Promathia Mission 5-1: Difference between revisions
From HorizonXI Wiki
(Created page with "'''Warning! The information on this page has not been verified to be 100% accurate for the Horizon server. Please remove this warning if it can be verified.''' {{Mission Header |Mission Name=The Enduring Tumult of War |Expansion=Chains of Promathia |Start= |Description=The airship piloted by Louverance did not arrive in San d'Oria, but Port Bastok. How much longer will Nag'molada wait for your arrival at the northwestern tower of Pso'Xja? |Level= |Repeatable= |Previous=...") Tag: visualeditor-wikitext |
mNo edit summary |
||
| (8 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
{{Mission Header|nd | |||
{{Mission Header | |||
|Mission Name=The Enduring Tumult of War | |Mission Name=The Enduring Tumult of War | ||
|Expansion=Chains of Promathia | |Expansion=Chains of Promathia | ||
|Start= | |Start= | ||
|Start Location= Zoning into [[Port Bastok]] | |||
|Description=The airship piloted by Louverance did not arrive in San d'Oria, but Port Bastok. How much longer will Nag'molada wait for your arrival at the northwestern tower of Pso'Xja? | |Description=The airship piloted by Louverance did not arrive in San d'Oria, but Port Bastok. How much longer will Nag'molada wait for your arrival at the northwestern tower of Pso'Xja? | ||
|Level= | |Level= | ||
| Line 11: | Line 10: | ||
|Next=Desires of Emptiness | |Next=Desires of Emptiness | ||
|Title= | |Title= | ||
| | |Rewards={{KeyItem}}[[Light of Vahzl]] | ||
|Image= | |Image= | ||
}} | }} | ||
''Note: verified HorizonXI accurate 5/11/24'' | |||
==Walkthrough== | ==Walkthrough== | ||
*(Optional) Head to | *('''Optional''') Head to {{location|Northern San d'Oria|L-6}} and talk to [[Chasalvige]] (Manuscript Room, Cathedral) he will tell you to investigate the port. | ||
*(Optional) Head to | *('''Optional''') Head to {{location|Port San d'Oria|H-6}} and talk to [[Anoki]] who will say that he hasn't seen anything that you describe. | ||
*Zone into [[Port Bastok]] for a cutscene. | *Zone into [[Port Bastok]] for a cutscene. | ||
*Head to [[Metalworks]] and talk to [[Cid]] at H-8 for a cutscene. | *Head to [[Metalworks]] and talk to [[Cid]] located at {{location|Metalworks|H-8}} for a cutscene. | ||
*Zone into [[Pso'Xja]] | *Zone into the [[Pso'Xja]] tower at {{location|Beaucedine Glacier|F-7}} for a cutscene. | ||
*This [[Pso'Xja]] tower is uncapped. Follow the path forward until you find a stone door, which, when checked, spawns an [[NM]] [[:category:Golems|Golem]] named [[Nunyunuwi]]. | *This [[Pso'Xja]] tower is uncapped. Follow the path forward until you find a stone door, which, when checked, spawns an [[NM]] [[:category:Golems|Golem]] named [[Nunyunuwi]]. | ||
:*This NM has approximately 3500 HP, though offset by an innate [[Auto Regen]] trait that restores ''100 HP per tick.'' If improperly handled, this effect can draw the battle out indefinitely. As a result, Nunyunuwi is often defeated with as much damage in as short a period as possible. Among the methods known (or theorized to be) effective are: | :*This NM has approximately 3500 HP, though offset by an innate [[Auto Regen]] trait that restores ''100 HP per tick.'' If improperly handled, this effect can draw the battle out indefinitely. As a result, [[Nunyunuwi]] is often defeated with as much damage in as short a period as possible. Among the methods known (or theorized to be) effective are: | ||
::*Level 3 [[Darkness]] [[Skillchain]]s at 300% [[Tactical Points|TP]] | ::*Level 3 [[Darkness]] [[Skillchain]]s at 300% [[Tactical Points|TP]] | ||
::*Use of [[Ancient Magic]] in [[Magic Burst]]s, or coupled with layering of [[DOT]] effects like [[Poison II]] and [[Bio II]] | ::*Use of [[Ancient Magic]] in [[Magic Burst]]s, or coupled with layering of [[DOT]] effects like [[Poison II]] and [[Bio II]] | ||
::*Use of high-level [[SMN]] [[Blood Pact]]s (when melee or additional SMN support is available) | ::*Use of high-level [[SMN]] [[Blood Pact]]s (when melee or additional [[SMN]] support is available) | ||
:*This NM is known soloable by some jobs at, or over, Level 74 ([[RNG]], [[MNK]], [[BLM]], [[RDM]], [[DRG]], [[DRK]], [[SAM]]). Soloing at slightly lower levels may be possible. | :*This NM is known soloable by some jobs at, or over, Level 74 ([[RNG]], [[MNK]], [[BLM]], [[RDM]], [[DRG]], [[DRK]], [[SAM]]). Soloing at slightly lower levels may be possible. | ||
*When Nunyunuwi is defeated, check the door to move past it. | *When [[Nunyunuwi]] is defeated, check the door to move past it. | ||
*It is advisable to cast [[Sneak]] or use a [[Silent Oil]] then head down the elevator. | *It is advisable to cast [[Sneak]] or use a [[Silent Oil]] then head down the elevator. | ||
*Check the Stone Door for a cutscene. You will arrive in [[Promyvion - Vahzl]], where you will get another cutscene. | *Check the ''Stone Door'' for a cutscene. You will arrive in [[Promyvion - Vahzl]], where you will get another cutscene. | ||
Latest revision as of 11:40, 3 July 2025
| The Enduring Tumult of War | |
|---|---|
| Series | Chains of Promathia Missions |
| Start | Zoning into Port Bastok |
| Title | None |
| Repeatable | No |
| Description | The airship piloted by Louverance did not arrive in San d'Oria, but Port Bastok. How much longer will Nag'molada wait for your arrival at the northwestern tower of Pso'Xja? |
| Rewards | |
| ← Previous Mission | Next Mission → |
|---|---|
| Slanderous Utterings | Desires of Emptiness |
Note: verified HorizonXI accurate 5/11/24
Walkthrough
- (Optional) Head to Northern San d'Oria (L-6) and talk to Chasalvige (Manuscript Room, Cathedral) he will tell you to investigate the port.
- (Optional) Head to Port San d'Oria (H-6) and talk to Anoki who will say that he hasn't seen anything that you describe.
- Zone into Port Bastok for a cutscene.
- Head to Metalworks and talk to Cid located at Metalworks (H-8) for a cutscene.
- Zone into the Pso'Xja tower at Beaucedine Glacier (F-7) for a cutscene.
- This Pso'Xja tower is uncapped. Follow the path forward until you find a stone door, which, when checked, spawns an NM Golem named Nunyunuwi.
- This NM has approximately 3500 HP, though offset by an innate Auto Regen trait that restores 100 HP per tick. If improperly handled, this effect can draw the battle out indefinitely. As a result, Nunyunuwi is often defeated with as much damage in as short a period as possible. Among the methods known (or theorized to be) effective are:
- Level 3 Darkness Skillchains at 300% TP
- Use of Ancient Magic in Magic Bursts, or coupled with layering of DOT effects like Poison II and Bio II
- Use of high-level SMN Blood Pacts (when melee or additional SMN support is available)
- When Nunyunuwi is defeated, check the door to move past it.
- It is advisable to cast Sneak or use a Silent Oil then head down the elevator.
- Check the Stone Door for a cutscene. You will arrive in Promyvion - Vahzl, where you will get another cutscene.




