Auto Refresh: Difference between revisions

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(Created page with " __NOTOC__ {| border="0" width="100%" | valign="top" width="70%"| ==Job Trait Overview== *'''Game Description:''' Gradually restores MP. *Job Traits are always active. *'''Further Notes:''' **This trait restores 1 point of MP per tick, per trait level. Any item with "Adds refresh effect" increases the refresh by 1/tick. **Like all other Job Traits, the effect does not stack with itself (in the case of combinations such as PLD/SMN or BLU/PLD), but DOES stack with oth...")
 
(job traits template and some more ooe hiding)
 
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{{Job Trait
__NOTOC__
| description = Gradually restores MP.
{| border="0" width="100%"
| notes =
| valign="top" width="70%"|
*This trait restores 1 point of [[MP]] per tick, per trait level. Any item with "Adds refresh effect" increases the refresh by 1/tick.
==Job Trait Overview==
*Like all other Job Traits, the effect does not stack with itself (in the case of combinations such as PLD/SMN or BLU/PLD), but DOES stack with other Refresh effects, including [[Blood of the Vampyr]].
*'''Game Description:''' Gradually restores MP.
*As a [[Summoner]]'s [[Avatar Perpetuation Cost]] can not be reduced below 1 from items, Auto Refresh I can only negate the remaining cost and is not enough to gain MP with a summon out. <!--Since Auto Refresh II is 2 MP/tick, it can give you a net gain of 1 MP/tick if the perpetuation cost has been offset.-->
*Job Traits are always active.
| tier 1 = 1MP/tick
*'''Further Notes:'''
| job 1 = PLD
**This trait restores 1 point of [[MP]] per tick, per trait level. Any item with "Adds refresh effect" increases the refresh by 1/tick.
| job 1 tier 1 = 25 {{changes|Paladin learns Auto-Refresh at level 25 instead of level 35}}
**Like all other Job Traits, the effect does not stack with itself (in the case of combinations such as PLD/SMN or BLU/PLD), but DOES stack with other Refresh effects, including [[Blood of the Vampyr]].
| job 2 = SMN
**As a [[Summoner]]'s [[Avatar Perpetuation Cost]] can not be reduced below 1 from items, Auto Refresh I can only negate the remaining cost and is not enough to gain MP with a summon out. Since Auto Refresh II is 2 MP/tick, it can give you a net gain of 1 MP/tick if the perpetuation cost has been offset.
| job 2 tier 1 = 25
| blu = auto-refresh
}}


==Blue Magic Spells that Achieve this Trait==
==Blue Magic Spells that Achieve this Trait==
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Different spells weigh more/less toward triggering Auto Refresh when equipped, which is where the points system came from. You can have Auto Refresh by any combination of the spells listed below as long as the sum of their Auto Refresh points adds up to 8 points or higher (based on that list, not on set points). For possible spell combinations, see [[Blue Mage/Job Traits|Blue Mage Traits]]
Different spells weigh more/less toward triggering Auto Refresh when equipped, which is where the points system came from. You can have Auto Refresh by any combination of the spells listed below as long as the sum of their Auto Refresh points adds up to 8 points or higher (based on that list, not on set points). For possible spell combinations, see [[Blue Mage/Job Traits|Blue Mage Traits]]
{| class="ffxi-table" style="text-align:center;"
{| class="horizon-table jobs-table table-sm center-col-1 center-col-3 center-col-4"
|-
|-
!Level Available||Spell||Set Point cost||Auto Refresh points
!Level Available||Spell||Set Point cost||Auto Refresh points
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|}
|}


| valign="top" width="30%" style="border: 1px solid gray; padding:1em;"|
<div class="abyssea">
====Auto Refresh====
*'''Obtained:''' [[Summoner]] Level 25
*'''Obtained:''' [[Paladin]] Level 35
*'''Obtainable:''' [[Blue Mage/Job Traits|Blue Mage]] Level 58
:1 MP/tick
----
 
====Auto Refresh II====
*'''Obtained:''' [[Summoner]] Level 90
:2 MP/tick
|}
 
==Atma==
==Atma==
The following [[:Category:Atma|Atma]] will bestow the auto-refresh effect while in [[:Category:Abyssea|Abyssea]].
The following [[:Category:Atma|Atma]] will bestow the auto-refresh effect while in [[:Category:Abyssea|Abyssea]].
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*[[Atma of the Stormbird]] (5/tick)
*[[Atma of the Stormbird]] (5/tick)
*[[Atma of the Foe Flayer]] (daytime: 30/tick)
*[[Atma of the Foe Flayer]] (daytime: 30/tick)
 
</div>
<div class="toau">
==Other passive Refresh effects==
==Other passive Refresh effects==
*[[Sanction]] - With the Auto Refresh Imperial Standing bonus selected. Only works below a certain % of your max MP, based on the status of [[Besieged]]. 1 MP/tick.
<ul><li>[[Sanction]] - With the Auto Refresh Imperial Standing bonus selected. Only works below a certain % of your max MP, based on the status of [[Besieged]]. 1 MP/tick.</li>
*[[Sigil]] - With the Auto Refresh Allied Notes bonus selected Only works below a certain % of your max MP, based on the number of areas your past nation controls. 1 MP/tick.
<li class="wotg">[[Sigil]] - With the Auto Refresh Allied Notes bonus selected Only works below a certain % of your max MP, based on the number of areas your past nation controls. 1 MP/tick.</li>
*[[Signet]] - When the "Blood of the Vampyr" [[:Category:Super Kupowers|Super Kupower]] is active. Only works below 50% of your max MP. 1 MP/tick.
<!--<li>[[Signet]] - When the "Blood of the Vampyr" [[:Category:Super Kupowers|Super Kupower]] is active. Only works below 50% of your max MP. 1 MP/tick.</li>-->
 
</ul>
</div>
==Gear that enhances this Trait==
==Gear that enhances this Trait==
All equipment listed gives +1 MP/tick Auto Refresh unless otherwise specified.
All equipment listed gives +1 MP/tick Auto Refresh unless otherwise specified.


{| class="ffxi-table sortable" width=100%
{| class="horizon-table gear-table sortable"
! Name !! Lvl !! Type !! Jobs !! Notes  
! Name !! Lvl !! Type !! Jobs !! Notes  
|-
<!--|-
|[[Arcane Robe]]
|[[Arcane Robe]]
|80
|80
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]
|
|-->
|-
|- class="toau"
|[[Ares's Cuirass]]
|[[Ares's Cuirass]]
|75
|75
Line 83: Line 75:
|[[WAR]]/[[PLD]]/[[DRK]]/[[DRG]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[DRG]]
|
|
|-
<!--|-
|[[Ares's Cuirass +1]]
|[[Ares's Cuirass +1]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[DRG]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[DRG]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|-
|[[Aries Mantle]]
|[[Aries Mantle]]
Line 95: Line 87:
|All Jobs
|All Jobs
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Sleep (Status Effect)|sleep]].
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Sleep (Status Effect)|sleep]].
|-
<!--|-
|[[Auspex Doublet]]
|[[Auspex Doublet]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|
|-->
|-
<!--|-
|[[Baalmuian Robe]]
|[[Baalmuian Robe]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[SCH]]/[[GEO]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Bale Choker]]
|[[Bale Choker]]
|84
|84
|[[:category:neck|Neck]]
|[[:category:neck|Neck]]
|[[DRK]]
|[[DRK]]
|
|-->
|-
|- class="toau"
|[[Balrahn's Ring]]
|[[Balrahn's Ring]]
|50
|50
Line 125: Line 117:
|[[BLM]]
|[[BLM]]
|
|
|-
<!--|-
|[[Bokwus Robe]]
|[[Bokwus Robe]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[SCH]]/[[GEO]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Caller's Horn +1]] /  
|[[Caller's Horn +1]] /  
|85
|85
|[[:category:head|Head]]
|[[:category:head|Head]]
|[[SMN]]
|[[SMN]]
|
|-->
|-
<!--|-
|[[Caller's Horn +2]]
|[[Caller's Horn +2]]
|85
|85
|[[:category:head|Head]]
|[[:category:head|Head]]
|[[SMN]]
|[[SMN]]
|2[[MP]]/[[tick]]
|2[[MP]]/[[tick]]-->
|-
<!--|-
|[[Chrysopoeia Torque]]
|[[Chrysopoeia Torque]]
|83
|83
|[[:category:neck|Neck]]
|[[:category:neck|Neck]]
|[[WHM]]/[[BLM]]/[[BRD]]/[[SMN]]/[[SCH]]
|[[WHM]]/[[BLM]]/[[BRD]]/[[SMN]]/[[SCH]]
|[[Latent and Hidden Effects|Latent Effect]] Drains 1[[TP]] for 1[[Magic Points|MP]]/[[tick]]
|[[Latent and Hidden Effects|Latent Effect]] Drains 1[[TP]] for 1[[Magic Points|MP]]/[[tick]]-->
|-
|-
|[[Cleric's Bliaut]] / [[Cleric's Bliaut +1]]
|[[Cleric's Bliaut]] / [[Cleric's Bliaut +1]]
Line 155: Line 147:
|[[WHM]]
|[[WHM]]
|
|
|-
<!--|-
|[[Cleric's Bliaut +2]]
|[[Cleric's Bliaut +2]]
|90
|90
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]
|[[WHM]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Coatl Gorget]]
|[[Coatl Gorget]]
|93
|93
|[[:Category:Neck|Neck]]
|[[:Category:Neck|Neck]]
|[[PLD]]/[[DRK]]
|[[PLD]]/[[DRK]]
|
|-->
|-
<!--|-
|[[Creed Collar]]
|[[Creed Collar]]
|80
|80
|[[:category:neck|Neck]]
|[[:category:neck|Neck]]
|[[PLD]]
|[[PLD]]
|
|-->
|-
|- class="treasurecasket"
|[[Daedalus Hammer]]
|[[Daedalus Hammer]]
|62
|62
Line 191: Line 183:
|[[RDM]]
|[[RDM]]
|
|
|-
<!--|-
|[[Duelist's Chapeau]] / [[Duelist's Chapeau +2]]
|[[Duelist's Chapeau +2]]
|90
|90
|[[:Category:Head|Head]]
|[[:Category:Head|Head]]
|[[RDM]]
|[[RDM]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|-
|[[Eerie Cloak +1]]  
|[[Eerie Cloak +1]]  
Line 203: Line 195:
|All Jobs
|All Jobs
|Active while [[Main Job]] is a multiple of 13 and [[Nighttime]].
|Active while [[Main Job]] is a multiple of 13 and [[Nighttime]].
|-
<!--|-
|[[Destrier Beret]]
|[[Destrier Beret]]
|1
|1
|[[:category:head|Head]]
|[[:category:head|Head]]
|All Jobs
|All Jobs
|Active while [[Main Job]] is level 30 or lower.
|Active while [[Main Job]] is level 30 or lower.-->
|-
<!--|-
|[[Ebon Bliaut]] / [[Ebur Bliaut]] / [[Furia Bliaut]]
|[[Ebon Bliaut]] / [[Ebur Bliaut]] / [[Furia Bliaut]]
|71
|71
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[WHM]]/[[SMN]]
|[[WHM]]/[[SMN]]
|
|-->
|-
<!--|-  
|[[Estoqueur's Sayon +1]]  
|[[Estoqueur's Sayon +1]]  
|85
|85
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[RDM]]
|[[RDM]]
|
|-->
|-
<!--|-  
|[[Estoqueur's Sayon +2]]
|[[Estoqueur's Sayon +2]]
|85
|85
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[RDM]]
|[[RDM]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Fea's Robe]]
|[[Fea's Robe]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]/[[RDM]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[BLM]]/[[RDM]]/[[BLU]]/[[SCH]]/[[GEO]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|-
|[[Gaudy Harness]]  
|[[Gaudy Harness]]  
Line 239: Line 231:
|[[BST]]/[[BRD]]
|[[BST]]/[[BRD]]
|Active while [[Magic Points|MP]] < 49.
|Active while [[Magic Points|MP]] < 49.
|-
<!--|-
|[[Goetia Coat +1]]
|[[Goetia Coat +1]]
|89
|89
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]
|[[BLM]]
|
|-->
|-
<!--|-
|[[Goetia Coat +2]]
|[[Goetia Coat +2]]
|89
|89
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]
|[[BLM]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Gram]]
|[[Gram]]
|92
|92
|[[:Category:Great Swords|Great Sword]]
|[[:Category:Great Swords|Great Sword]]
|[[PLD]]/[[DRK]]/[[RUN]]
|[[PLD]]/[[DRK]]/[[RUN]]
|
|-->
|-
<!--|-
|[[Hardwood Katana]]  
|[[Hardwood Katana]]  
|1
|1
|[[:Category:Great Katana|Great Katana]]
|[[:Category:Great Katana|Great Katana]]
|All Jobs
|All Jobs
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Sleep (Status Effect)|sleep]].
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Sleep (Status Effect)|sleep]].-->
|-
<!--|-
|[[Heka's Kalasiris]]
|[[Heka's Kalasiris]]
|95
|95
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[PUP]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[PUP]]/[[SCH]]/[[GEO]]
|1[[MP]]/[[Tick]] (Additional 2MP/Tick set bonus activated by [[Nefer Khat]] or [[Nefer Khat +1]])
|1[[MP]]/[[Tick]] (Additional 2MP/Tick set bonus activated by [[Nefer Khat]] or [[Nefer Khat +1]])-->
|-
|-
|[[Hercules' Ring]]
|[[Hercules' Ring]]
Line 287: Line 279:
|[[WAR]]/[[PLD]]/[[DRK]]
|[[WAR]]/[[PLD]]/[[DRK]]
|[[:category:charged|Enchantment]] 20 Charges.
|[[:category:charged|Enchantment]] 20 Charges.
|-
|- class="wotg"
|[[Ixion Cloak]]
|[[Ixion Cloak]]
|74
|74
Line 293: Line 285:
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]
|
|
|-
|- class="wotg"
|[[Karasutengu|Karasutengu Kogake]]  
|[[Karasutengu|Karasutengu Kogake]]  
|73
|73
|[[:category:feet|Feet]]
|[[:category:feet|Feet]]
|[[MNK]]/[[WHM]]/[[RDM]]/[[THF]]/[[PLD]]/[[BST]]/[[BRD]]/[[DRG]]/[[SMN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]
|[[MNK]]/[[WHM]]/[[RDM]]/[[THF]]/[[PLD]]/[[BST]]/[[BRD]]/[[DRG]]/[[SMN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]
|Active during [[Campaign Battles]] only.
|Active during [[Campaign Battles]] only.
|-
|- class="toau"
|[[Lamiabane]]
|[[Lamiabane]]
|70
|70
Line 306: Line 297:
|All Jobs
|All Jobs
|[[Enchantment (Status Effect)|Enchantment]] 15 Charges. Duration: 60 minutes. Only active while in [[Mamook]], [[Arrapago Reef]], or [[Halvung]].  
|[[Enchantment (Status Effect)|Enchantment]] 15 Charges. Duration: 60 minutes. Only active while in [[Mamook]], [[Arrapago Reef]], or [[Halvung]].  
|-
<!--|-
|[[Manasa Chasuble]]
|[[Manasa Chasuble]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|- class="toau"
|[[Marduk's Jubbah]]
|[[Marduk's Jubbah]]
|75
|75
Line 318: Line 309:
|[[WHM]]/[[BRD]]/[[SMN]]
|[[WHM]]/[[BRD]]/[[SMN]]
|
|
|-
<!--|-
|[[Marduk's Jubbah +1]]
|[[Marduk's Jubbah +1]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BRD]]/[[SMN]]
|[[WHM]]/[[BRD]]/[[SMN]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Marotte Claws]]
|[[Marotte Claws]]
|82
|82
|[[:Category:Hand-to-Hand|Hand to Hand]]
|[[:Category:Hand-to-Hand|Hand to Hand]]
|[[PUP]]
|[[PUP]]
|Automaton:Adds "[[Refresh]]" effect
|Automaton:Adds "[[Refresh]]" effect-->
|-
<!--|-
|[[Mavi Mintan +2]]
|[[Mavi Mintan +2]]
|89
|89
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLU]]
|[[BLU]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|- class="wotg"
|[[Mercenary Major Charm]]  
|[[Mercenary Major Charm]]  
|60
|60
Line 348: Line 339:
|[[BLU]]
|[[BLU]]
|
|
|-
<!--|-
|[[Mirage Jubbah +2]]
|[[Mirage Jubbah +2]]
|90
|90
|[[:category:Body|Body]]
|[[:category:Body|Body]]
|[[BLU]]
|[[BLU]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|-
|[[Mistilteinn]]
|[[Mistilteinn]]
Line 360: Line 351:
|[[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[Latent and Hidden Effects|Latent Effect]] Active while [[TP]] ≥ 3.  
|[[Latent and Hidden Effects|Latent Effect]] Active while [[TP]] ≥ 3.  
|-
|- class="toau"
|[[Morrigan's Robe]]
|[[Morrigan's Robe]]
|75
|75
Line 366: Line 357:
|[[BLM]]/[[RDM]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[BLM]]/[[RDM]]/[[BLU]]/[[SCH]]/[[GEO]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]
|-
<!--|-
|[[Morrigan's Robe +1]]
|[[Morrigan's Robe +1]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]/[[RDM]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[BLM]]/[[RDM]]/[[BLU]]/[[SCH]]/[[GEO]]
|
|-->
|-
<!--|-
|[[Nares Trews]]
|[[Nares Trews]]
|99
|99
|[[:Category:Legs|Legs]]
|[[:Category:Legs|Legs]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|
|-->
|-
<!--|-
|[[Nefer Kalasiris]] / [[Nefer Kalasiris +1]]
|[[Nefer Kalasiris]] / [[Nefer Kalasiris +1]]
|95
|95
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|Set bonus: 2MP/Tick activated by [[Nefer Khat]] or [[Nefer Khat +1]]
|Set bonus: 2MP/Tick activated by [[Nefer Khat]] or [[Nefer Khat +1]]-->
|-
|-
|[[Nefer Khat]] / [[Nefer Khat +1]]
<!--|[[Nefer Khat]] / [[Nefer Khat +1]]
|95
|95
|[[:Category:Head|Head]]
|[[:Category:Head|Head]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|Set bonus: 2MP/Tick activated by [[Heka's Kalasiris]], [[Nefer Kalasiris]], or [[Nefer Kalasiris +1]]
|Set bonus: 2MP/Tick activated by [[Heka's Kalasiris]], [[Nefer Kalasiris]], or [[Nefer Kalasiris +1]]-->
|-
|-
|[[Noble's Tunic]] / [[Aristocrat's Coat]]
|[[Noble's Tunic]] / [[Aristocrat's Coat]]
Line 396: Line 387:
|[[WHM]]
|[[WHM]]
|
|
|-
<!--|-
|[[Numen Staff]]
|[[Numen Staff]]
|79
|79
|[[:Category:Staves|Staff]]
|[[:Category:Staves|Staff]]
|[[WAR]]/[[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[BST]]/[[BRD]]/[[SMN]]/[[SCH]]
|[[WAR]]/[[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[BST]]/[[BRD]]/[[SMN]]/[[SCH]]
|Latent effect: 1MP/Tick while weapon is drawn
|Latent effect: 1MP/Tick while weapon is drawn-->
|-
<!--|-
|[[Ogier's Armor Set]]
|[[Ogier's Armor Set]]
|98
|98
|[[:Category:Armor Sets|Armor Set]]
|[[:Category:Armor Sets|Armor Set]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[BST]]/[[SAM]]/[[DRG]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[BST]]/[[SAM]]/[[DRG]]
|Set bonus: 1MP/Tick for 2-3 pieces worn, 2MP/Tick for 4-5 pieces worn
|Set bonus: 1MP/Tick for 2-3 pieces worn, 2MP/Tick for 4-5 pieces worn-->
|-
<!--|-
|[[Oneiros Grip]]
|[[Oneiros Grip]]
|88
|88
|[[:Category:Grips|Grip]]
|[[:Category:Grips|Grip]]
|All Jobs
|All Jobs
|Latent effect: 1MP/Tick active when MP < 76%
|Latent effect: 1MP/Tick active when MP < 76%-->
|-
<!--|-
|[[Orison Bliaut +1]]
|[[Orison Bliaut +1]]
|89
|89
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]
|[[WHM]]
|
|-->
|-
<!--|-
|[[Orison Bliaut +2]]
|[[Orison Bliaut +2]]
|89
|89
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]
|[[WHM]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Orvail Robe]]
|[[Orvail Robe]]
|99
|99
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[WHM]]/[[BLM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]]
|[[WHM]]/[[BLM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]]
|2[[Magic Points|MP]]/[[tick]].
|2[[Magic Points|MP]]/[[tick]]-->
|-
<!--|-
|[[Owleyes]]
|[[Owleyes]]
|80
|80
|[[:category:clubs|Club]]
|[[:category:clubs|Club]]
|[[WHM]]/[[BLM]]/[[SMN]]/[[SCH]]
|[[WHM]]/[[BLM]]/[[SMN]]/[[SCH]]
|
|-->
|-
<!--|-
|[[Pantin Taj +2]]
|[[Pantin Taj +2]]
|90
|90
|[[:Category:Head|Head]]
|[[:Category:Head|Head]]
|[[PUP]]
|[[PUP]]
|Automaton: 1MP/Tick
|Automaton: 1MP/Tick-->
|-
|-
|[[Parade Gorget]]
|[[Parade Gorget]]
Line 456: Line 447:
|[[DRK]]
|[[DRK]]
|
|
|-
<!--|-
|[[Pluviale]]
|[[Pluviale]]
|84
|84
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[WHM]]/[[RDM]]/[[SMN]]/[[BLM]]/[[SCH]]
|[[WHM]]/[[RDM]]/[[SMN]]/[[BLM]]/[[SCH]]
|
|-->
|-
<!--|-
|[[Pyracmon Cap]]
|[[Pyracmon Cap]]
|1
|1
|[[:Category:Head|Head]]
|[[:Category:Head|Head]]
|All Jobs
|All Jobs
|During Full Moon AND Darksday AND Nighttime, 2MP/Tick
|During Full Moon AND Darksday AND Nighttime, 2MP/Tick-->
|-
|-
|[[Refresh Earring]]
|[[Refresh Earring]]
Line 474: Line 465:
|All Jobs
|All Jobs
|Active during [[Garrison]] only.
|Active during [[Garrison]] only.
|-
<!--|-
|[[Roller's Ring]]
|[[Roller's Ring]]
|86
|86
|[[:Category:Rings|Ring]]
|[[:Category:Rings|Ring]]
|All Jobs
|All Jobs
|Latent effect: 1MP/Tick while under the effect of a Phantom Roll that is 11.
|Latent effect: 1MP/Tick while under the effect of a Phantom Roll that is 11-->
|-
<!--|-
|[[Rubeus Jacket]]
|[[Rubeus Jacket]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]/[[GEO]]
|
|-->
|-
<!--|-
|[[Savant's Gown +2]]
|[[Savant's Gown +2]]
|89
|89
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[SCH]]
|[[SCH]]
|
|-->
|-
|-
|[[Scorpion Helm]] / [[Scorpion Helm +1]]
|[[Scorpion Helm]] / [[Scorpion Helm +1]]
Line 498: Line 489:
|[[WAR]]/[[MNK]]/[[RDM]]/[[THF]]/[[DRK]]/[[BST]]/[[BRD]]/[[RNG]]/[[DRG]]/[[DNC]]
|[[WAR]]/[[MNK]]/[[RDM]]/[[THF]]/[[DRK]]/[[BST]]/[[BRD]]/[[RNG]]/[[DRG]]/[[DNC]]
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Paralyze (Status Effect)|paralyze]].
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Paralyze (Status Effect)|paralyze]].
|-
<!--|-
|[[Serpentes Cuffs]]
|[[Serpentes Cuffs]]
|80
|80
|[[:category:Hands|Hands]]
|[[:category:Hands|Hands]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[Nighttime]]: Adds "[[Refresh]]"
|[[Nighttime]]: Adds "[[Refresh]]"-->
|-
<!--|-
|[[Serpentes Sabots]]
|[[Serpentes Sabots]]
|80
|80
|[[:Category:Feet|Feet]]
|[[:Category:Feet|Feet]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[Daytime]]: Adds "[[Refresh]]"
|[[Daytime]]: Adds "[[Refresh]]"-->
|-
|-
|[[Sorcerer's Coat]] / [[Sorcerer's Coat +1]]
|[[Sorcerer's Coat]] / [[Sorcerer's Coat +1]]
Line 516: Line 507:
|[[BLM]]
|[[BLM]]
|
|
|-
<!--|-
|[[Sorcerer's Coat +2]]
|[[Sorcerer's Coat +2]]
|90
|90
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]
|[[BLM]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
<!--|-
|[[Spurrina Doublet]]
|[[Spurrina Doublet]]
|99
|99
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]]/[[SCH]]/[[GEO]]
|
|-->
|-
<!--|-
|[[Stearc Subligar]]
|[[Stearc Subligar]]
|70
|70
|[[:Category:Legs|Legs]]
|[[:Category:Legs|Legs]]
|All Jobs
|All Jobs
|Potential Augment
|Potential Augment-->
|-
|- class="wotg"
|[[Taster's Cape]]
|[[Taster's Cape]]
|75
|75
Line 540: Line 531:
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]
|[[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Poison (Status Effect)|poison]].
|Active while afflicted with the [[:Category:Status Effects|status effect]] [[Poison (Status Effect)|poison]].
|-
<!--|-
|[[Twilight Mail]]
|[[Twilight Mail]]
|90
|90
|[[:Category:Body|Body]]
|[[:Category:Body|Body]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[BST]]/[[SAM]]/[[DRG]]
|[[WAR]]/[[PLD]]/[[DRK]]/[[BST]]/[[SAM]]/[[DRG]]
|2[[MP]]/[[Tick]]
|2[[MP]]/[[Tick]]-->
|-
|-
|[[Vampire Cloak]]
|[[Vampire Cloak]]
Line 558: Line 549:
|[[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[PLD]]/[[BRD]]/[[RNG]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]]
|[[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[PLD]]/[[BRD]]/[[RNG]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]]
|
|
|-
<!--|-
|[[Yhel Jacket]] / [[Yhel Jacket +1]]
|[[Yhel Jacket]] / [[Yhel Jacket +1]]
|80
|80
|[[:category:body|Body]]
|[[:category:body|Body]]
|[[BLM]]/[[SCH]]
|[[BLM]]/[[SCH]]
|
|-->
|-
|- class="toau"
|[[Yigit Armor Set]]
|[[Yigit Armor Set]]
|72
|72

Latest revision as of 17:05, 15 November 2024

Job Trait

Description: Gradually restores MP.
Job traits are always active

Notes:
  • This trait restores 1 point of MP per tick, per trait level. Any item with "Adds refresh effect" increases the refresh by 1/tick.
  • Like all other Job Traits, the effect does not stack with itself (in the case of combinations such as PLD/SMN or BLU/PLD), but DOES stack with other Refresh effects, including Blood of the Vampyr.
  • As a Summoner's Avatar Perpetuation Cost can not be reduced below 1 from items, Auto Refresh I can only negate the remaining cost and is not enough to gain MP with a summon out.

Tiers

Auto Refresh I: 1MP/tick

Jobs That Learn This Trait

The following jobs obtain this trait at these corresponding levels:

Paladin
  • Auto Refresh I: Lv. 25 Paladin learns Auto-Refresh at level 25 instead of level 35
Summoner
  • Auto Refresh I: Lv. 25



Blue Mage

Blue Mage gain access to this trait through a varying mixture of the following spells however, it's recommended that the this page is checked for a more in-depth explanation.

    For a more in-depth explanation of how Blue Mage job traits work, please visit this page.


    Blue Magic Spells that Achieve this Trait

    Auto refresh is obtained differently from other BLU traits- it uses a points system, which has nothing to do with Blue Magic set points (the ones you use to equip spells) - it's specifically about obtaining Auto Refresh.

    Different spells weigh more/less toward triggering Auto Refresh when equipped, which is where the points system came from. You can have Auto Refresh by any combination of the spells listed below as long as the sum of their Auto Refresh points adds up to 8 points or higher (based on that list, not on set points). For possible spell combinations, see Blue Mage Traits

    Level Available Spell Set Point cost Auto Refresh points
    44 Stinking Gas 2 1
    50 Frightful Roar 3 2
    50 Self-Destruct 3 2
    52 Cold Wave 1 1
    58 Light of Penance 5 2
    64 Voracious Trunk 4 3
    74 Actinic Burst 4 4
    75 Plasma Charge 5 4
    89 Winds of Promyvion 5 4

    Atma

    The following Atma will bestow the auto-refresh effect while in Abyssea.

    Other passive Refresh effects

    • Sanction - With the Auto Refresh Imperial Standing bonus selected. Only works below a certain % of your max MP, based on the status of Besieged. 1 MP/tick.
    • Sigil - With the Auto Refresh Allied Notes bonus selected Only works below a certain % of your max MP, based on the number of areas your past nation controls. 1 MP/tick.

    Gear that enhances this Trait

    All equipment listed gives +1 MP/tick Auto Refresh unless otherwise specified.

    Name Lvl Type Jobs Notes
    Ares's Cuirass 75 Body WAR/PLD/DRK/DRG
    Aries Mantle 70 Back All Jobs Active while afflicted with the status effect sleep.
    Balrahn's Ring 50 Ring All Jobs Active during Assault and Salvage only.
    Black Cloak / Demon's Cloak 68 Body BLM
    Cleric's Bliaut / Cleric's Bliaut +1 74/75 Body WHM
    Daedalus Hammer 62 Club WAR/WHM/PLD Enchantment 50 charges. Duration: 1 minutes. 1MP/tick.
    Dalmatica / Dalmatica +1 73 Body WHM/BLM/RDM/BRD/SMN
    Duelist's Chapeau / Duelist's Chapeau +1 75 Head RDM
    Eerie Cloak +1 1 Body All Jobs Active while Main Job is a multiple of 13 and Nighttime.
    Gaudy Harness 50 Body BST/BRD Active while MP < 49.
    Hercules' Ring 66 Ring WAR/PLD Active while HP ≤ 50%.
    Hydra Doublet 70 Body WHM/BLM/RDM/BRD/SMN Enchantment 20 charges. Duration: 30 minutes. 4MP/tick.
    Hydra Haubert 70 Body WAR/PLD/DRK Enchantment 20 Charges.
    Ixion Cloak 74 Body WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH
    Karasutengu Kogake 73 Feet MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN/BLU/COR/PUP/DNC Active during Campaign Battles only.
    Lamiabane 70 Throwing All Jobs Enchantment 15 Charges. Duration: 60 minutes. Only active while in Mamook, Arrapago Reef, or Halvung.
    Marduk's Jubbah 75 Body WHM/BRD/SMN
    Mercenary Major Charm 60 Neck All Jobs Active during Campaign Battles only.
    Mirage Jubbah / Mirage Jubbah +1 74 Body BLU
    Mistilteinn 70 Club WHM/BLM/RDM/SMN/BLU/SCH/GEO Latent Effect Active while TP ≥ 3.
    Morrigan's Robe 75 Body BLM/RDM/BLU/SCH/GEO 2MP/Tick
    Noble's Tunic / Aristocrat's Coat 68 Body WHM
    Parade Gorget 50 Neck PLD/DRK Latent Effect Active while HP ≥ 85%.
    Plastron / Plastron +1 71 Body DRK
    Refresh Earring 51 Ear All Jobs Active during Garrison only.
    Scorpion Helm / Scorpion Helm +1 66 Head WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/DRG/DNC Active while afflicted with the status effect paralyze.
    Sorcerer's Coat / Sorcerer's Coat +1 74 Body BLM
    Taster's Cape 75 Back WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH Active while afflicted with the status effect poison.
    Vampire Cloak 70 Body DRK Active during nighttime only.
    Vermillion Cloak / Royal Cloak 59 Body MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH/GEO/RUN
    Yigit Armor Set 72 Armor Set WHM/BLM/RDM/BRD/SMN/BLU/SCH Set effect active only while all five pieces are worn together.
    Yinyang Robe 71 Body SMN