firaga III]] cannot be stunned.
:*Killable by: 16 characters level 72+, 9 characters level 75.
:*Killable by: 16 characters level 72+, 9 characters level 75.
 
[[Category:Forced Spawn Notorious Monsters]]
[[Category:Bestiary]][[Category:Bombs]][[category:Notorious Monsters]][[Category:Forced Spawn Notorious Monsters]]

Revision as of 12:12, 17 February 2024

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Bomb Queen
Job:
Family: Bombs
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Fire
Weak against: Fire Fire
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

Ifrit's Cauldron

80-81

1

A, S, M

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes: