Splinterspine Grukjuk: Difference between revisions
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Zerosenpai0 (talk | contribs) (Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Ranger<br> '''Family:''' Orcs<br> '''Crystal:''' {{Fire|Fire}}<br> '''Weak to:''' {{Water|Water}} {{Color|NM|Notorious Monster}} |width="50%" align="center"| thumb|Splinterspine Grukjuk |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center" BGCOLOR="#ffdead"| '''Lev...") |
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{| | {{Infobox Monster | ||
| | | image = Splinterspinegrukjuk.png | ||
| image caption = Splinterspine Grukjuk | |||
| job = [[Ranger]] | |||
| family = Orcs | |||
| family2 = | |||
| family3 = | |||
| crystal = Fire | |||
| weaknesses = {{Element|Water}} | |||
| | | resistances = | ||
| immunities = | |||
| absorbs = | |||
{| | | type = Notorious Monster | ||
| subtype = | |||
| tier = | |||
| | | title obtained = | ||
| spawn = quest | |||
| | }} | ||
{| class="nms horizon-table table-xl center-col-2 center-col-5 center-col-6" | |||
| | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
|- | |||
| | |[[Lufaise Meadows]] | ||
|47 | |||
| | | | ||
|- | |||
| | |||
[[Lufaise Meadows]] | |||
| | |||
47 | |||
*{{Gil Dropped|None}} | *{{Gil Dropped|None}} | ||
| | |||
*[[Silver Beastcoin]] | *[[Silver Beastcoin]] | ||
*{{Gil Mugged|None}} | *{{Gil Mugged|None}} | ||
| | |1 | ||
1 | |A, L, S, Sc<br>{{HPMP|low hp=|low mp=}} | ||
| | |||
A, L, S, Sc | |||
|- | |- | ||
!colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
== Horizon Changes {{changes}} == | |||
{{HorizonChangesBox|}} | |||
==Notes== | |||
*Spawned by Quest: [[A Hard Day's Knight]] | |||
Latest revision as of 15:47, 8 August 2025
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Lufaise Meadows | 47 |
|
|
1 | A, L, S, Sc ??? HP ??? MP |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
- Spawned by Quest: A Hard Day's Knight
