Goblin Thug

From HorizonXI Wiki
Goblin Thug
Goblin Thug
Job: Thief
Family: Goblins
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Fire
Weak against: Light Light
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

Inner Horutoto Ruins

1 - 6

21

A, L, S
??? HP

Outer Horutoto Ruins

1 - 7

23
Respawn: 8 minutes

A, L, S
??? HP

East Ronfaure

3 - 8

21

A, L, S
??? HP

East Sarutabaruta

3 - 8

12

A, L, S
??? HP

South Gustaberg

3 - 8

17

A, L, S
88~114 HP

King Ranperre's Tomb

4 - 8

22

A, L, S
??? HP
Respawn: ~8 minutes

North Gustaberg

4 - 8

16

A, L, S
??? HP

Ranguemont Pass

4 - 8

2

A, L, S
??? HP

West Ronfaure

4 - 8

18

A, L, S
??? HP

West Sarutabaruta

4 - 8

18

A, L, S
??? HP

Dangruf Wadi

5 - 8

26

A, L, S
??? HP

Konschtat Highlands

8 - 10

8

A, L, S
??? HP

La Theine Plateau

8 - 10

5

A, L, S
??? HP

Tahrongi Canyon

8 - 10

5

A, L, S
??? HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants