Beastmaster: Difference between revisions
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== Pet Commands == | == Pet Commands == | ||
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{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
! width="25%" |Level | ! width="25%" |Level | ||
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| width="50%" valign="top" align="left" | | | width="50%" valign="top" align="left" | | ||
== Melee Skills == | == Melee Skills == | ||
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{| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | {| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
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== Ranged Skills == | == Ranged Skills == | ||
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{| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | {| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
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== Defensive Skills == | == Defensive Skills == | ||
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{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | {| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
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== Merits == | == Merits == | ||
=== Group 1 Merits === | === Group 1 Merits === | ||
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{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
! width="40%" |Name | ! width="40%" |Name | ||
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=== Group 2 Merits === | === Group 2 Merits === | ||
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* Currently unavailable on Horizon. | * Currently unavailable on Horizon. | ||
<!--Currently not active on Horizon. Remove when required. | <!--Currently not active on Horizon. Remove when required. | ||
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== Job Specific Equipment == | == Job Specific Equipment == | ||
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<!--Leave hidden unless needed.=== Horizon Specific Equipment === | <!--Leave hidden unless needed.=== Horizon Specific Equipment === | ||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="74%"; | {| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="74%"; | ||
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| width="40%" valign="top" align="left" | | | width="40%" valign="top" align="left" | | ||
=== Artifact Armor === | === Artifact Armor === | ||
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{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |[[Beast Armor Set|Beast Armor]] | !class="skill-table" |[[Beast Armor Set|Beast Armor]] | ||
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=== Artifact Armor +1 === | === Artifact Armor +1 === | ||
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{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |[[Beast Armor +1 Set|Beast Armor +1]] | !class="skill-table" |[[Beast Armor +1 Set|Beast Armor +1]] | ||
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=== Relic Armor === | === Relic Armor === | ||
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{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |[[Monster Armor Set|Monster Armor]] | !class="skill-table" |[[Monster Armor Set|Monster Armor]] | ||
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=== Relic Armor +1 === | === Relic Armor +1 === | ||
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{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |[[Monster Armor +1 Set|Monster Armor +1]] | !class="skill-table" |[[Monster Armor +1 Set|Monster Armor +1]] | ||
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=== Relic Weapon === | === Relic Weapon === | ||
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{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |Guttler | !class="skill-table" |Guttler |
Revision as of 21:04, 12 June 2023
Beastmaster | |
---|---|
Abbreviation: | BST |
Expansion Pack: | Final Fantasy XI |
How to Unlock: | Chocobo's Wounds Save My Son Path of the Beastmaster |
Page Contents: | Abilities Pet Commands Skills Merits Equipment Guides |
Available after completing the quests Save My Son and Path of the Beastmaster, these experts in monster research have trained tirelessly to communicate with, and even control the animals of Vana'diel. Based on their knowledge of beasts, Beastmasters (BST) can charm the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called Familiars through the Call Beast job ability.
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster parties. In a conventional party, a Beastmaster will most frequently fill the roles of damage dealer and puller, and augment their damage with "Jug Pets".
Job Abilities
|
Job Traits
|
Pet Commands |
Melee Skills |
Ranged Skills
|
Defensive Skills |
Magic Skills
|
Merits
Group 1 Merits
Name | Description |
---|---|
Killer Effects | +1% increase to the rate of intimidating opponents per upgrade |
Reward Recast | -3 seconds per upgrade |
Call Beast Recast | -10 seconds per upgrade |
Sic Recast | -2 seconds to Sic and Ready per upgrade |
Tame Recast | -20 seconds per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Armor |
Artifact Armor +1 |
|
Relic Armor |
Relic Armor +1 |
|
Relic Weapon |