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Minotaur: Difference between revisions

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(Created page with "{{Infobox Monster | family = Tauri | job = | crystal = Dark | weaknesses = {{element|Light}} | type = Notorious Monster | title = | image = Minotaur.webp }} left|thumb {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Phomiuna Aqueducts |align="center"|~47 | | |align="center"|1 |align="center"|A, L, T(S)<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} |- !align="center" colspan="6"| {{Mo...")
 
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{{Infobox Monster
{{Infobox Monster
| family = Tauri
| family = Tauri
| image = Minotaur_Location.jpg
| job =  
| job =  
| crystal = Dark
| crystal = Dark
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| title =  
| title =  
| image = Minotaur.webp
| image = Minotaur.webp
| spawn = Timed
}}
}}
[[File:Minotaur_Location.jpg|left|thumb]]
 
{| class="nms horizon-table table-xl"
{| class="nms horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
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{{Monster Notes}}
{{Monster Notes}}
|}
|}
 
== Horizon Changes {{changes}} ==
== Notes ==
{{HorizonChangesBox|}}
* Required target for [[Distant Beliefs]].
==Notes==
* Required target for [[Promathia Mission 2-3|Promathia Mission 2-3: Distant Beliefs]].
* Spawns at (J-2), on the second map approximately 10 minutes after death.{{verification}}
* Spawns at (J-2), on the second map approximately 10 minutes after death.{{verification}}
* Special Attacks: Draw In, Mortal Ray, Mow, Back Swish.
* Special Attacks: [[Draw In]], [[Mortal Ray]], [[Mow]], [[Back Swish]].
* Uses Draw In on everyone in the party/alliance from anywhere within the area.
* Uses Draw In on everyone in the party/alliance from anywhere within the area.
** Attack and run out of his map square to force a Draw In if needed.
** Attack and run out of his map square to force a Draw In if needed.
* The Minotaur shortend ready time when using Mortal Ray than normal Tauri (uses it about 2 seconds faster).
* The Minotaur shortend ready time when using Mortal Ray than normal Tauri (uses it about 2 seconds faster).
** Mortal Ray can be avoided like most of Gaze Attacks, by looking away from the monster.
** [[Mortal Ray]] can be avoided like most of Gaze Attacks, by looking away from the monster.
* Vulnerable to Light-based sleep.{{verification}}
* Vulnerable to Light-based sleep.{{verification}}
* Has an unusually long range of sight and thus, will attack a low level enough character all the way at the corner leading to the room.
* Has an unusually long range of sight and thus, will attack a low level enough character all the way at the corner leading to the room.
* No aggro at level 58+.{{verification}}

Latest revision as of 11:49, 1 February 2026

Minotaur
Minotaur
Job:
Family: Tauri
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Dark
Weak against: Light Light
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Timed
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Phomiuna Aqueducts ~47 1 A, L, T(S)
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Required target for Promathia Mission 2-3: Distant Beliefs.
  • Spawns at (J-2), on the second map approximately 10 minutes after death.Verification Needed
  • Special Attacks: Draw In, Mortal Ray, Mow, Back Swish.
  • Uses Draw In on everyone in the party/alliance from anywhere within the area.
    • Attack and run out of his map square to force a Draw In if needed.
  • The Minotaur shortend ready time when using Mortal Ray than normal Tauri (uses it about 2 seconds faster).
    • Mortal Ray can be avoided like most of Gaze Attacks, by looking away from the monster.
  • Vulnerable to Light-based sleep.Verification Needed
  • Has an unusually long range of sight and thus, will attack a low level enough character all the way at the corner leading to the room.