Sea Horror: Difference between revisions

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{| border="0" width="100%"
{{Infobox Monster
|width="50%" align="left" valign="center"|
| image = Seahorror.jpg
'''Job:''' [[Monk]]<br>
| image caption = Sea Horror
'''Family:''' [[:Category:Sea Monks|Sea Monk]]<br>
| job = [[Monk]]
'''Crystal:''' {{Water|Water}}<br>
| family = Sea Monks
'''Weak to:'''{{Ice|Ice}}, {{Lightning|Lightning}}
| crystal = Water
 
| weaknesses = {{element|Ice}} {{element|Lightning}}  
{{color|NM|Notorious Monster}}
| resistances = 
|width="50%" align="center"|
| immunities =
[[File:Seahorror.jpg|thumb|Sea Horror]]
| absorbs =
|}
| type = Notorious Monster
{| border="0" width="100%" cellpadding="4" cellspacing="2"
| subtype =  
|align="center" BGCOLOR="#ffdead"|
| tier =  
'''Zone'''
| title obtained =
|align="center" BGCOLOR="#ffdead"|
}}
'''Level'''
{| class="nms horizon-table table-xl"
|align="center" BGCOLOR="#ffdead"|
! Zone || Level || Drops || Steal || Spawns || Notes
'''Drops'''
|align="center" BGCOLOR="#ffdead"|
'''Steal'''
|align="center" BGCOLOR="#ffdead"|
'''Spawns'''
|align="center" BGCOLOR="#ffdead"|
'''Notes'''
|-
|-
|align="left" BGCOLOR="#ffd9d9"|
|
[[Ship bound for Mhaura]]
[[Ship bound for Mhaura]]
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
60 - 62
60 - 62
|align="left" BGCOLOR="#ffd9d9"|
|
*[[Monsoon Kyahan]] {{Drop Rate| 4|51}}
*[[Monsoon Kyahan]] {{Hxi Drop Rate|asb=80/1000|0|0}}
*[[Shall Shell]]    {{Drop Rate|50|51}} (up to x3)
*[[Shall Shell]]    {{Hxi Drop Rate|asb=960/1000|0|0}} (up to x3)
|align="left" BGCOLOR="#ffd9d9"|
|
<!--Add Items Stolen Here-->
 
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
1
1
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
A, H
A, H
|-
|-
|align="left" BGCOLOR="#ffd9d9"|
|
[[Ship bound for Selbina]]
[[Ship bound for Selbina]]
|align="center" BGCOLOR="#ffd9d9"|
|align="center"|
60 - 62
60 - 62
|align="left" BGCOLOR="#ffd9d9"|
|
*[[Monsoon Kyahan]] {{Drop Rate| 2|32}}
*[[Monsoon Kyahan]] {{Hxi Drop Rate|asb=100/1000|0|0}}
*[[Shall Shell]]    {{Drop Rate|31|32}}
*[[Shall Shell]]    {{Hxi Drop Rate|asb=80/1000|0|0}}
|align="left" BGCOLOR="#ffd9d9"|
|
<!--Add Items Stolen Here-->
 
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
1
1
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
A, H
A, H
|-
|-
|align="center" colspan="6" BGCOLOR="#ffdead"|
! colspan="6" |
{{Monster Notes}}
{{Monster Notes}}
|}
|}
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:*Use [[Sneak]] while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. {{Verification}}  
:*Use [[Sneak]] while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. {{Verification}}  
:*May despawn if left alone.
:*May despawn if left alone.
[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Sea Monks]]

Latest revision as of 23:29, 27 January 2024

Sea Horror
Sea Horror
Job: Monk
Family: Sea Monks
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Ice Ice Lightning Lightning
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

Ship bound for Mhaura

60 - 62

1

A, H

Ship bound for Selbina

60 - 62

1

A, H

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Aggressive to level 75.
  • Aggressive thru the walls (will even open the door) to players near the top of the inside stairs.
  • Can spawn next ferry ride after being defeated.
  • Can spawn up to three times on the same ferry ride.
  • Susceptible to Gravity, Bind, and Break.
  • Sea Horror will not spawn on rides where Pirates show up, neither during nor before/after (this has been verified in the DAT files).
  • Effectively immune to sleep.
  • Killable by many jobs at 75.
  • Use Sneak while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. Verification Needed
  • May despawn if left alone.