Impish Bats: Difference between revisions

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| align="center" |H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
| align="center" |H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}



Revision as of 06:52, 28 May 2024

Job: Warrior
Family: Bat Trios
Crystal: Fire
 
Weak against: Wind Wind Light Light Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Resistant to: Dark Dark
File:Impish Bats
Impish Bats
Zone Level Drops Steal Spawns Notes
East Sarutabaruta 58 -60 16 H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

  • All damage-type (piercing, blunt, slashing) bonus is reduced from 25% to 12.5% against monsters with a particular weakness to one of the types eg. birds now only take 12.5% extra damage.