Efficient Windurst Starting Guide 1-11: Difference between revisions

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{{Guide}}
{{Guide}}[[Category:Guides]]
{|
{|
Hello and welcome. Here is an extremely streamlined leveling route for beginning Windurst citizens on the Horizon server. By the end of this guide you will have:
Hello and welcome. Here is an extremely streamlined leveling route for beginning Windurst citizens on the Horizon server. By the end of this guide you will have:
*Level 11  
 
*Completed the first three nation missions and be Rank 2
*'''Level 11 '''
*~25,000 gil worth of items, our nation ring, and a ring that doubles experience for a time.
*'''Rank 2'''--having completed the first three Nation Missions
*'''25,000 gil''' worth of items in your posession, as well as the nation ring, ''and'' an item that grants '''bonus experience.'''
<p>
The guide is geared both towards brand-new and returning players. If you are not new to the game, you're going to value this guide for its efficiency. All of these things are accomplished--at the same time! If you're new, I've tried to provide you with all the necessary information. If you follow this guide, you'll be methodically introduced one-by-one to a variety of the game's concepts and challenges while exploring its vibrant world, and you will end up ahead of the average player.
<p>
As fitting to this game I've tried to retain a little mystery and discovery. I won't hand you ''every'' answer, but I ''will'' give you all the tools you need to attain them yourself. You'll benefit from paying attention to what NPCs say, experimenting, clicking links in the guide, and  thinking things through. That said, if you ever get stuck, try a /shout ingame or ask on the discord server. Help is never far away.
<p>
<p>
The guide is geared both towards brand-new and returning players. Even if you are not new to the game, you're going to value this guide for its efficiency. All of these things are accomplished--at the same time! If you are a new player, I've tried to give you everything you need to know right here in one place. You'll be gradually introduced to the game's various concepts and challenges while exploring it's vibrant world.
This guide will still work well if you team up. Feel free to bring some friends.
<p>
<p>
As fitting to this game I've tried to retain a little mystery and discovery. You'll benefit from paying attention to what NPCs say, experimenting, and and thinking things through. That said, if you get stuck, try a /shout ingame or ask on the discord server. Help is never far away.
If you're rank 1 and want to use this guide to level a second job, you can. Get to level 5 and then proceed immediately to [[#Windurst_Woods|the first Mission]]
<p>
<p>
At the end of the guide you'll have been introduced to the three major gameplay loops of the game: advancing the story, making gil, and leveling up--and you'll be ready to take on party based play with others. From there it is your destiny. Please enjoy.
By the end of the guide you'll have been introduced to the three major gameplay loops of the game: advancing the story, making gil, and leveling up--and you'll be in a great position to enter party-based play with others. From there it is your destiny. Please enjoy.
<p>
<p>
config
solo or with a player or 2
trade
get stuck: discord
|align="right"|''-Yam, Sept. '24''
|align="right"|''-Yam, Sept. '24''
|}
|}
=The Adventurer Coupon=
==The Adventurer Coupon==
{|
{|
|align="left"|
|align="left"|
*To begin, open the map and proceed to the point labeled with a green and yellow "beginners'" arrow. Your first task is to learn how to [[trade]] your '''[[Adventurer Coupon]]''' to the NPC located there.
*To begin, open the map and proceed to the point labeled with a green and yellow "beginners'" arrow. Your first task is to teach yourself how to [[trade]] your '''[[Adventurer Coupon]]''' to the NPC located there.
**[[trade|Trading]] is the main mechanism in the game to complete quests or give NPCs the items they desire. You'll be doing this often so make sure to learn it well.
**[[trade|Trading]] is the main mechanism in the game to complete quests or give NPCs the items they desire. You'll be doing this often so make sure to learn it well.


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|align="left"|
|align="left"|


=Tutorial Quest #1=
==Tutorial Quest #1==
* In [[Windurst Woods]] find the Tutorial NPC, '''[[Selele]]''', located beside the gate at {{Location Tooltip| area=Windurst Woods|pos=K-10}}
* In [[Windurst Woods]] find the Tutorial NPC, '''[[Selele]]''', located beside the gate at {{Location Tooltip| area=Windurst Woods|pos=K-10}}
* Proceed through the ''[[Tutorial_NPC#Windurst|Tutorial Quest]]'' until she asks you to get a [[Weapon Skill]].
* Proceed through the ''[[Tutorial_NPC#Windurst|Tutorial Quest]]'' until she asks you to get a [[Weapon Skill]].
** [[Harara, W.W.]] is a ''[[Conquest Overseer]]'', which means she can give you [[Signet]].
** [[Harara, W.W.]] is a ''[[Conquest Overseer]]'', which means she can give you [[Signet]].
**''Always'' try to have [[Signet]] when fighting monsters
**''Always'' try to have [[Signet]] when fighting monsters
* Now that we have the [[Signet]] buff, it's advisable to set your [[Home Point]] here before you leave. To do this, inspect the huge cyan-colored crystal.
* Now that we have the [[Signet]] buff, it's advisable to set your [[Home Point]] here before you leave:
**Inspect the huge cyan-colored crystal.
|}
|}


==East Sarutabaruta==
===East Sarutabaruta===
{|
{|
|align="left"|
|align="left"|
* It's now time to leave the city and begin your first foray of combat.
* Time to leave the city and begin your first foray of combat.
*Once outside, figure out how to eat a strip of your [[Meat Jerky]].
*Once outside, figure out how to eat a strip of your [[Meat Jerky]].
*Learn how to equip your weapon, and consume your spell scroll if you're a mage.
*Your primary goal is to stay in this close vicinity and slay easy, level 1 monsters until you reach level 5. Your second goal is a '''[[Rarab Tail]]'''. Keep slaying until you find it. We will need this for an upcoming quest.
*Your primary goal is to stay in this close vicinity and slay easy, level 1 monsters until you reach level 5. Your second goal is a '''[[Rarab Tail]]'''. Keep slaying until you find it. We will need this for an upcoming quest.
*If you stray too far you will absolutely be ruthlessly slaughtered by a monster.
*If you stray too far you will absolutely be ruthlessly slaughtered by a monster.
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<blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Hint:''' Only one type of monster in the vicinity drops [[Rarab Tail]], but ''which'' type may surprise you...</div></blockquote>
<blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Hint:''' Only one type of monster in the vicinity drops [[Rarab Tail]], but ''which'' type may surprise you...</div></blockquote>
<blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Tip:''' Weapons are the most important way to improve your damage, while [[food]] is the second most important--even moreso than armor</div></blockquote>
<blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Tip:''' Weapons are the most important way to improve your damage, while [[food]] is the second most important--even moreso than armor</div></blockquote>
|}
|}
==Tutorial Quest #2==


==Windurst Woods==
===Windurst Woods===
{|
|align="left|
=Tutorial Quest #2=
* Talk to [[Selele]] and advance the ''Tutorial Quest''. She'll instruct you how to craft an item. Do so, then progress to the stage of the ''Tutorial Quest'' where she asks us to visit the [[Auction House]]
* Talk to [[Selele]] and advance the ''Tutorial Quest''. She'll instruct you how to craft an item. Do so, then progress to the stage of the ''Tutorial Quest'' where she asks us to visit the [[Auction House]]
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==Port Windurst==
===Port Windurst===
{|
{|
|align="left|
|align="left|
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*After the cutscene, take a detour down an alleyway and behind a warehouse to {{Location Tooltip|area=Port Windurst|pos=G-5}}
*After the cutscene, take a detour down an alleyway and behind a warehouse to {{Location Tooltip|area=Port Windurst|pos=G-5}}
*You will encounter a gang of children. Speak to their leader. '''(cutscene)'''
*You will encounter a gang of children. Speak to their leader. '''(cutscene)'''
*Once you've handed over your '''Rarab Tail''', you can continue to speak to them for another quest.{{verification}}
*Once you've handed over your '''Rarab Tail''', you can continue to speak to them for another quest.
*Return to the [[Orastery]] and speak with the [[Warp Taru]] up on the roof
*Return to the [[Orastery]] and speak with the [[Warp Taru]] up on the roof
|}
|}


==Windurst Walls==
===Windurst Walls===
{|
{|
|align="left|
|align="left|
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==Windurst Woods==
===Windurst Woods===
*Continue walking south until you can take a detour West (right). This path leads to your [[Mog House]], your ingame residence. Continue inside.
*Continue walking south until you can take a detour West (right). This path leads to your [[Mog House]], your ingame residence. Continue inside.
**Take a break here to store all items that you aren't using in the [[Mog Safe]] to free up inventory space.
**Take a break here to store all items that you aren't using in the [[Mog Safe]] to free up inventory space.
**Make sure to keep and store any [[Beastmen's Seal]]s you have found. Later on, they will offer a chance to obtain [[BCNM|fabulous rewards]]
*Head back to the Eastern gate to complete the ''Tutorial Quest'' with '''[[Selele]]'''.
*Head back to the Eastern gate to complete the ''Tutorial Quest'' with '''[[Selele]]'''.
*We're rewarded with a free, incredibly useful item from the ''[[Conquest Overseer]]''.
*We're rewarded with a free, incredibly useful item from the ''[[Conquest Overseer]]''.
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**Take a look at the other items the ''[[Conquest Overseer]]'' offers. Some are quite good, and many are in demand on the [[Auction House]] for tidy profits.
**Take a look at the other items the ''[[Conquest Overseer]]'' offers. Some are quite good, and many are in demand on the [[Auction House]] for tidy profits.
**If you can afford it purchase an [[Instant Warp]] scroll from the ''Overseer''. You should ''always'' have a warp in your inventory--don't leave the city without it! Sooner or later it will save you a long walk.
**If you can afford it purchase an [[Instant Warp]] scroll from the ''Overseer''. You should ''always'' have a warp in your inventory--don't leave the city without it! Sooner or later it will save you a long walk.
*When ready, depart the city.


=Windurst Mission 1-1=
==Windurst Mission 1-1==


Exit the city
===East Sarutabaruta===
YAM QUEST #2: WILD ONIONS
{|
-Look I’ll just fucking tell you, It’s dropped by goblin thug
|align="left"|
*Our destination is {{Location Tooltip|area=East Sarutabaruta|pos=J-7|text=entry tower #5}} of the [[Inner Horutoto Ruins]]
*Equip and use your EXP band.
*Along the way we're going to start encountering monsters above our level, and aggressive monsters who will attack unprovoked. You're going to want to [[check]] each monster you encounter to determine how strong it is relative to you, and avoid or kill monsters as you go, appropriate to your level.
**Bat trios aren't aggressive, but single bats are.
*Our next quest objective is '''4x [[Wild Onion]]'''.
**These are dropped by [[Goblin Thug]]s so keep an eye out for them.
*Crawler type [[mob]]s are a good source of profit
*Try to reach '''level 6''' along the way.
**''If you'd like less of a challenge, add 2 levels to each recommendation''
*Once you've reached {{Location Tooltip|area=East Sarutabaruta|pos=J-7|}}, the cat outside the entry might have a clue as to the whereabouts of the minister.


-explain check
|align="right"|
-if you can, kill monsters as you go
|width="40%"|
-practice dodging
<blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Tip:''' When the game says a monster is an "even match," it really means it. Your chances of survival are probably 50% or less. It's recommended to stick to ''"decent challenge"'' or ''"easy prey"'' monsters.
<br>Try not to get into any fights you can't finish--Once a fight starts with a monster, the only escape is changing zones or death.
</div></blockquote>
|}


Proceed to:
===Inner Horutoto Ruins===
Inner Horutoto Ruins (#5 J-7) E.Saru
{|
-Use chariot band @ exit city
|align=left|
-Kill goblin thugs on the way & crawler
*Proceed below and search for where the minister lies in hiding.  
-We are going to start encountering dangerous mobs, start checking each mob before you fight (ctrl C or the menu)
* If you enter a gray, rocky cave area--a “beetles burrow”--''do not proceed further into it!'' The minister is not this way.
-should get to level 6 on the way
* After you find the minister and get a '''cutscene''' you are tasked to search the '''6 Ancient Magical Gizmos''' around the room until you obtain {{KeyItem}}[[Cracked Mana Orb]]
*While you do so, try to reach '''Level 8'''
*Once found, [[warp]] or walk back to town.
*Once in town, use the [[Warp Taru]] beside the roundabout to reach [[Port Windurst]]. Head to the [[Orastery]] to complete Mission 1-1!
|}


-Might want to talk to cat on way in for some intel
==Windurst Mission 1-2==
ENTER
*Speak with a '''[[Gate Guard]]''' to obtain Windurst Mission 1-2: [[Windurst_Mission_1-2|''The Heart of the Matter]]''
*Proceed to the [[Manustery]] in {{Location Tooltip|area=Windurst Woods|pos=H-9|text=Windurst Woods (H-9)}} and talk to [[Apururu]].
*Our next destination: {{Location Tooltip|area=East Sarutabaruta|pos=J-11|text=entrance #4 }} of the [[Outer Horutoto Ruins]], at ({{Location Tooltip|area=East Sarutabaruta|pos=J-11|}}).
*You must speak with the taru, [[Pore-Ohre]], who is stationed at the entrance to the tower.
*Be very careful of [[Balloon]] type mobs. They are stronger than other mobs, aggressive, and lie hidden inside.<br>
*Bat ''trios'' continue to be passive, but ''single'' bats are aggressive.</div></blockquote>
</center>
===Outer Horutoto Ruins===
<blockquote><div style="background:#FFc9BB; border:2px dashed #FF8164; line-height:10x; padding:2px; text-align: center; width:60%">
*Be very careful of Balloon type mobs. They are stronger than other mobs, aggressive, and lie hidden inside.
*Bat ''trios'' continue to be passive, but ''single'' bats are aggressive.</div></blockquote>
{|
|align=left|
*Often there will be other players here of your level. If you'd like, see if they want to team up.
*Our main goal is to inspect all '''6 Ancient Magical Gizmos''', placing our '''Dark Mana Orbs''' inside.
**''Two are hidden''
*Once we've done so, proceed inside the doorway on the eastern wall '''(cutscene)'''
*Retrieve all '''6 {{KeyItem}} [[Mana Orb|Glowing Mana Orbs]]''' from the '''Ancient Magical Gizmos'''
*Try to obtain 4 [[Wild Onion]]s before we leave, or plan to buy them on the [[Auction House]]
*Continue leveling here until you're '''level 10'''
*Head up the stairs and exit the ruins '''(cutscene)'''
*Return to town.
|}


-Somewhere in here is the minister, where is he? My memory has been wiped and they must figure it out
===Windurst Woods===
-dont proceed if you enter a rocky cave area “beetles burrow”
-dont tell them but crack is @ H-9 (cutscene) then you are tasked to inspect each of the 6 gizmo
-explain “zoning”
-it’s random for each person.
-team up with someone if theyre here often theres other players
-no monster higher than L6 here
-TIME FOR THE ONION TALLY. Anybody have 4? (there will be more opportunities..)
-should be level 8 now


*Return to [[Apururu]] at the {{Location Tooltip|area=Windurst Woods|pos=H-9|text=Manustery (H-9)}}
*Turn-in your 4 [[Wild Onion]]s to the children in [[Port Windurst]] to complete [[Know One's Onions]]


Return to city, tele @ roundabout & complete mission @ Orastery (port)
==Windurst Mission 1-3==
-Complete SOB if anyone has 4x onion
{|
===This is a good stopping point===
|align=left|
 
*Obtain Windurst Mission 1-3: ''[[The Price of Peace]]'' from the [[Gate Guard]] in [[Port Windurst]].
=====NATION MISSION #2=====
*If Windurst controls [[West Sarutabaruta]], now is a great time to speak with the ''[[Conquest Overseer]]'' and pick up the [[Supply Run Mission]] because the [[outpost]] is on the path of the next Mission.
-Gate Guard
*If you haven't already, it's time to learn to start using the rest of the wiki, your invaluable companion to ffxi! Follow the wiki instructions for [[Windurst Mission 1-3]], leave through the Western gate and '''level to 11''' once inside [[Giddeus]]
-Buy warp scroll? If you can afford..
|}
-try to always have warp.
-Manustery, Windurst Woods (H-9) and talk to Apururu.
-Horu Ruins #4 (e.Saru J-11)
-MUST talk to Pore-Ohre @ entrance for KI
 
ENTER:
-BE VERY CAREFUL OF BALOON-TYPE MOBS (they are hidden inside) they’re stronger than other mobs and will aggro so we should fight them together
-the single bats aggro here, but not trio
-Try to get 4 wild onions (goblin thug) before returning.
-There’s 6 mana orb spots but 2 are hidden…
-Once youve touched all 6 go to crack on eastern wall & complete
-Must retrieve all 6 now.
-by now you should be level 9/10
-Exit for cool cardian CS
-Warp/walk back
 
 
-Return to the Manustery (woods) and talk to Apururu
-Turn in star onion brigade #2 (give them onions if necessary)
 
NM#3 is Giddeus
Making Money:
 
the two R/EX items from W. Saru (don’t say but its Torn epistle from savana rarab +meterorite from starfall hillock crawlers) gives a really good item worth 5k (compound eye circlet)
 
-Gathering?
 
-Gardening
 
 
Show them starting players’ guide


Future items/quest:
Congratulations! You've completed the guide and are now in a commanding position to progress in the game. I hope you will enjoy it as much as we all have.
- MH exit
- Evasion circlet
- Aspir (two leaf bud R/EX & test answers)

Latest revision as of 00:09, 4 October 2024

CAUTION!
This article is only a guide. Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. However, there may be differing opinions than those expressed in a guide.
Strategies and information in guides may not work for everyone.
Hello and welcome. Here is an extremely streamlined leveling route for beginning Windurst citizens on the Horizon server. By the end of this guide you will have:
  • Level 11
  • Rank 2--having completed the first three Nation Missions
  • 25,000 gil worth of items in your posession, as well as the nation ring, and an item that grants bonus experience.

The guide is geared both towards brand-new and returning players. If you are not new to the game, you're going to value this guide for its efficiency. All of these things are accomplished--at the same time! If you're new, I've tried to provide you with all the necessary information. If you follow this guide, you'll be methodically introduced one-by-one to a variety of the game's concepts and challenges while exploring its vibrant world, and you will end up ahead of the average player.

As fitting to this game I've tried to retain a little mystery and discovery. I won't hand you every answer, but I will give you all the tools you need to attain them yourself. You'll benefit from paying attention to what NPCs say, experimenting, clicking links in the guide, and thinking things through. That said, if you ever get stuck, try a /shout ingame or ask on the discord server. Help is never far away.

This guide will still work well if you team up. Feel free to bring some friends.

If you're rank 1 and want to use this guide to level a second job, you can. Get to level 5 and then proceed immediately to the first Mission

By the end of the guide you'll have been introduced to the three major gameplay loops of the game: advancing the story, making gil, and leveling up--and you'll be in a great position to enter party-based play with others. From there it is your destiny. Please enjoy.

-Yam, Sept. '24

The Adventurer Coupon

  • To begin, open the map and proceed to the point labeled with a green and yellow "beginners'" arrow. Your first task is to teach yourself how to trade your Adventurer Coupon to the NPC located there.
    • Trading is the main mechanism in the game to complete quests or give NPCs the items they desire. You'll be doing this often so make sure to learn it well.
Tip: To efficiently travel around Windurst there are "Warp Tarutarus" positioned around the city. Their locations are shown here

Tutorial Quest #1

East Sarutabaruta

  • Time to leave the city and begin your first foray of combat.
  • Once outside, figure out how to eat a strip of your Meat Jerky.
  • Learn how to equip your weapon, and consume your spell scroll if you're a mage.
  • Your primary goal is to stay in this close vicinity and slay easy, level 1 monsters until you reach level 5. Your second goal is a Rarab Tail. Keep slaying until you find it. We will need this for an upcoming quest.
  • If you stray too far you will absolutely be ruthlessly slaughtered by a monster.
  • Once you reach a high enough skill level with your weapon, a Weapon Skill will appear in the menu. Practice using it.

Level 5

  • Once you have reached job level 5, successfully executed a Weapon Skill, and obtained a Rarab Tail, it's time to head back into the city.
Hint: Only one type of monster in the vicinity drops Rarab Tail, but which type may surprise you...
Tip: Weapons are the most important way to improve your damage, while food is the second most important--even moreso than armor

Tutorial Quest #2

Windurst Woods

  • Talk to Selele and advance the Tutorial Quest. She'll instruct you how to craft an item. Do so, then progress to the stage of the Tutorial Quest where she asks us to visit the Auction House
Tip: You can obtain Nation Missions by speaking with a Gate Guard stationed at any of the city gates, or at the center of the city, outside the entry to Heavens Tower

Port Windurst

  • Once at the Orastery head inside and speak with the mages until you get a clue to the whereabouts of the minister. (cutscene)
  • After the cutscene, take a detour down an alleyway and behind a warehouse to G-5
  • You will encounter a gang of children. Speak to their leader. (cutscene)
  • Once you've handed over your Rarab Tail, you can continue to speak to them for another quest.
  • Return to the Orastery and speak with the Warp Taru up on the roof

Windurst Walls

  • You'll be whisked away to to the roof of the Auction House in Windurst Walls. Proceed below and inspect the Auction Counter to try it out.
    • If you would like you can sell your reward from the previous quest for a nice chunk of change.
  • If you happen to have found any beaten-up pieces of wayward mail the nearby postman Ambrosius will be interested to see them returned.
  • Walk South from the Auction House & enter Windurst Woods
Tip: Usually on the Auction House it's most efficient to sell items 12 at a time, in stacks. Listing single items is very time consuming so consider hanging onto them until you have completed a full stack.


Windurst Woods

  • Continue walking south until you can take a detour West (right). This path leads to your Mog House, your ingame residence. Continue inside.
    • Take a break here to store all items that you aren't using in the Mog Safe to free up inventory space.
    • Make sure to keep and store any Beastmen's Seals you have found. Later on, they will offer a chance to obtain fabulous rewards
  • Head back to the Eastern gate to complete the Tutorial Quest with Selele.
  • We're rewarded with a free, incredibly useful item from the Conquest Overseer.
    • There is a difference between the three rewards, but don't concern yourself too much with which you choose. Recharging is the same price as a new ring so once you've used it up it is completely safe to dispose of and try one of the others. You'll find which you like best.
    • Take a look at the other items the Conquest Overseer offers. Some are quite good, and many are in demand on the Auction House for tidy profits.
    • If you can afford it purchase an Instant Warp scroll from the Overseer. You should always have a warp in your inventory--don't leave the city without it! Sooner or later it will save you a long walk.
  • When ready, depart the city.

Windurst Mission 1-1

East Sarutabaruta

  • Our destination is entry tower #5 of the Inner Horutoto Ruins
  • Equip and use your EXP band.
  • Along the way we're going to start encountering monsters above our level, and aggressive monsters who will attack unprovoked. You're going to want to check each monster you encounter to determine how strong it is relative to you, and avoid or kill monsters as you go, appropriate to your level.
    • Bat trios aren't aggressive, but single bats are.
  • Our next quest objective is 4x Wild Onion.
    • These are dropped by Goblin Thugs so keep an eye out for them.
  • Crawler type mobs are a good source of profit
  • Try to reach level 6 along the way.
    • If you'd like less of a challenge, add 2 levels to each recommendation
  • Once you've reached J-7, the cat outside the entry might have a clue as to the whereabouts of the minister.
Tip: When the game says a monster is an "even match," it really means it. Your chances of survival are probably 50% or less. It's recommended to stick to "decent challenge" or "easy prey" monsters.


Try not to get into any fights you can't finish--Once a fight starts with a monster, the only escape is changing zones or death.

Inner Horutoto Ruins

  • Proceed below and search for where the minister lies in hiding.
  • If you enter a gray, rocky cave area--a “beetles burrow”--do not proceed further into it! The minister is not this way.
  • After you find the minister and get a cutscene you are tasked to search the 6 Ancient Magical Gizmos around the room until you obtain Key ItemCracked Mana Orb
  • While you do so, try to reach Level 8
  • Once found, warp or walk back to town.
  • Once in town, use the Warp Taru beside the roundabout to reach Port Windurst. Head to the Orastery to complete Mission 1-1!

Windurst Mission 1-2

Outer Horutoto Ruins

  • Be very careful of Balloon type mobs. They are stronger than other mobs, aggressive, and lie hidden inside.
  • Bat trios continue to be passive, but single bats are aggressive.
  • Often there will be other players here of your level. If you'd like, see if they want to team up.
  • Our main goal is to inspect all 6 Ancient Magical Gizmos, placing our Dark Mana Orbs inside.
    • Two are hidden
  • Once we've done so, proceed inside the doorway on the eastern wall (cutscene)
  • Retrieve all 6 Key Item Glowing Mana Orbs from the Ancient Magical Gizmos
  • Try to obtain 4 Wild Onions before we leave, or plan to buy them on the Auction House
  • Continue leveling here until you're level 10
  • Head up the stairs and exit the ruins (cutscene)
  • Return to town.

Windurst Woods

Windurst Mission 1-3

Congratulations! You've completed the guide and are now in a commanding position to progress in the game. I hope you will enjoy it as much as we all have.