Ifrit Prime: Difference between revisions
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Guitarmacist (talk | contribs) edited levels per LSB |
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| style="padding-left:1ex" |[[Cloister of Flames]] | | style="padding-left:1ex" |[[Cloister of Flames]] | ||
:[[Trial Size Trial by Fire]] | :<small>''[[Trial Size Trial by Fire]]''</small> | ||
| align="center" |20 | | align="center" |20 | ||
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| style="padding-left:1ex" |[[Cloister of Flames]] | | style="padding-left:1ex" |[[Cloister of Flames]] | ||
:[[Trial by Fire]] | :<small>''[[Trial by Fire]]''</small> | ||
| align="center" | | | align="center" |60 | ||
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| style="padding-left:1ex" |[[Cloister of Flames]] | | style="padding-left:1ex" |[[Cloister of Flames]] | ||
:[[Waking the Beast]] | :<small>''[[Waking the Beast]]''</small> | ||
| align="center" |80 | | align="center" |80 | ||
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| style="padding-left:1ex" |[[Full Moon Fountain]] | | style="padding-left:1ex" |[[Full Moon Fountain]] | ||
| align="center" | | :<small>''[[Waking the Beast]]''</small> | ||
| align="center" |80-85 | |||
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Revision as of 15:14, 7 August 2026
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Cloister of Flames | 20 | 1 | A, T(H), M ??? HP ??? MP | ||
| Cloister of Flames | 60 | 1 | A, T(H), M ~9,500 HP ??? MP | ||
| Cloister of Flames | 80 | 1 | A, T(H), M ??? HP ??? MP | ||
| Full Moon Fountain | 80-85 | 1 | A, T(H), M ??? HP ??? MP | ||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
- Spawned in battlefield events for the quests: Trial Size Trial by Wind, Trial by Wind, and Waking the Beast.
- All versions have a very high magic detection range.
- Melee attacks have additional effect: fire damage.
- Low level prime avatar is spawned for the quest: Trial Size Trial by Fire
- Standard prime avatar is spawned for the quest: Trial by Fire
- Uses his Astral Flow pact, Inferno, at approximately 50% of health.
- Correctly timed, Super Jump will dodge Inferno.
- If all players are defeated after Inferno is used and Ifrit is able to regenerate HP, it will not use Inferno again upon falling to 50% HP.
- Otherwise uses his standard Blood Pacts, e.g. Burning Strike, Crimson Howl, Fire IV, Meteor Strike, etc.
- Can be defeated by various level 70-75 duo/solo/party combinations. (see testimonials)
- Players will receive the Whisper of Flames (key item) after the battle is won.
- Meteor Strike and Fire IV go Directly though Utsusemi Shadows.
- Very high level prime avatar is spawned for the quest: Waking the Beast
- Uses Inferno after 10 minutes, regardless of his current HP.
- Uses an enhanced version of Meteor Strike, which ignores shadows and deals ~1000 damage.
- Four Fire Elementals assist him during the fight.
- Players will receive the Eye of Flames (key item) after the battle is won.
- Full Moon Fountain version is randomly spawned in the interludes during the battle with Carbuncle Prime.

