Ix'ghrah: Difference between revisions
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(Created page with "Category:BestiaryCategory:GhrahCategory:Notorious Monsters {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' ''Varies''<br> '''Family:''' Ghrah<br> '''Weak to:''' ''Varies''<br> '''Strong to:''' ''Varies'' {{Color|NM|Notorious Monster}} |width="50%" align="center"| thumb|Ix'ghrah |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |- BGCOLOR="#ffdead" !style="padding:1ex"| Zon...") |
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{{Infobox Monster | |||
| image = Ix'ghrah.png | |||
| | | image caption = Ix'ghrah | ||
| job = ''Varies'' | |||
| family = Ghrah | |||
| crystal = | |||
| weaknesses = ''Varies'' | |||
| resistances = ''Varies'' | |||
| immunities = | |||
| | | absorbs = | ||
| type = Notorious Monster | |||
| subtype = | |||
{| | | tier = | ||
| title obtained = | |||
! | }} | ||
|- | {| class="nms horizon-table table-xl" | ||
! Zone || Level || Drops || Steal || Spawns || Notes | |||
|- | |||
|style="padding-left:1ex"|[[Grand Palace of Hu'Xzoi]] | |style="padding-left:1ex"|[[Grand Palace of Hu'Xzoi]] | ||
|align="center"| | |align="center"| | ||
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| | | | ||
|align="center"|1 | |align="center"|1 | ||
|align="center"|A, T(H)<br>{{HPMP|low hp= | |align="center"|A, T(H)<br>{{HPMP|low hp=9000|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
!align="center" colspan="6" | | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 12:01, 28 October 2023
Ix'ghrah | |
---|---|
Job: | Varies |
Family: | Ghrah |
Crystal: | None |
Weak against: | Varies |
Resistant to: | Varies |
Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Grand Palace of Hu'Xzoi | 1 | A, T(H) ~9,000 HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawned by checking the Cermet Portal at H-8 (map 2) for Promathia Mission 8-2: A Fate Decided.
- Its element is based on the current day (e.g. wind element on Windsday). It will change element if the day changes (e.g. change from Dark to Fire).
- Changes between the four Ghrah forms at will, and uses the appropriate 2-hour of its current form at about 40% HP.
- In ball form it is a Black Mage, uses Manafont, and then spams the Tier III -ga nuke of its element (or Sleepga II if it is Dark elemental).
- In bird form it is a Thief, has extremely high evasion, and uses Perfect Dodge.
- A MNK75 with good equipment but no sushi had 32% accuracy on the bird form, vs 67% on the ball form.
- In spider form it is a Warrior, and uses Mighty Strikes.
- In human form it is a Paladin, and uses Invincible.
- Resistant to silence, susceptible to slow, blind, gravity, paralyze.