Efficient Windurst Starting Guide 1-11: Difference between revisions
Tag: Manual revert |
|||
(46 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Guide}} | {{Guide}}[[Category:Guides]] | ||
{| | {| | ||
Hello and welcome. Here is an extremely streamlined leveling route for beginning Windurst citizens on the Horizon server. By the end of this guide you will have: | Hello and welcome. Here is an extremely streamlined leveling route for beginning Windurst citizens on the Horizon server. By the end of this guide you will have: | ||
*Level 11 | |||
* | *'''Level 11 ''' | ||
* | *'''Rank 2'''--having completed the first three Nation Missions | ||
*'''25,000 gil''' worth of items in your posession, as well as the nation ring, ''and'' an item that grants '''bonus experience.''' | |||
<p> | <p> | ||
The guide is geared both towards brand-new and returning players. If you are not new to the game, you're going to value this guide for its efficiency. All of these things are accomplished--at the same time! If you're new, I've tried to provide you with all the necessary information. If you follow this guide, you'll be methodically introduced one-by-one to a variety of the game's concepts and challenges while exploring its vibrant world, and you will end up ahead of the average player. | The guide is geared both towards brand-new and returning players. If you are not new to the game, you're going to value this guide for its efficiency. All of these things are accomplished--at the same time! If you're new, I've tried to provide you with all the necessary information. If you follow this guide, you'll be methodically introduced one-by-one to a variety of the game's concepts and challenges while exploring its vibrant world, and you will end up ahead of the average player. | ||
<p> | <p> | ||
As fitting to this game I've tried to retain a little mystery and discovery. I won't hand you ''every'' answer, but I ''will'' give you all the tools you need to attain them yourself. You'll benefit from paying attention to what NPCs say, experimenting, clicking links in the guide, and thinking things through. That said, if you ever get stuck, try a /shout ingame or ask on the discord server. Help is never far away. | As fitting to this game I've tried to retain a little mystery and discovery. I won't hand you ''every'' answer, but I ''will'' give you all the tools you need to attain them yourself. You'll benefit from paying attention to what NPCs say, experimenting, clicking links in the guide, and thinking things through. That said, if you ever get stuck, try a /shout ingame or ask on the discord server. Help is never far away. | ||
<p> | |||
This guide will still work well if you team up. Feel free to bring some friends. | |||
<p> | |||
If you're rank 1 and want to use this guide to level a second job, you can. Get to level 5 and then proceed immediately to [[#Windurst_Woods|the first Mission]] | |||
<p> | <p> | ||
By the end of the guide you'll have been introduced to the three major gameplay loops of the game: advancing the story, making gil, and leveling up--and you'll be in a great position to enter party-based play with others. From there it is your destiny. Please enjoy. | By the end of the guide you'll have been introduced to the three major gameplay loops of the game: advancing the story, making gil, and leveling up--and you'll be in a great position to enter party-based play with others. From there it is your destiny. Please enjoy. | ||
<p> | <p> | ||
|align="right"|''-Yam, Sept. '24'' | |align="right"|''-Yam, Sept. '24'' | ||
|} | |} | ||
Line 79: | Line 80: | ||
*After the cutscene, take a detour down an alleyway and behind a warehouse to {{Location Tooltip|area=Port Windurst|pos=G-5}} | *After the cutscene, take a detour down an alleyway and behind a warehouse to {{Location Tooltip|area=Port Windurst|pos=G-5}} | ||
*You will encounter a gang of children. Speak to their leader. '''(cutscene)''' | *You will encounter a gang of children. Speak to their leader. '''(cutscene)''' | ||
*Once you've handed over your '''Rarab Tail''', you can continue to speak to them for another quest. | *Once you've handed over your '''Rarab Tail''', you can continue to speak to them for another quest. | ||
*Return to the [[Orastery]] and speak with the [[Warp Taru]] up on the roof | *Return to the [[Orastery]] and speak with the [[Warp Taru]] up on the roof | ||
|} | |} | ||
Line 100: | Line 101: | ||
*Continue walking south until you can take a detour West (right). This path leads to your [[Mog House]], your ingame residence. Continue inside. | *Continue walking south until you can take a detour West (right). This path leads to your [[Mog House]], your ingame residence. Continue inside. | ||
**Take a break here to store all items that you aren't using in the [[Mog Safe]] to free up inventory space. | **Take a break here to store all items that you aren't using in the [[Mog Safe]] to free up inventory space. | ||
**Make sure to keep and store any [[Beastmen's Seal]]s you have found. Later on, they will offer a chance to obtain [[BCNM|fabulous rewards]] | |||
*Head back to the Eastern gate to complete the ''Tutorial Quest'' with '''[[Selele]]'''. | *Head back to the Eastern gate to complete the ''Tutorial Quest'' with '''[[Selele]]'''. | ||
*We're rewarded with a free, incredibly useful item from the ''[[Conquest Overseer]]''. | *We're rewarded with a free, incredibly useful item from the ''[[Conquest Overseer]]''. | ||
Line 115: | Line 117: | ||
*Equip and use your EXP band. | *Equip and use your EXP band. | ||
*Along the way we're going to start encountering monsters above our level, and aggressive monsters who will attack unprovoked. You're going to want to [[check]] each monster you encounter to determine how strong it is relative to you, and avoid or kill monsters as you go, appropriate to your level. | *Along the way we're going to start encountering monsters above our level, and aggressive monsters who will attack unprovoked. You're going to want to [[check]] each monster you encounter to determine how strong it is relative to you, and avoid or kill monsters as you go, appropriate to your level. | ||
* | **Bat trios aren't aggressive, but single bats are. | ||
*Our next quest objective is '''4x [[Wild Onion]]'''. | *Our next quest objective is '''4x [[Wild Onion]]'''. | ||
**These are dropped by [[Goblin Thug]]s so keep an eye out for them. | **These are dropped by [[Goblin Thug]]s so keep an eye out for them. | ||
*Crawler type [[mob]]s are a good source of profit | *Crawler type [[mob]]s are a good source of profit | ||
*Once you've reached {{Location Tooltip|area=East Sarutabaruta|pos=J-7|}}, the cat | *Try to reach '''level 6''' along the way. | ||
**''If you'd like less of a challenge, add 2 levels to each recommendation'' | |||
*Once you've reached {{Location Tooltip|area=East Sarutabaruta|pos=J-7|}}, the cat outside the entry might have a clue as to the whereabouts of the minister. | |||
|align="right"| | |align="right"| | ||
|width="40%"| | |width="40%"| | ||
<blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Tip:''' When the game says a monster is an "even match," it really means it. Your chances of survival are probably 50% or less. | <blockquote><div style="background:#F2FEF6; border:2px dashed #3CA463; line-height:10x; padding:2px; text-align: center;">'''Tip:''' When the game says a monster is an "even match," it really means it. Your chances of survival are probably 50% or less. It's recommended to stick to ''"decent challenge"'' or ''"easy prey"'' monsters. | ||
<br>Try not to get into any fights you can't finish--Once a fight starts with a monster, the only escape is changing zones or death. | <br>Try not to get into any fights you can't finish--Once a fight starts with a monster, the only escape is changing zones or death. | ||
</div></blockquote> | </div></blockquote> | ||
Line 132: | Line 136: | ||
|align=left| | |align=left| | ||
*Proceed below and search for where the minister lies in hiding. | *Proceed below and search for where the minister lies in hiding. | ||
* If you enter a gray, rocky cave area--a “beetles burrow”--''do not proceed further into it!'' The minister is not this way. | * If you enter a gray, rocky cave area--a “beetles burrow”--''do not proceed further into it!'' The minister is not this way. | ||
* After you find the minister and get a '''cutscene''' you are tasked to search the '''6 Ancient Magical Gizmos''' around the room until you obtain {{KeyItem}}[[Cracked Mana Orb]] | * After you find the minister and get a '''cutscene''' you are tasked to search the '''6 Ancient Magical Gizmos''' around the room until you obtain {{KeyItem}}[[Cracked Mana Orb]] | ||
*While you do so, try to reach '''Level 8''' | |||
*Once found, [[warp]] or walk back to town. | *Once found, [[warp]] or walk back to town. | ||
*Once in town, use the [[Warp Taru]] beside the roundabout to reach [[Port Windurst]]. Head to the [[Orastery]] to complete Mission 1-1! | *Once in town, use the [[Warp Taru]] beside the roundabout to reach [[Port Windurst]]. Head to the [[Orastery]] to complete Mission 1-1! | ||
|} | |} | ||
Line 151: | Line 148: | ||
*Our next destination: {{Location Tooltip|area=East Sarutabaruta|pos=J-11|text=entrance #4 }} of the [[Outer Horutoto Ruins]], at ({{Location Tooltip|area=East Sarutabaruta|pos=J-11|}}). | *Our next destination: {{Location Tooltip|area=East Sarutabaruta|pos=J-11|text=entrance #4 }} of the [[Outer Horutoto Ruins]], at ({{Location Tooltip|area=East Sarutabaruta|pos=J-11|}}). | ||
*You must speak with the taru, [[Pore-Ohre]], who is stationed at the entrance to the tower. | *You must speak with the taru, [[Pore-Ohre]], who is stationed at the entrance to the tower. | ||
*Be very careful of [[Balloon]] type mobs. They are stronger than other mobs, aggressive, and lie hidden inside.<br> | |||
*Bat ''trios'' continue to be passive, but ''single'' bats are aggressive.</div></blockquote> | |||
</center> | |||
===Outer Horutoto Ruins=== | ===Outer Horutoto Ruins=== | ||
<blockquote><div style="background:#FFc9BB; border:2px dashed #FF8164; line-height:10x; padding:2px; text-align: center; width:60%"> | |||
*Be very careful of Balloon type mobs. They are stronger than other mobs, aggressive, and lie hidden inside. | |||
*Bat ''trios'' continue to be passive, but ''single'' bats are aggressive.</div></blockquote> | |||
{| | {| | ||
|align=left| | |align=left| | ||
*Often there will be other players here of your level. If you'd like, see if they want to team up. | |||
*Our main goal is to inspect all '''6 Ancient Magical Gizmos''', placing our '''Dark Mana Orbs''' inside. | *Our main goal is to inspect all '''6 Ancient Magical Gizmos''', placing our '''Dark Mana Orbs''' inside. | ||
**''Two are hidden'' | **''Two are hidden'' | ||
*Once we've done so, proceed inside the doorway on the eastern wall '''(cutscene)''' | *Once we've done so, proceed inside the doorway on the eastern wall '''(cutscene)''' | ||
* | *Retrieve all '''6 {{KeyItem}} [[Mana Orb|Glowing Mana Orbs]]''' from the '''Ancient Magical Gizmos''' | ||
*Try to obtain 4 [[Wild Onion]]s before we leave, or plan to buy them on the [[Auction House]] | *Try to obtain 4 [[Wild Onion]]s before we leave, or plan to buy them on the [[Auction House]] | ||
*Continue leveling here until you're level 10 | *Continue leveling here until you're '''level 10''' | ||
*Head up the stairs and exit the ruins '''(cutscene)''' | *Head up the stairs and exit the ruins '''(cutscene)''' | ||
*Return to town. | *Return to town. | ||
|} | |} | ||
Line 176: | Line 171: | ||
*Return to [[Apururu]] at the {{Location Tooltip|area=Windurst Woods|pos=H-9|text=Manustery (H-9)}} | *Return to [[Apururu]] at the {{Location Tooltip|area=Windurst Woods|pos=H-9|text=Manustery (H-9)}} | ||
*Turn-in your 4 [[Wild Onion]]s in [[Port Windurst]] to complete [[Know One's Onions]] | *Turn-in your 4 [[Wild Onion]]s to the children in [[Port Windurst]] to complete [[Know One's Onions]] | ||
==Windurst Mission 1-3== | ==Windurst Mission 1-3== | ||
{| | {| | ||
|align=left| | |align=left| | ||
*Obtain Windurst Mission 1-3: ''[[The Price of Peace]]'' from the [[Gate Guard]] in [[Port Windurst]]. | *Obtain Windurst Mission 1-3: ''[[The Price of Peace]]'' from the [[Gate Guard]] in [[Port Windurst]]. | ||
*Follow the wiki instructions for [[Windurst Mission 1-3]], | *If Windurst controls [[West Sarutabaruta]], now is a great time to speak with the ''[[Conquest Overseer]]'' and pick up the [[Supply Run Mission]] because the [[outpost]] is on the path of the next Mission. | ||
*If you haven't already, it's time to learn to start using the rest of the wiki, your invaluable companion to ffxi! Follow the wiki instructions for [[Windurst Mission 1-3]], leave through the Western gate and '''level to 11''' once inside [[Giddeus]] | |||
'''[[Giddeus]] | |||
|} | |} | ||
Congratulations! You've completed the guide and are now in a commanding position to progress in the game. I hope you will enjoy it as much as we all have. | Congratulations! You've completed the guide and are now in a commanding position to progress in the game. I hope you will enjoy it as much as we all have. |
Latest revision as of 00:09, 4 October 2024
CAUTION! | ||
This article is only a guide. Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. However, there may be differing opinions than those expressed in a guide. Strategies and information in guides may not work for everyone. |
- Level 11
- Rank 2--having completed the first three Nation Missions
- 25,000 gil worth of items in your posession, as well as the nation ring, and an item that grants bonus experience.
The guide is geared both towards brand-new and returning players. If you are not new to the game, you're going to value this guide for its efficiency. All of these things are accomplished--at the same time! If you're new, I've tried to provide you with all the necessary information. If you follow this guide, you'll be methodically introduced one-by-one to a variety of the game's concepts and challenges while exploring its vibrant world, and you will end up ahead of the average player.
As fitting to this game I've tried to retain a little mystery and discovery. I won't hand you every answer, but I will give you all the tools you need to attain them yourself. You'll benefit from paying attention to what NPCs say, experimenting, clicking links in the guide, and thinking things through. That said, if you ever get stuck, try a /shout ingame or ask on the discord server. Help is never far away.
This guide will still work well if you team up. Feel free to bring some friends.
If you're rank 1 and want to use this guide to level a second job, you can. Get to level 5 and then proceed immediately to the first Mission
By the end of the guide you'll have been introduced to the three major gameplay loops of the game: advancing the story, making gil, and leveling up--and you'll be in a great position to enter party-based play with others. From there it is your destiny. Please enjoy.
-Yam, Sept. '24 |
The Adventurer Coupon
|
|
Tutorial Quest #1
|
East Sarutabaruta
Level 5
|
|
Tutorial Quest #2
Windurst Woods
- Talk to Selele and advance the Tutorial Quest. She'll instruct you how to craft an item. Do so, then progress to the stage of the Tutorial Quest where she asks us to visit the Auction House
|
|
Port Windurst
|
Windurst Walls
|
|
Windurst Woods
- Continue walking south until you can take a detour West (right). This path leads to your Mog House, your ingame residence. Continue inside.
- Take a break here to store all items that you aren't using in the Mog Safe to free up inventory space.
- Make sure to keep and store any Beastmen's Seals you have found. Later on, they will offer a chance to obtain fabulous rewards
- Head back to the Eastern gate to complete the Tutorial Quest with Selele.
- We're rewarded with a free, incredibly useful item from the Conquest Overseer.
- There is a difference between the three rewards, but don't concern yourself too much with which you choose. Recharging is the same price as a new ring so once you've used it up it is completely safe to dispose of and try one of the others. You'll find which you like best.
- Take a look at the other items the Conquest Overseer offers. Some are quite good, and many are in demand on the Auction House for tidy profits.
- If you can afford it purchase an Instant Warp scroll from the Overseer. You should always have a warp in your inventory--don't leave the city without it! Sooner or later it will save you a long walk.
- When ready, depart the city.
Windurst Mission 1-1
East Sarutabaruta
|
|
Inner Horutoto Ruins
|
Windurst Mission 1-2
- Speak with a Gate Guard to obtain Windurst Mission 1-2: The Heart of the Matter
- Proceed to the Manustery in Windurst Woods (H-9) and talk to Apururu.
- Our next destination: entrance #4 of the Outer Horutoto Ruins, at (J-11).
- You must speak with the taru, Pore-Ohre, who is stationed at the entrance to the tower.
- Be very careful of Balloon type mobs. They are stronger than other mobs, aggressive, and lie hidden inside.
- Bat trios continue to be passive, but single bats are aggressive.
Outer Horutoto Ruins
- Be very careful of Balloon type mobs. They are stronger than other mobs, aggressive, and lie hidden inside.
- Bat trios continue to be passive, but single bats are aggressive.
|
Windurst Woods
- Return to Apururu at the Manustery (H-9)
- Turn-in your 4 Wild Onions to the children in Port Windurst to complete Know One's Onions
Windurst Mission 1-3
|
Congratulations! You've completed the guide and are now in a commanding position to progress in the game. I hope you will enjoy it as much as we all have.