Blade of Darkness: Difference between revisions

From HorizonXI Wiki
 
(13 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Quest
{{Quest Header|nd
|startnpc=[[Gumbah]] - {{Location|Bastok Mines|J-7}}
|Start=Gumbah
|requirements=Level 30+
|Start Location= {{Location|Bastok Mines|J-7}}
|items=[[Chaosbringer]]
|Fame = Bastok
|title=Dark Sider
|Fame Level = none
|repeatable=No
|Desctiption =Zeid, the sole master of the way of the dark knight in Vana'diel, has been sighted in the Palborough Mines.  If you seek him out, he may make you an apprentice...
|reward=[[Chaosbringer]]<br>[[Dark Knight]] job<br>[[Job gesture: dark knight]] (unlocked once lvl 75)
|Requirements=  
|previous=
|Level= 30+
|next=[[Blade of Death]] and [[Dark Legacy]]
|Items Needed=
|Title= Dark Sider
|Repeatable= No
|Rewards= Unlocks the [[Dark Knight]] job
|Previous=  
|Next= [[Blade of Death]]<br/>[[Dark Legacy]]
}}
}}
==Walkthrough==
==Walkthrough==
*Speak with [[Gumbah]] until he gives you the cutscene that starts this quest. He is located on the upper floor in [[Bastok Mines]] inside the house at J-7.
*Speak with [[Gumbah]] on the upper floor of the house at {{Location|Bastok Mines|J-7}}. You need to cross the bridge to find him. Speaking to him will trigger a cutscene involving [[Zeid]].  
*'''Make sure you check your quest log before heading to [[Palborough Mines]].'''
**The quest [[Great Sword]] [[Weapon Skill]] quest [[Inheritance]] ([[Ground Strike]]) seems to take priority over this quest, so it is important to make sure to get the correct cutscene/dialogue from [[Gumbah]].  
**The quest Great Sword Weaponskill quest [[Inheritance]] ([[Ground Strike]]) seems to take priority over this quest, so it is important to make sure to get the correct cutscene/dialogue from [[Gumbah]].
*Travel to the [[Palborough Mines]] (''make sure to check your quest log before heading out'').
*Travel to the [[Palborough Mines]].
**You can reach [[Palborough Mines]] by exiting [[Port Bastok]] to [[North Gustaberg]] and entering [[Palborough Mines]] at {{Location|North Gustaberg|K-3}}.  
**Go from [[Port Bastok]] to [[North Gustaberg]] and enter the mines at (K-3). Head to the third floor. If you have the map for [[Palborough Mines]], the third floor has a giant burn hole in the center.
*Head to the elevator at {{Position|Palborough Mines|I-8}}, which is accessed from eastern side of the river. Ride the elevator to reach the third floor.  
*Proceed to the boat at (H-8).
*Proceed to the boat at {{Position|Palborough Mines|H-8|map=Map 3}}.
*Get on the boat and pull the lever to zone into [[Zeruhn Mines]] from the boat to receive a cutscene and the [[Chaosbringer]], a level 1 [[Great Sword]] for [[Warrior|Warriors]] and [[Dark Knight|Dark Knights]]<!--, and [[Rune Fencers]]-->.
*Get on the boat and pull the lever to zone into [[Zeruhn Mines]] and receive a cutscene and the {{Item Tooltip|Chaosbringer}}, a level 1 [[Great Sword]].  
**Anyone can pull the lever, you need only make the trip.
**Anyone can pull the lever, you need only make the trip.
**If you drop the Chaosbringer, you may take the ferry in the Palborough Mines once more to receive another.
**If you drop the [[Chaosbringer]], you may take the boat in [[Palborough Mines]] once more to receive another.
*Kill 100 enemies with [[Chaosbringer]] equipped. It doesn't matter what you kill, as long as the sword is equipped and deals the final blow with a standard/critical melee strike.
*Kill 100 enemies with [[Chaosbringer]] equipped. It doesn't matter what you kill, as long as the sword is equipped and deals the final blow with a standard/critical melee strike.  
*Once you have defeated 100 enemies, take the blade and zone into [[Beadeaux]] for a cutscene to unlock [[Dark Knight]].
*Once you have defeated 100 enemies, take the blade and zone into [[Beadeaux]] for a cutscene to unlock [[Dark Knight]].
**You can travel to [[Beadeaux]] as ANY job, not just [[Warrior]]<!-- or [[Rune Fencer]]-->. The blade does not have to be equipped; it must simply be in your inventory.
**You can travel to [[Beadeaux]] as ANY job, not just [[Warrior]]<span class="soa"> or [[Rune Fencer]]</span>. The [[Chaosbringer]] does not have to be equipped; it must simply be in your inventory.
===The 100 Kills===
===The 100 Kills===
<s>'''New HorizonXI level 1 mobs DO NOT count towards the total.'''</s> As of 6th Oct 2023 patch notes, dynamic mobs outside cities should now count towards quest completion.
*New HorizonXI level 1 mobs count towards the total as of [[Patch_Notes:_October_6th_2023]]. Has been confirmed, see [[Talk:{{PAGENAME}}]].
*For it to count as a kill, the ''finishing blow'' must be made through a regular or critical strike with the Chaosbringer.
*Enemies do not need to give experience points for them to count toward the 100 total, including [[Too Weak]] mobs.  
**'''WEAPON SKILL KILLS DO NOT COUNT.''' Must kill with a regular or critical strike as stated above.
*For it to count as a kill, the '''''finishing blow'' must be made through a regular or critical strike with the Chaosbringer'''. <br>As long as the finishing blow is dealt with the Chaosbringer, the method(s) used to damage the monster are irrelevant.
**As long as the finishing blow is dealt with the Chaosbringer, the method(s) used to damage the monster are irrelevant.
**''Abilities'' (such as [[Jump]]) that finish off the monster, do not count towards the kill total.
**Monsters that kill themselves (such as Goblin's ([[Bomb Toss]]), [[Bombs]]' ([[Self-Destruct]]) and [[Bees]]' ([[Final Sting]]) ''do not'' count towards the kill total.
*Enemies do not have to give experience points for them to count toward the 100 total.
**This includes enemies checking as [[Too Weak]].
*Nothing resets the kill count (other than dropping the blade); you may change areas, jobs, weapons, get K.O.'d, etc.
*Nothing resets the kill count (other than dropping the blade); you may change areas, jobs, weapons, get K.O.'d, etc.
'''Not''' counting towards the 100 kills:
*[[Weapon Skill]] kills do not count
*Monsters TP moves which result in killing themselves do not count towards the kill total (such as [[Bomb Toss]] ([[Goblins]]), [[Self-Destruct]] ([[Bombs]]) or [[Final Sting]] ([[Bees]]).
*[[Job Abilities]] (such as [[Jump]]) that finish off the monster, '''do not count''' towards the kill total.

Latest revision as of 01:37, 5 December 2025

Blade of Darkness
Starting NPC GumbahBastok Mines (J-7)
Required Fame Bastok Level none 
Level Restriction: Level 30+
Title Dark Sider
Repeatable No
Rewards
Unlocks the Dark Knight job
← Previous Quest Next Quest →
None Blade of Death
Dark Legacy

Walkthrough

The 100 Kills

  • New HorizonXI level 1 mobs count towards the total as of Patch_Notes:_October_6th_2023. Has been confirmed, see Talk:Blade of Darkness.
  • Enemies do not need to give experience points for them to count toward the 100 total, including Too Weak mobs.
  • For it to count as a kill, the finishing blow must be made through a regular or critical strike with the Chaosbringer.
    As long as the finishing blow is dealt with the Chaosbringer, the method(s) used to damage the monster are irrelevant.
  • Nothing resets the kill count (other than dropping the blade); you may change areas, jobs, weapons, get K.O.'d, etc.

Not counting towards the 100 kills: