Template:Infobox Weapon Skill: Difference between revisions

From HorizonXI Wiki
(removed full skillchain property tables and included them as tooltips on ws properties)
(added option for no skillchain property present and improved layout)
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{{#if:{{{notes|}}}|'''Notes:'''<br>{{{notes}}}|}}
{{#if:{{{notes|}}}|'''Notes:'''<br>{{{notes}}}|}}
</div><div class="flex-container-item-2">
</div>
<div class="flex-container-item-2">
<h2>Properties</h2>
<h2>Properties</h2>
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
|-
! rowspan="{{#if:{{{skillchain property 3|}}}|3|{{#if:{{{skillchain property 2|}}}|2|1}}}}" | Skillchains
! rowspan="{{#if:{{{skillchain property 3|}}}|3|{{#if:{{{skillchain property 2|}}}|2|1}}}}" | Skillchains
| {{Tooltip|text={{Property|{{{skillchain property}}}}}|tooltip={{Skillchain|{{{skillchain property}}}}}}} {{#if:{{{skillchain property 2|}}}|{{ht|Skillchain Priority|(A)}}}}
| {{#if:{{{skillchain property}}}|{{Tooltip|text={{Property|{{{skillchain property}}}}}|tooltip={{Skillchain|{{{skillchain property}}}}}}} {{#if:{{{skillchain property 2|}}}|{{ht|Skillchain Priority|(A)}}}}|'''None'''}}
|-
|-
{{#if:{{{skillchain property 2|}}}|
{{#if:{{{skillchain property 2|}}}|
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! Modifiers:
! Modifiers:
| {{{modifiers|}}}
| {{{modifiers|}}}
|-  
|}
! Damage Multipliers by TP:  
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
|
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th" style="margin: 0;"
! colspan="3" | Damage Multipliers by TP:  
|-
|-
| colspan="2" |
{|  class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
! style="width: 33%; | 1000 TP
! style="width: 33%; | 1000 TP
! style="width: 33%; | 2000 TP
! style="width: 33%; | 2000 TP
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|}
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
! colspan="2" | Critical Hit Rate by TP:
|
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th" style="margin: 0;"
| colspan="2" |
! colspan="3" | Critical Hit Rate by TP:
{|  class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
|-
! style="width: 33%; | 1000 TP
! style="width: 33%; | 1000 TP
! style="width: 33%; | 2000 TP
! style="width: 33%; | 2000 TP
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|}
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
! colspan="2" | {{{effect by tp}}} by TP:
|
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
{|  class="horizon-infobox border-none-table border-none-th border-none-td align-left-th" style="margin: 0;"
| colspan="2" |
! colspan="3" | {{{effect by tp}}} by TP:
{|  class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
|-
! style="width: 33%; | 1000 TP
! style="width: 33%; | 1000 TP
! style="width: 33%; | 2000 TP
! style="width: 33%; | 2000 TP
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<hr>
<hr>
==Example==
==Examples==
<div style="border: 2px double black">
{{Infobox Weapon Skill|nc
| name = Mock Weapon Skill
| type = Great Axe
| skill level = 1000
| jobs = [[WAR]] / [[BST]]
| quest = Aquiring the unaquirable
| description = The Weapon Skill to end all Weapon Skills
| sneak attack = no
| equipment alignment = Fire
| equipment alignment 2 = Water
| equipment alignment 3 = Wind
| element = Light
| skillchain property = Liquefaction
| skillchain property 2 = Light
| skillchain property 3 = Fragmentation
| modifiers = [[STR]]: 100%<br>[[INT]]: 50%
| damage multiplier 1 = 2.00
| damage multiplier 2 = 2.50
| damage multiplier 3 = 3.25
| critical hit rate 1 = 10%
| critical hit rate 2 = 20%
| critical hit rate 3 = 50%
| effect by tp = Chance to [[Stun (Status Effect)|stun]] target
| effect by tp 1 = 30%
| effect by tp 2 = 60%
| effect by tp 3 = 90%
| notes = This Weapon Skill is too powerful to be in game. Therefore it isn't.
}}
</div>
 
 
<div style="border: 2px double black">
<div style="border: 2px double black">
{{Infobox Weapon Skill|nc
{{Infobox Weapon Skill|nc

Revision as of 11:33, 26 November 2023

Usage

{{Infobox Weapon Skill
| name =
| type = 
| skill level = 
| jobs = 
| quest = 
| description = 
| sneak attack = 
| equipment alignment = 
| equipment alignment 2 = 
| equipment alignment 3 = 
| element = 
| skillchain property = 
| skillchain property 2 = 
| skillchain property 3 = 
| modifiers = 
| damage multiplier 1 = 
| damage multiplier 2 = 
| damage multiplier 3 = 
| critical hit rate 1 = 
| critical hit rate 2 = 
| critical hit rate 3 = 
| effect by tp = 
| effect by tp 1 = 
| effect by tp 2 = 
| effect by tp 3 = 
| notes = 
}}
  • name: The name of the weapon skill, e.g. Smash Axe (plain text, not a link!).
  • type: The type of weapon skill, such as Sword (plain text, not a link!).
  • skill level: The skill level required to use this weapon skill.
  • jobs: The jobs that can natively use this weapon skill.
  • quest: The quest that must be completed to use this weapon skill.
  • description: The in-game description of the weapon skill.
  • sneak attack: Does this weapon skill stack with Sneak Attack? Accepts "yes", "no", "true", or "false".
  • equipment alignment: The elemental equipment this weapon skill is aligned with (i.e. "shadow" for Shadow Gorget).
  • element: The type of elemental damage this weapon deals (or None).
  • skillchain property: The skillchain property this weapon skill is aligned with (i.e. scission).
  • modifiers: The stats that modify this weapon skill and the percentage they modify it by.
  • damage multiplier 1, damage multiplier 2, damage multiplier 3: The multiplier this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
  • critical hit rate 1, critical hit rate 2, critical hit rate 3: The critical hit rate boost this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
  • effect by tp, effect by tp 1, effect by tp 2, effect by tp 3: The name of an effect that this weapon skill has and its potency when TP is at 1000, 2000, and 3000 TP respectively.
  • notes: Any additional notes about this weapon skill.

Examples

Overview

Name: Mock Weapon Skill
Weapon Type: Great Axe
Skill Level: 1000 (WAR / BST only)
Quest: Aquiring the unaquirable
Description: The Weapon Skill to end all Weapon Skills
Sneak Attack: Does not stack with Sneak Attack.
Equipment:

          Notes:
          This Weapon Skill is too powerful to be in game. Therefore it isn't.

          Properties

          Skillchains Li­que­fac­tion (A)
          Light (B)
          Frag­men­ta­tion (C)
          Element: Light
          Modifiers: STR: 100%
          INT: 50%
          Damage Multipliers by TP:
          1000 TP 2000 TP 3000 TP
          2.00 2.50 3.25
          Critical Hit Rate by TP:
          1000 TP 2000 TP 3000 TP
          10% 20% 50%
          Chance to stun target by TP:
          1000 TP 2000 TP 3000 TP
          30% 60% 90%

          Horizon Changes HorizonXI specific changes




          Overview

          Name: Smash Axe
          Weapon Type: Axe
          Skill Level: 40
          Quest: [[]]
          Description: Stuns enemy. Duration of stun varies with TP.
          Sneak Attack: Will stack with Sneak Attack.
          Equipment:

                  Properties

                  Skillchains In­du­ra­tion (A)
                  Rever­be­ra­tion (B)
                  Element: None
                  Modifiers: STR:30%
                  Damage Multipliers by TP:
                  1000 TP 2000 TP 3000 TP
                  1.00 1.00 1.00
                  Critical Hit Rate by TP:
                  1000 TP 2000 TP 3000 TP
                  {{{effect by tp}}} by TP:
                  1000 TP 2000 TP 3000 TP

                  Horizon Changes HorizonXI specific changes