Jobs: Difference between revisions
(Created page with " A character's Main Job is the primary job he/she has chosen to use, and which will gain or lose any Experience Points. A Support Job (subjob) is a secondary job, restricted, if applicable, to half the level of the Main Job, which provides access to additional Job Abilities and Job Traits based upon the restricted level of the subjob. The "Standard Jobs" below are those jobs that are available to all players at the beginning of the game. The "Extra Jobs" are...") Tag: visualeditor |
No edit summary Tag: visualeditor |
||
Line 13: | Line 13: | ||
|} | |} | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Monk'''{{Click-Inline|width=116px|height=84px|image=Monk_Icon.jpg|link=Monk|title=Monk}} | | valign="top" |'''[[Monk]]'''{{Click-Inline|width=116px|height=84px|image=Monk_Icon.jpg|link=Monk|title=Monk}} | ||
| valign="center" |With their bodies that double as deadly weapons, monks attack enemies with explosive strength-filled punches. | | valign="center" |With their bodies that double as deadly weapons, monks attack enemies with explosive strength-filled punches. | ||
|} | |} | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Thief'''{{Click-Inline|width=116px|height=84px|image=Thief_Icon.jpg|link=Thief|title=Thief}} | | valign="top" |'''[[Thief]]'''{{Click-Inline|width=116px|height=84px|image=Thief_Icon.jpg|link=Thief|title=Thief}} | ||
| valign="center" |Specializing in covert actions, thieves aim for the perfect opportunity to attack from behind. | | valign="center" |Specializing in covert actions, thieves aim for the perfect opportunity to attack from behind. | ||
|} | |} | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''White Mage'''{{Click-Inline|width=116px|height=84px|image=White_Mage_Icon.jpg|link=White Mage|title=White Mage}} | | valign="top" |'''[[White Mage]]'''{{Click-Inline|width=116px|height=84px|image=White_Mage_Icon.jpg|link=White Mage|title=White Mage}} | ||
| valign="center" |By using recovery spells, white mages can ensure a party's survival. | | valign="center" |By using recovery spells, white mages can ensure a party's survival. | ||
|} | |} | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |''' Black Mage'''{{Click-Inline|width=116px|height=84px|image=Black_Mage_Icon.jpg|link=Black Mage|title=Black Mage}} | | valign="top" |'''[[Black Mage]]'''{{Click-Inline|width=116px|height=84px|image=Black_Mage_Icon.jpg|link=Black Mage|title=Black Mage}} | ||
| valign="center" |Through devastating magic spells, black mages bring tremendous firepower to the battlefield. | | valign="center" |Through devastating magic spells, black mages bring tremendous firepower to the battlefield. | ||
|} | |} | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Red Mage'''{{Click-Inline|width=116px|height=84px|image=Red_Mage_Icon.jpg|link=Red Mage|title=Red Mage}} | | valign="top" |'''[[Red Mage]]'''{{Click-Inline|width=116px|height=84px|image=Red_Mage_Icon.jpg|link=Red Mage|title=Red Mage}} | ||
| valign="center" |These fighter-mages can utilize both black and white magic, as well as the arts of the sword. | | valign="center" |These fighter-mages can utilize both black and white magic, as well as the arts of the sword. | ||
|} | |} | ||
Line 41: | Line 41: | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Paladin'''{{Click-Inline|width=116px|height=84px|image=Paladin_Icon.jpg|link=Paladin|title=Paladin}} | | valign="top" |'''[[Paladin]]'''{{Click-Inline|width=116px|height=84px|image=Paladin_Icon.jpg|link=Paladin|title=Paladin}} | ||
| valign="center" |Paladins specialize in close-range combat, just like warriors. However, through long hours of spiritual training, paladins have acquired the ability to cast white magic spells, making them even more valuable on the battlefield. | | valign="center" |Paladins specialize in close-range combat, just like warriors. However, through long hours of spiritual training, paladins have acquired the ability to cast white magic spells, making them even more valuable on the battlefield. | ||
|} | |} | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Dark Knight'''{{Click-Inline|width=116px|height=84px|image=Dark_Knight_Icon.jpg|link=Dark Knight|title=Dark Knight}} | | valign="top" |'''[[Dark Knight]]'''{{Click-Inline|width=116px|height=84px|image=Dark_Knight_Icon.jpg|link=Dark Knight|title=Dark Knight}} | ||
| valign="center" |To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies. | | valign="center" |To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies. | ||
|} | |} | ||
Line 52: | Line 52: | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Beastmaster'''{{Click-Inline|width=116px|height=84px|image=Beastmaster_Icon.jpg|link=Beastmaster|title=Beastmaster}} | | valign="top" |'''[[Beastmaster]]'''{{Click-Inline|width=116px|height=84px|image=Beastmaster_Icon.jpg|link=Beastmaster|title=Beastmaster}} | ||
| valign="center" |These experts in monster research have trained tirelessly to communicate with--and even control--the animals of Vana'diel. | | valign="center" |These experts in monster research have trained tirelessly to communicate with--and even control--the animals of Vana'diel. | ||
|} | |} | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Bard'''{{Click-Inline|width=116px|height=84px|image=Bard_Icon.jpg|link=Bard|title=Bard}} | | valign="top" |'''[[Bard]]'''{{Click-Inline|width=116px|height=84px|image=Bard_Icon.jpg|link=Bard|title=Bard}} | ||
| valign="center" |A bright tune to soothe a party's wounds... A brisk march to raise a party's spirits... A forbidden chant to weaken a party's foes... The bards of Vana'diel use music as their weapon. | | valign="center" |A bright tune to soothe a party's wounds... A brisk march to raise a party's spirits... A forbidden chant to weaken a party's foes... The bards of Vana'diel use music as their weapon. | ||
|} | |} | ||
Line 68: | Line 68: | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Samurai'''{{Click-Inline|width=116px|height=84px|image=Samurai_Icon.jpg|link=Samurai|title=Samurai}}(RoZ) | | valign="top" |'''[[Samurai]]'''{{Click-Inline|width=116px|height=84px|image=Samurai_Icon.jpg|link=Samurai|title=Samurai}}(RoZ) | ||
| valign="center" |Through the study of Far Eastern martial arts techniques, these lone warriors have devoted their lives to their cause and to their blade, the mighty great katana. | | valign="center" |Through the study of Far Eastern martial arts techniques, these lone warriors have devoted their lives to their cause and to their blade, the mighty great katana. | ||
|} | |} | ||
Line 74: | Line 74: | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Ninja'''{{Click-Inline|width=116px|height=84px|image=Ninja_Icon.jpg|link=Ninja|title=Ninja}}(RoZ) | | valign="top" |'''[[Ninja]]'''{{Click-Inline|width=116px|height=84px|image=Ninja_Icon.jpg|link=Ninja|title=Ninja}}(RoZ) | ||
| valign="center" |Strict training in the forbidden arts of the Far East have transformed these fighters into cold, hard killing machines. | | valign="center" |Strict training in the forbidden arts of the Far East have transformed these fighters into cold, hard killing machines. | ||
|} | |} | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Dragoon'''{{Click-Inline|width=116px|height=84px|image=Dragoon_Icon.jpg|link=Dragoon|title=Dragoon}}(RoZ) | | valign="top" |'''[[Dragoon]]'''{{Click-Inline|width=116px|height=84px|image=Dragoon_Icon.jpg|link=Dragoon|title=Dragoon}}(RoZ) | ||
| valign="center" |With their lances in hand and their faithful wyverns by their sides, dragoons suprise their enemies with their extraordinary jumping abilities. | | valign="center" |With their lances in hand and their faithful wyverns by their sides, dragoons suprise their enemies with their extraordinary jumping abilities. | ||
|} | |} | ||
Line 85: | Line 85: | ||
| valign="top" | | | valign="top" | | ||
{| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | {| width="100%" align="center" cellspacing="0" cellpadding="5" border="0" | ||
| valign="top" |'''Summoner'''{{Click-Inline|width=116px|height=84px|image=Summoner_Icon.jpg|link=Summoner|title=Summoner}}(RoZ) | | valign="top" |'''[[Summoner]]'''{{Click-Inline|width=116px|height=84px|image=Summoner_Icon.jpg|link=Summoner|title=Summoner}}(RoZ) | ||
| valign="center" |By making pacts with the legendary "avatars", these heretic mages have unlocked the secrets to the forbidden magic of Vana'diel to unleash devastating force on their enemies. | | valign="center" |By making pacts with the legendary "avatars", these heretic mages have unlocked the secrets to the forbidden magic of Vana'diel to unleash devastating force on their enemies. | ||
|} | |} |
Revision as of 11:17, 28 November 2022
A character's Main Job is the primary job he/she has chosen to use, and which will gain or lose any Experience Points. A Support Job (subjob) is a secondary job, restricted, if applicable, to half the level of the Main Job, which provides access to additional Job Abilities and Job Traits based upon the restricted level of the subjob.
The "Standard Jobs" below are those jobs that are available to all players at the beginning of the game. The "Extra Jobs" are available upon completion of certain quests.
Standard Jobs
There are six standard jobs that are available to all starting players.
|
|
Advanced Jobs
By completing certain quests after reaching level 30, the door to many other exciting jobs will open.
"RoZ" refers to a job requiring the Rise of the Zilart expansion pack to obtain. Likewise, "ToAU" refers to a job requiring the Treasures of Aht Urhgan expansion pack. No jobs require the Chains of Promathia expansion pack in order to unlock them.
|
| ||||
|
| ||||
|
| ||||
|
| ||||
|
|||||