Blade of Darkness: Difference between revisions

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**If you drop the [[Chaosbringer]], you may take the boat in [[Palborough Mines]] once more to receive another.
**If you drop the [[Chaosbringer]], you may take the boat in [[Palborough Mines]] once more to receive another.
*Kill 100 enemies with [[Chaosbringer]] equipped. It doesn't matter what you kill, as long as the sword is equipped and deals the final blow with a standard/critical melee strike.  
*Kill 100 enemies with [[Chaosbringer]] equipped. It doesn't matter what you kill, as long as the sword is equipped and deals the final blow with a standard/critical melee strike.  
**A tip to make this less tedious: Pick up a lvl 1 Greatsword and make two macros to swap between it and the Chaosbringer for the final few hits. EX: /equip main "Rusty Greatsword" and /equip main "Chaosbringer".
*Once you have defeated 100 enemies, take the blade and zone into [[Beadeaux]] for a cutscene to unlock [[Dark Knight]].
*Once you have defeated 100 enemies, take the blade and zone into [[Beadeaux]] for a cutscene to unlock [[Dark Knight]].
**You can travel to [[Beadeaux]] as ANY job, not just [[Warrior]]<span class="soa"> or [[Rune Fencer]]</span>. The [[Chaosbringer]] does not have to be equipped; it must simply be in your inventory.
**You can travel to [[Beadeaux]] as ANY job, not just [[Warrior]]<span class="soa"> or [[Rune Fencer]]</span>. The [[Chaosbringer]] does not have to be equipped; it must simply be in your inventory.
===The 100 Kills===
===The 100 Kills===
<s>New HorizonXI level 1 mobs DO NOT count towards the total.</s> <br>As of 6th Oct 2023 patch notes, '''dynamic mobs outside cities should now count towards quest completion.'''
*New HorizonXI level 1 mobs count towards the total as of [[Patch_Notes:_October_6th_2023]]. Has been confirmed, see [[Talk:{{PAGENAME}}]].
*Enemies do not need to give experience points for them to count toward the 100 total, including [[Too Weak]] mobs.  
*For it to count as a kill, the '''''finishing blow'' must be made through a regular or critical strike with the Chaosbringer'''. <br>As long as the finishing blow is dealt with the Chaosbringer, the method(s) used to damage the monster are irrelevant.
*For it to count as a kill, the '''''finishing blow'' must be made through a regular or critical strike with the Chaosbringer'''. <br>As long as the finishing blow is dealt with the Chaosbringer, the method(s) used to damage the monster are irrelevant.
**'''WEAPON SKILL KILLS DO NOT COUNT.''' Must kill with a regular or critical strike as stated above.
*Nothing resets the kill count (other than dropping the blade); you may change areas, jobs, weapons, get K.O.'d, etc.
**Enemies '''do not have to give experience points for them to count''' toward the 100 total including [[Too Weak]] mobs.
**''Monsters weapon skills'' which result in killing themselves '''''do not'' count''' towards the kill total <br>(such as [[Goblin]]'s ([[Bomb Toss]]), [[Bombs|Bomb's]] ([[Self-Destruct]]) and [[Bee]]'s ([[Final Sting]]).
**''Abilities'' (such as [[Jump]]) that finish off the monster, '''do not count''' towards the kill total.
**''Weapon skills'' against a 100% hp mobs give may '''credit''', so long as the '''killing blow''' is a '''melee swing'''. Abilities like <br>[[Defender]] can help reduce attack to allow use of TP. [[Wild Sheep]] are particularly tanky and can absorb a WS.
*'''Nothing resets the kill count''' (other than dropping the blade); you may change areas, jobs, weapons, get K.O.'d, etc.


===Notes===
'''Not''' counting towards the 100 kills:
*Save some time and do [[Bastok_Mission_3-1|The Four Musketeers bastok 3-1 mission]] which shares similar cutscene zones. It is possible to get the kill count on warrior against [[Copper Quadav]]. [[Copper Quadav]]s in [[Beadeaux]] are level 22 - 27 so a lvl 40+ warrior would have little issue.
*[[Weapon Skill]] kills do not count
*Monsters TP moves which result in killing themselves do not count towards the kill total (such as [[Bomb Toss]] ([[Goblins]]), [[Self-Destruct]] ([[Bombs]]) or [[Final Sting]] ([[Bees]]).  
*[[Job Abilities]] (such as [[Jump]]) that finish off the monster, '''do not count''' towards the kill total.

Latest revision as of 01:37, 5 December 2025

Blade of Darkness
Starting NPC GumbahBastok Mines (J-7)
Required Fame Bastok Level none 
Level Restriction: Level 30+
Title Dark Sider
Repeatable No
Rewards
Unlocks the Dark Knight job
← Previous Quest Next Quest →
None Blade of Death
Dark Legacy

Walkthrough

The 100 Kills

  • New HorizonXI level 1 mobs count towards the total as of Patch_Notes:_October_6th_2023. Has been confirmed, see Talk:Blade of Darkness.
  • Enemies do not need to give experience points for them to count toward the 100 total, including Too Weak mobs.
  • For it to count as a kill, the finishing blow must be made through a regular or critical strike with the Chaosbringer.
    As long as the finishing blow is dealt with the Chaosbringer, the method(s) used to damage the monster are irrelevant.
  • Nothing resets the kill count (other than dropping the blade); you may change areas, jobs, weapons, get K.O.'d, etc.

Not counting towards the 100 kills: