Template:Infobox Magic: Difference between revisions

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{{Infobox Magic
{{Infobox Magic
| spell name =  
| spell name =  
| spell type =  
| icon =
| type =
| skill =  
| description =  
| description =  
| mp =  
| mp =  
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{{Infobox Magic
{{Infobox Magic
| spell name = {As it appears in your spell list, without abbreviations}
| spell name = {As it appears in your spell list, without abbreviations}
| spell type = {elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust}
| icon = {ex. File:Poison-menu-xiview.webp}
| type = {White Magic, Black Magic, Song, Summoning, Ninjutsu, Blue Magic, Geomancy}
| skill = {elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, singing}
| description = {taken directly from the game's own description of the spell.}
| description = {taken directly from the game's own description of the spell.}
| mp = {If any, the base MP cost of the spell.}
| mp = {If any, the base MP cost of the spell.}
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</pre>|disable={{{1|}}}}}}}<!--
</pre>|disable={{{1|}}}}}}}<!--


-->{{categorize|{{{1|}}}|[[Category:Magic]][[Category:{{{element}}}]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[Category:{{{spell type}}} Magic]]|ninjutsu|geomancy|trust = [[Category:{{{spell type}}}]]|song = [[Category:Songs]]}}}}
-->{{categorize|{{{1|}}}|[[Category:Magic]][[Category:{{{element}}}]]{{#switch:{{lc:{{{skill}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[Category:{{{skill}}} Magic]]|ninjutsu|geomancy|trust = [[Category:{{{skill}}}]]|song = [[Category:Songs]]}}}}
<div class="portable-infobox noexcerpt infobox-magic-container">
<div class="portable-infobox noexcerpt infobox-magic-container">
<div class="infobox-magic-title">{{StatusEffectIcon|{{{status effect id}}}}} '''{{{spell name|{{PAGENAME}}}}}'''</div>
<div class="infobox-magic-title" style="display: flex; gap: 3px; justify-content: center;">
<div style="position: relative; flex: 0 0 32px;">
<div class="icon-type-1" style="position: absolute; left: 0; top: -4px;">{{#switch:{{lc:{{{type|}}}}}
|white magic=[[File:White-magic-{{#switch:{{lc:{{{element|}}}}}|fire=fire-menu.webp|ice=ice-menu.webp|wind=wind-menu.webp|earth=earth-menu.webp|lightning=lightning-menu.webp|water=water-menu.webp|#default=menu.webp}}|32px|link=|alt=]]
|black magic=[[File:Black-magic-{{#switch:{{lc:{{{element|}}}}}|fire=fire-menu.webp|ice=ice-menu.webp|wind=wind-menu.webp|earth=earth-menu.webp|lightning=lightning-menu.png|water=water-menu.webp|dark=dark-menu.webp|#default=menu.webp}}|32px|link=|alt=]]
}}</div>
<div class="icon-type-2" style="position: absolute; left: 0; top: -4px;">{{#if:{{{icon|}}}|[[{{{icon}}}|32px|link=|alt=]]|{{StatusEffectIcon|{{{status effect id}}}}}}}</div>
</div>
<div style="font-weight: bold;">{{{spell name|{{PAGENAME}}}}}</div>
</div>
{| class="infobox-magic"
{| class="infobox-magic"
! [[:Category:Magic|Type]]
! [[:Category:Magic|Type]]
| {{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]|song = [[:Category:Songs|Song]]|#default = {{Information Needed}}}}
| {{#switch:{{lc:{{{type}}}}}|white magic=[[:Category:White Magic|{{{type}}}]]<br />[[:Category:{{{skill}}} Magic|{{{skill}}} Magic Skill]]|black magic=[[:Category:Black Magic|{{{type}}}]]<br />[[:Category:{{{skill}}} Magic|{{{skill}}} Magic Skill]]|blue magic=[[:Category:Blue Magic|{{{type}}}]]|song=[[:Category:{{{type}}}s|{{{type}}}]]|summoning|ninjutsu|geomancy=[[:Category:{{{type}}}|{{{type}}}]]|#default={{Information Needed}}}}
|-
|-
! Description
! Description
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! [[Element]]
! [[Element]]
| {{#ifeq: {{{element}}} | None | '''Non-Elemental''' | {{Element|{{{element}}}}}}}
| {{#ifeq: {{{element}}} | None | '''Non-Elemental''' | {{Element|{{{element}}}}}}}
|- {{#switch:{{lc:{{{spell type}}}}}|blue|blue magic=|#default=style="display: none;"}}
|- {{#switch:{{lc:{{{type}}}}}|blue|blue magic=|#default=style="display: none;"}}
! Monster Family
! Monster Family
| {{{blue family}}}
| {{{blue family}}}
|- {{#switch:{{lc:{{{spell type}}}}}|blue|blue magic=|#default=style="display: none;"}}
|- {{#switch:{{lc:{{{type}}}}}|blue|blue magic=|#default=style="display: none;"}}
! [[:Category:Blue Magic|Blue Physical Damage Type]]
! [[:Category:Blue Magic|Blue Physical Damage Type]]
| {{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage
| {{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage
|- {{#switch:{{lc:{{{spell type}}}}}|blue|blue magic=|#default=style="display: none;"}}
|- {{#switch:{{lc:{{{type}}}}}|blue|blue magic=|#default=style="display: none;"}}
! Skillchain Properties
! Skillchain Properties
| {{{blue skillchain properties|}}}
| {{{blue skillchain properties|}}}
|- {{#switch:{{lc:{{{spell type}}}}}|enfeebling|elemental=|#default=style="display:none;"}}  <!-- does not include songs, ninjutsu and bloodpacts yet -->
|- {{#switch:{{lc:{{{type}}}}}|enfeebling|elemental=|#default=style="display:none;"}}  <!-- does not include songs, ninjutsu and bloodpacts yet -->
! [[Magic Burst]]
! [[Magic Burst]]
| {{#switch:{{lc:{{{element}}}}}
| {{#switch:{{lc:{{{element}}}}}
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|light={{Property|transfixion|icon}}<br>{{Property|fusion|icon}}<br>{{Property|light|icon}}
|light={{Property|transfixion|icon}}<br>{{Property|fusion|icon}}<br>{{Property|light|icon}}
}}
}}
|- {{#switch:{{lc:{{{spell type}}}}}|blue|blue magic=|#default=style="display: none;"}}
|- {{#switch:{{lc:{{{type}}}}}|blue|blue magic=|#default=style="display: none;"}}
! Status Bonus
! Status Bonus
| {{{blue stats}}}
| {{{blue stats}}}
|- {{#switch:{{lc:{{{spell type}}}}}|blue|blue magic=|#default=style="display: none;"}}
|- {{#switch:{{lc:{{{type}}}}}|blue|blue magic=|#default=style="display: none;"}}
! Job Trait
! Job Trait
| {{{blue trait}}}
| {{{blue trait}}}
|- {{#switch:{{lc:{{{spell type}}}}}|blue|blue magic=|#default=style="display: none;"}}
|- {{#switch:{{lc:{{{type}}}}}|blue|blue magic=|#default=style="display: none;"}}
! Points Required
! Points Required
| {{{blue points}}}
| {{{blue points}}}
|- {{#ifeq:{{lc:{{{spell type}}}}}|ninjutsu||style="display: none;"}}
|- {{#ifeq:{{lc:{{{type}}}}}|ninjutsu||style="display: none;"}}
! Ninjutsu Tool
! Ninjutsu Tool
| {{{ninjutsu tool}}}
| {{{ninjutsu tool}}}
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_table=Magic
_table=Magic
|Name={{{spell name|{{PAGENAME}}}}}
|Name={{{spell name|{{PAGENAME}}}}}
|Icon={{{icon|}}}
|Type={{{type|}}}
<!-- switch statement makes sure link points to the correct skill page -->
<!-- switch statement makes sure link points to the correct skill page -->
|Skill={{#switch:{{lc:{{{spell type}}}}}|ninjutsu=Ninjutsu Skill|song=Singing Skill|dark|divine|elemental|enfeebling|enhancing|healing|summoning={{ucfirst:{{{spell type}}}}} Magic Skill}}
|Skill={{#switch:{{lc:{{{skill}}}}}|ninjutsu=Ninjutsu Skill|song=Singing Skill|dark|divine|elemental|enfeebling|enhancing|healing|summoning={{ucfirst:{{{skill}}}}} Magic Skill}}
<!-- switch statement makes sure link points to the correct element page -->
<!-- switch statement makes sure link points to the correct element page -->
|Element={{#switch:{{lc:{{{element}}}}}|dark|earth|ice|light|lightning|wind={{ucfirst:{{{element}}}}}|fire|water={{ucfirst:{{{element}}}}} (Element)}}
|Element={{#switch:{{lc:{{{element}}}}}|dark|earth|ice|light|lightning|wind={{ucfirst:{{{element}}}}}|fire|water={{ucfirst:{{{element}}}}} (Element)}}
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_table=Magic
_table=Magic
|Name=Page
|Name=Page
|Icon=Page
|Type=Page
|Skill=Page
|Skill=Page
|Element=Page
|Element=Page

Latest revision as of 10:08, 7 November 2025

This template defines the table "Magic". View table.

Template documentation
Note: portions of the template sample may not be visible without values provided.
View or edit this documentation. (About template documentation)
Editors can experiment in this template's sandbox and test case pages.

Usage

Documentation

Template:Preview Only Infobox/Documentation

  • spell name: As it appears in your spell list, without abbreviations
  • icon: ex. File:Poison-menu-xiview.webp
  • type: White Magic, Black Magic, Song, Summoning, Ninjutsu, Blue Magic, Geomancy
  • skill: elemental, enhancing, healing, divine, dark, summoning, ninjutsu, blue, geomancy, singing
  • status effect id: ID# for the status effect, derived from in-game DAT resources. This parameter feeds the icon displayed next to the title. This icon should resemble the status effect icon in game.
  • blue family: the monster family correlated with this spell.
  • blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing
  • blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. Induration, do not use Template:Skillchain.
  • blue stats: For blue magic - list the bonus stats granted by setting this spell. See Template:Stat
  • blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.
  • blue points: For blue magic - the number of free blue magic points required to set this spell.
  • description: taken directly from the game's own description of the spell.
  • mp: If any, the base MP cost of the spell.
  • ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.
  • element: If any, the element of the spell.
  • whm level, blm level, rdm level, pld level, drk level, brd level, nin level, sch level, geo level, run level: Level each job can learn the spell.
  • casting time: The base casting time of the spell.
  • recast time: the base recast time of the spell.
  • affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).
  • base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.
  • range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.
  • horizon changes: summary of Horizon changes, if any, in a few words


Examples

Please Refer to the Template:Infobox Magic/Tests page for more examples

Elemental Magic

{{Infobox Magic
| spell name = Fire
| icon = File:Fire-menu.png
| type = Black Magic
| skill = Elemental
| description = Deals fire damage to an enemy
| mp = 7
| element = Fire
| blm level = 13
| rdm level = 19
| drk level = 23
| sch level = 16
| geo level = 19
| casting time = 0.5
| recast time = 2
| affected targets = single
| range = 21
}}
Fire
Type Black Magic
Elemental Magic Skill
Description Deals Fire damage to an enemy
Cost 7 MP
Element Fire Fire
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Fire ElementLi­que­fac­tion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 0.5 seconds
Recast Time 2 seconds
Affected Targets Single
Base Duration {{{base duration}}}
Range 21

Status Effect

{{Infobox Magic
| spell name = Haste
| icon = File:Haste-menu-xiview.webp
| type = White Magic
| skill = Enhancing
| status effect id = 33
| description = [[Haste (Status Effect)|Increases target's attack speed.]]
| mp = 40
| element = Wind
| whm level = 40
| rdm level = 48
| casting time = 3
| recast time = {{changes}} 18
| affected targets = single
| base duration = 3 minutes
| range = 20
| horizon changes = recast reduced from 20 to 18 seconds
}}
Status effect 33.png
Haste
Type White Magic
Enhancing Magic Skill
Description Increases target's attack speed.
Cost 40 MP
Element Wind Wind
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Wind ElementDe­to­na­tion
Lightning Element and Wind ElementFrag­men­ta­tion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 3 seconds
Recast Time HorizonXI specific changes 18 seconds
Affected Targets Single
Base Duration 3 minutes
Range 20