Impish Bats: Difference between revisions
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| image caption = Impish Bats | | image caption = Impish Bats | ||
| job = Warrior | | job = Warrior | ||
| family = Bat | | family = Bat Trios | ||
| crystal = Fire | | crystal = Fire | ||
| weaknesses = {{element|Wind}} {{element|Light}} {{piercing}} | | weaknesses = {{element|Wind}} {{element|Light}} {{piercing}} |
Revision as of 06:51, 28 May 2024
Impish Bats | |
---|---|
Job: | Warrior |
Family: | Bat Trios |
Crystal: | Fire |
Weak against: | |
Resistant to: |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
East Sarutabaruta | 58 -60 |
|
41 | H ??? HP | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Horizon Changes
- All damage-type (piercing, blunt, slashing) bonus is reduced from 25% to 12.5% against monsters with a particular weakness to one of the types eg. birds now only take 12.5% extra damage.