Cure III: Difference between revisions

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*[[Red Mage]] Lv. 26
*[[Red Mage]] Lv. 26
*[[Paladin]] Lv. 30
*[[Paladin]] Lv. 30
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*[[Scholar]] Lv. 30</div>
*[[Scholar]] Lv. 30</div>
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Revision as of 13:50, 16 August 2023

Cure III
Type Healing
Description Restores target's HP.
Cost 46 MP
Element Light Light
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 2.5 seconds
Recast Time 6 seconds
Affected Targets Single
Base Duration {{{base duration}}}
Range {{{range}}}
Cure III

Statistics

Scroll of Cure III
WHM Lv.21 / RDM Lv.26 / PLD Lv.30 / SCH Lv.30
Teaches the white magic Cure
Restores target's HP.
  • Cure spells deal damage to Undead family monsters.
  • Cure spells remove Sleep from affected targets.
  • Automatons will cast this spell with every head configuration except Spiritreaver Head, maneuvers and attachments permitting.
  • Under Afflatus Solace, Cure spells grant a brief Stoneskin effect equal to 25% of the total cured amount, including overheal. This stoneskin effect caps at 300.
  • Healing becomes area of effect on the target under the effects of Accession.

Further Information

The most up to date understanding of cure potency is documented on the Healing Magic Skill page.

Other Uses

Used in Quest: [[|]]
Resale Price: ~619 gil

How to Obtain

Auction House Category: Scrolls > White Magic AH Black.png

Merchants

3,261 - 3,768 gil