Copper Quadav: Difference between revisions

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|align="center"|A, L, H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
|align="center"|A, L, H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}


|-  
|- class="wotg"
|[[Grauberg (S)]]
|[[Grauberg (S)]]
|align="center"|61 - 63
|align="center"|61 - 63

Latest revision as of 13:08, 24 February 2024

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Copper Quadav
Job: Thief
Family: Quadav
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Lightning Lightning
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Pashhow Marshlands 20 - 26
  • 30~61 gil
6
Respawn: 5 minutes
A, L, H
??? HP
Palborough Mines 21 - 23 13
Respawn:10 minutes
A, L, H
~455 HP
Beadeaux 22 - 27 31
Respawn:15 minutes
A, L, H
??? HP
Rolanberry Fields 26 - 30
  • 46~63 gil
4
Respawn: 5 minutes
A, L, H
??? HP
North Gustaberg (S) 59 - 63 1
Respawn: 5 minutes
A, L, H
??? HP
Grauberg (S) 61 - 63 2
Respawn: 5 minutes
A, L, H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants