Thief: Difference between revisions

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[[File:THIEF.png|thumb|215x215px|Thief]]
__NOTOC__ __NOEDITSECTION__
=Job Overview=
{| width="100%" cellpadding="5" |
| width="100%" height="40" valign="top" style="background-color: #E5E5E5; border:1px solid #000000;" |
[[image:THIEF.png|right|Thief]]
<br> 
:Specializing in covert actions, Thieves (THF) aim for the perfect opportunity to attack the enemy.  Using [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities help to control the party's [[enmity]] levels, and trick enemies into thinking that the party's tank is the primary threat.  Players starting the game as a Thief receive an [[Onion Knife]].


{{clear|left}}
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
| colspan="2" bgcolor="" |'''<u>Thief</u>'''
|-
| bgcolor="" width="40%" |Abbreviation
| width="60%" |THF
|-
| bgcolor="" |Expansion Pack
|Final Fantasy XI
|-
| bgcolor="" |Quest
|(N/A)
|-
|}{{clear}}
==Job Traits & Abilities==
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="background: ; text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style="background: ; border-color: #59c1ff;" |Traits
|-
| style="border-color: #59c1ff;" |5
| style="border-color: #59c1ff;" |[[Gilfinder]]
|-
| style="border-color: #59c1ff;" |10
| style="border-color: #59c1ff;" |[[Evasion Bonus]]
|-
| style="border-color: #59c1ff;" |15
| style="border-color: #59c1ff;" |[[Treasure Hunter]]
|-
| style="border-color: #59c1ff;" |20
| style="border-color: #59c1ff;" |[[Resist Gravity]]
|-
| style="border-color: #59c1ff;" |30
| style="border-color: #59c1ff;" |[[Triple Attack]]
|-
| style="border-color: #59c1ff;" |45
| style="border-color: #59c1ff;" |[[Treasure Hunter|Treasure Hunter II]]
|-
| style="border-color: #59c1ff;" |50
| style="border-color: #59c1ff;" |[[Assassin]]
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">


{| class="wikitable" style="background: ; text-align: center; margin: 0;"
:Thieves also have many tools at their disposal to get out of sticky situations in the game.  Not only do they possess the highest [[Evasion]] rating in the game, but they also have abilities such as [[Flee]] and [[Hide]], which allow them to escape most dangers unharmed.  Additional abilities such as [[Steal]], [[Mug]], [[Gilfinder]], and [[Treasure Hunter]], as well as their unique ability to pick  [[Treasure Chest]]s and [[Treasure Coffer]]s with their thief's tools, makes the Thief the optimal choice for acquiring [[gil]] and items.
! colspan="2" style="background: ; border-color: #ee6a6a;" |Abilities
<br>
|-
{| border="2" cellpadding="5" cellspacing="0" align="center" width="60%" |
! style="background: ; border-color: #ee6a6a; width: 20%;" |Lvl.
|<div align="center">'''Table of Contents:'''<br>
! style="background: ; border-color: #ee6a6a;" |Name
[[#Job Abilities|Abilities]] • [[#Job Traits|Traits]] • [[#Group 1 Merits|Merits]] • [[#Combat Skill Ratings|Combat Skills]]<br>[[#Artifact Equipment|Artifact Equipment]] • [[#Thief Guides|Thief Guides]]</div>
|-
|}
|-
<br>         
| style="border-color: #ee6a6a;" |1
|}
| style="border-color: #ee6a6a;" |[[Perfect Dodge]]
{| border="0" cellpadding="5" cellspacing="0" width="100%"
|-
| valign="top" width="33%" |
| style="border-color: #ee6a6a;" |5
=Job Abilities=
| style="border-color: #ee6a6a;" |[[Steal]]
{| border="1" width="80%" cellspacing="0" cellpadding="2"
|-
! bgcolor="#66CCFF" width="28%" align="center" | Level
| style="border-color: #ee6a6a;" |15
! bgcolor="#66CCFF" width="72%" align="left" |&nbsp;Name
| style="border-color: #ee6a6a;" |[[Sneak Attack]]
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" | 01
| style="border-color: #ee6a6a;" |25
|&nbsp;[[Perfect Dodge]]
| style="border-color: #ee6a6a;" |[[Flee]]
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" |05
| style="border-color: #ee6a6a;" |30
|&nbsp;[[Steal]]
| style="border-color: #ee6a6a;" |[[Trick Attack]]
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" |15
| style="border-color: #ee6a6a;" |35
|&nbsp;[[Sneak Attack]]
| style="border-color: #ee6a6a;" |[[Mug]]
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" | 25
| style="border-color: #ee6a6a;" |45
|&nbsp;[[Flee]]
| style="border-color: #ee6a6a;" |[[Hide]]
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" |30
|&nbsp;[[Trick Attack]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |35
|&nbsp;[[Mug]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" | 45
|&nbsp;[[Hide]]
|}
<br>
| valign="top" width="33%" |
=Job Traits=
{| border="1" width="80%" cellspacing="0" cellpadding="2"
! bgcolor="#66CCFF" width="28%" align="center" |Level
! bgcolor="#66CCFF" width="72%" align="left" |&nbsp;Name
|- valign="top" bgcolor="#EAF0FF"
| align="center" |05
|&nbsp;[[Gilfinder]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |10
|&nbsp;[[Evasion Bonus]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |15
| &nbsp;[[Treasure Hunter]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |20
| &nbsp;[[Resist Gravity]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |30
| &nbsp;[[Evasion Bonus|Evasion Bonus II]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |30
|&nbsp;[[Triple Attack]]{{Changes}}
|- valign="top" bgcolor="#EAF0FF"
| align="center" |40
|&nbsp;[[Resist Gravity|Resist Gravity II]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |45
|&nbsp;[[Treasure Hunter|Treasure Hunter II]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |50
|&nbsp;[[Evasion Bonus|Evasion Bonus III]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |60
|&nbsp;[[Assassin]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |60
|&nbsp;[[Resist Gravity|Resist Gravity III]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |70
|&nbsp;[[Evasion Bonus|Evasion Bonus IV]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75
|&nbsp;[[Resist Gravity|Resist Gravity IV]]
|}
<br>
| valign="top" width="33%" |
=Group 1 Merits=
{| border="1" width="80%" cellspacing="0" cellpadding="2"
! bgcolor="#66CCFF" width="28%" align="center" |Level
! bgcolor="#66CCFF" width="72%" align="left" |&nbsp;Name
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Flee Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
 
|&nbsp;[[Hide Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Sneak Attack Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Trick Attack Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" | [[Merit Points|Merit]]
|&nbsp;[[Triple Attack Rate]]
|}
|}
|}
=Combat Skill Ratings=
{| border="1" cellpadding="2" cellspacing="0" width="100%"
! width="25%" align="left" style="background:#CDC8B1;" |&nbsp;Skill
! width="15%" style="background:#CDC8B1;" |Skill Ranking
! width="20%" style="background:#CDC8B1;" |Cap at Level 1


</div></div>
! width="20%" style="background:#CDC8B1;" |Cap at Level 37
! width="20%" style="background:#CDC8B1;" |Cap at Level 75
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[:Category:Daggers|Dagger]]
| align="center" |A+
| align="center" |6
| align="center" |114
| align="center" |276
|- valign="top" style="background:#F5F5F5;"
| &nbsp;[[:Category:Swords|Sword]]
| align="center" |D
| align="center" |4
| align="center" |101
| align="center" |225
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[:Category:Clubs|Club]]
| align="center" |E
| align="center" |4
| align="center" |94
| align="center" |200
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]
| align="center" | E
| align="center" |4
| align="center" |94
| align="center" |200
|- valign="top" style="background:#CDC8B1;"
! width="25%" align="left" style="background:#CDC8B1;" |
! width="15%" style="background:#CDC8B1;" |
! width="20%" style="background:#CDC8B1;" |
! width="20%" style="background:#CDC8B1;" |
! width="20%" style="background:#CDC8B1;" |
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[:Category:Marksmanship|Marksmanship]]
| align="center" | C+
| align="center" |5
| align="center" |105
| align="center" |230


==Combat Skills ''(subject to change)''==
|- valign="top" style="background:#F5F5F5;"
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
|&nbsp;[[:Category:Archery|Archery]]
===Combat===
| align="center" |C-
{| class="wikitable" style="background: ; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
| align="center" |5
| align="center" | 105
| align="center" |220
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[:Category:Throwing|Throwing]]
| align="center" |D
| align="center" |4
| align="center" |101
| align="center" |210
|- valign="top" style="background:#CDC8B1;"
! width="25%" align="left" style="background:#CDC8B1;" |
! width="15%" style="background:#CDC8B1;" |
! width="20%" style="background:#CDC8B1;" |
! width="20%" style="background:#CDC8B1;" |
! width="20%" style="background:#CDC8B1;" |
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[Evasion]]
| align="center" |A+
| align="center" |6
| align="center" |114
| align="center" |276
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[Parrying]]
| align="center" |A-
| align="center" |6
| align="center" |114
| align="center" |269
|- valign="top" style="background:#F5F5F5;"
|&nbsp;[[:Category:Shields|Shield]]
| align="center" |F
| align="center" |4
| align="center" |86
| align="center" |189
|-
|-
! width="30%" style="background: ; border-color: #fd5b7e;" |Skill
|}
! width="15%" style="background: ; border-color: #fd5b7e;" |Rank
See [[Skill Caps/Thief|Thief Skill Caps]] for a by-level breakdown of [[Weapon Skill]] limits.
! width="15%" style="background: ; border-color: #fd5b7e;" |37
:
! width="15%" style="background: ; border-color: #fd5b7e;" |75
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
|-
| valign="top" width="20%" |
| style="border-color: #fd5b7e;" |Dagger
{| border="1" width="100%" cellspacing="0" cellpadding="2"
| style="border-color: #fd5b7e;" |A+
| colspan="3" bgcolor="#E87093" align="center" |'''[[Rogue's Attire Set|Artifact Set]]'''
| style="border-color: #fd5b7e;" |114
|- bgcolor="#E87093"
| style="border-color: #fd5b7e;" |276
! width="20%" |Level
|-
! width="80%" | Artifact
| style="border-color: #fd5b7e;" |Club
|- valign="top" bgcolor="#FFEAF0"
| style="border-color: #fd5b7e;" |E
| align="center" |30
| style="border-color: #fd5b7e;" |94
|&nbsp;[[Rogue's Torque]]
| style="border-color: #fd5b7e;" |200
|- valign="top" bgcolor="#FFEAF0"
|-
| align="center" |40
| style="border-color: #fd5b7e;" |Sword
|&nbsp;[[Marauder's Knife]]
| style="border-color: #fd5b7e;" |D
|- valign="top" bgcolor="#FFEAF0"
| style="border-color: #fd5b7e;" |101
| align="center" |52
| style="border-color: #fd5b7e;" |225
|&nbsp;[[Rogue's Armlets]]
|-
|- valign="top" bgcolor="#FFEAF0"
| style="border-color: #fd5b7e;" |Hand to Hand
| align="center" |54
| style="border-color: #fd5b7e;" |E
|&nbsp;[[Rogue's Bonnet]]
| style="border-color: #fd5b7e;" |94
|- valign="top" bgcolor="#FFEAF0"
| style="border-color: #fd5b7e;" |200
| align="center" |56
|-
|&nbsp;[[Rogue's Culottes]]
| style="border-color: #fd5b7e;" |Archery
|- valign="top" bgcolor="#FFEAF0"
| style="border-color: #fd5b7e;" |C-
| align="center" |58
| style="border-color: #fd5b7e;" |105
|&nbsp;[[Rogue's Vest]]
| style="border-color: #fd5b7e;" |220
|- valign="top" bgcolor="#FFEAF0"
| align="center" |60
|&nbsp;[[Rogue's Poulaines]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |60
|&nbsp;[[Nanaa's Charm]]{{Changes}} '''New item'''
|}
| valign="top" width="20%" |  
{| border="1" width="100%" cellspacing="0" cellpadding="2"
| colspan="3" bgcolor="#E87093" align="center" |'''[[Rogue's Attire +1 Set|Artifact Set +1]]'''
|- bgcolor="#E87093"
! width="20%" |Level
! width="80%" |Artifact
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Armlets +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Bonnet +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Culottes +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Vest +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Rogue's Poulaines +1]]
|-
|-
| style="border-color: #fd5b7e;" |Marksmanship
| style="border-color: #fd5b7e;" |C+
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |230
|-
| style="border-color: #fd5b7e;" |Throwing
| style="border-color: #fd5b7e;" |D
| style="border-color: #fd5b7e;" |101
| style="border-color: #fd5b7e;" |210
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive====
{| class="wikitable" style="background: ; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="background: ; border-color: #fd5b7e;" |Skill
! width="15%" style="background: ; border-color: #fd5b7e;" |Rank
! width="15%" style="background: ; border-color: #fd5b7e;" |37
! width="15%" style="background: ; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |A+
| style="border-color: #fd5b7e;" |114
| style="border-color: #fd5b7e;" |276
|-
| style="border-color: #fd5b7e;" |Parrying
| style="border-color: #fd5b7e;" |A-
| style="border-color: #fd5b7e;" |114
| style="border-color: #fd5b7e;" |269
|-
| style="border-color: #fd5b7e;" |Shield
| style="border-color: #fd5b7e;" |F
| style="border-color: #fd5b7e;" |86
| style="border-color: #fd5b7e;" |189
|}</div></div>
{| class="wikitable" style="background: ; text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
|- bgcolor=" "
|+
|}
|}
==Merits==
| valign="top" width="20%" |
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
 
|-
|
===Group 1===
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
! colspan="1" style="background: ; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background: ; border-color: #fc8b4d;" |Description
|-
| style="background: ; border-color: #fc8b4d;" |[[Flee Recast]]
| style="background: ; border-color: #fc8b4d;" |Reduces the cooldown of Flee
|-
| style="background: ; border-color: #fc8b4d;" |[[Hide Recast]]
| style="background: ; border-color: #fc8b4d;" |Reduces the cooldown of Hide
|-
| style="background: ; border-color: #fc8b4d;" |[[Sneak Attack Recast]]
| style="background: ; border-color: #fc8b4d;" |Reduces the cooldown of Sneak Attack
|-
| style="background: ; border-color: #fc8b4d;" |[[Trick Attack Recast]]
| style="background: ; border-color: #fc8b4d;" |Reducees the cooldown of Trick Attack
|-
| style="background: ; border-color: #fc8b4d;" |[[Triple Attack Rate]]
| style="background: ; border-color: #fc8b4d;" |Increase rate of Triple Attack rate by 1% per merit
|-
|}
|}
|-
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
|
| valign="top" width="18%" |
<!--
{| border="1" width="100%" cellspacing="0" cellpadding="2"
====Group 2====
| colspan="2" bgcolor="#E87093" align="center" |'''[[Assassin's Attire Set|Relic Set]]'''
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|- bgcolor="#E87093"
|-
! width="13%" |Lvl
! colspan="1" style="background: ; border-color: #fc8b4d;" width="30%" |Name
! width="87%" |Relic
! colspan="1" style="background: ; border-color: #fc8b4d;" |Description
|- valign="top" bgcolor="#FFEAF0"
|-
| align="center" |70
| style="background: ; border-color: #fc8b4d;" |
|&nbsp;[[Assassin's Cape]]
| style="background: ; border-color: #fc8b4d;" |
|- valign="top" bgcolor="#FFEAF0"
|-
| align="center" |71
| style="background: ; border-color: #fc8b4d;" |
|&nbsp;[[Assassin's Bonnet]]
| style="background: ; border-color: #fc8b4d;" |
|- valign="top" bgcolor="#FFEAF0"
|-
| align="center" |72
| style="background: ; border-color: #fc8b4d;" |
|&nbsp;[[Assassin's Vest]]
| style="background: ; border-color: #fc8b4d;" |
|- valign="top" bgcolor="#FFEAF0"
|-
| align="center" |73
| style="background: ; border-color: #fc8b4d;" |
|&nbsp;[[Assassin's Poulaines|Assn. Poulaines]]
| style="background: ; border-color: #fc8b4d;" |
|- valign="top" bgcolor="#FFEAF0"
| align="center" |74
|&nbsp;[[Assassin's Culottes|Assn. Culottes]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Armlets]]
|-
|-
|}
|}
-->
| valign="top" width="20%" |
{| border="1" width="100%" cellspacing="0" cellpadding="2"
| colspan="2" bgcolor="#E87093" align="center" |'''[[Assassin's Attire +1 Set|Relic Set +1]]'''
|- bgcolor="#E87093"
! width="13%" |Lvl
! width="87%" |Relic
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Bonnet +1|Assn. Bonnet +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Vest +1|Assn. Vest +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Poulaines +1|Assn. Poulaines +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Culottes +1|Assn. Culottes +1]]
|- valign="top" bgcolor="#FFEAF0"
| align="center" |75
|&nbsp;[[Assassin's Armlets +1|Assn. Armlets +1]]
|-
|-
|}
|}
| valign="top" width="20%" |


==Job Specific Equipment==
| valign="top" width="20%" |


===Artifact Armor  ''(subject to change)''===
|}
{| class="wikitable R-Highlight-WikiBlue" style="background: ; text-align: center; flex: 1 1 20em; margin: 0;"
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
|-
| valign="top" width="20%" |
|Weapon
| valign="top" width="20%" |
|40
|Marauder's Knife
|(stats)
| rowspan="6" |[[File:AF THF.png|thumb]]
|-
|Hands
|52
|[[Rogue's Armlets]]
|Def:15 HP+10 DEX +3 Ice +10
"Steal" +1
|-
|Head
|54
|[[Rogue's Bonnet]]
|Def: 23  HP+13  INT +5  DEX +2
Parrying Skill +10


"Steal" +1
|[[Rogue's Culottes]]
|Legs
|56
|Rogue's Culottes
|Def:32  HP +15 AGI +4
Shield Skill +10
"Steal" +1
|-
|Body
|58
|Rogue's Vest
|Def:44 HP+20  STR +3 
Accuracy +3  Earth +10 
Increases "Hide" Duration
|[[Rogue's Poulaines]]
|Feet
|60
|Rogue's Poulaines
|Def:13 HP+12 DEX +3
Increases "Flee" Duration
"Steal" +2
|}
|}
 
{| border="1" width="100%" cellspacing="0" cellpadding="2"
===Relic Armor ''(subject to change)''===
| colspan="2" bgcolor="#E87093" align="center" |'''[[:Category:Relic Weapons|Relic]] Weapons'''
{| class="wikitable R-Highlight-WikiBlue" style="background: ; text-align: center; flex: 1 1 20em; margin: 0;"
|-
|Head
|71
|Assassin's Bonnet
|(stats)
| rowspan="5" |[[File:Relic THF.png|thumb]]
|-
|Body
|72
|Assassin's Vest
|(stats)
|-
|Feet
|73
|Assassin's Poulaines
|(stats)
|-
|Legs
|74
|Assassin's Culotte
|(stats)
|-
|-
|Hands
! align="center" bgcolor="#E87093" width="15%" |'''Level'''
|75
! align="center" bgcolor="#E87093" width="28%" |'''Relic'''
|Assassin's Armlets
|-
|(stats)
| align="center" bgcolor="#FFEAF0" |75
| align="center" |[[Mandau]]
|}
|}
*
[[category:Jobs]]
{{Job Notes}}

Revision as of 13:48, 3 March 2023

Job Overview

Thief


Specializing in covert actions, Thieves (THF) aim for the perfect opportunity to attack the enemy. Using Sneak Attack and Trick Attack, thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities help to control the party's enmity levels, and trick enemies into thinking that the party's tank is the primary threat. Players starting the game as a Thief receive an Onion Knife.


Thieves also have many tools at their disposal to get out of sticky situations in the game. Not only do they possess the highest Evasion rating in the game, but they also have abilities such as Flee and Hide, which allow them to escape most dangers unharmed. Additional abilities such as Steal, Mug, Gilfinder, and Treasure Hunter, as well as their unique ability to pick Treasure Chests and Treasure Coffers with their thief's tools, makes the Thief the optimal choice for acquiring gil and items.



Job Abilities

Level  Name
01  Perfect Dodge
05  Steal
15  Sneak Attack
25  Flee
30  Trick Attack
35  Mug
45  Hide


Job Traits

Level  Name
05  Gilfinder
10  Evasion Bonus
15  Treasure Hunter
20  Resist Gravity
30  Evasion Bonus II
30  Triple AttackHorizonXI specific changes
40  Resist Gravity II
45  Treasure Hunter II
50  Evasion Bonus III
60  Assassin
60  Resist Gravity III
70  Evasion Bonus IV
75  Resist Gravity IV


Group 1 Merits

Level  Name
Merit  Flee Recast
Merit  Hide Recast
Merit  Sneak Attack Recast
Merit  Trick Attack Recast
Merit  Triple Attack Rate

Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Dagger A+ 6 114 276
 Sword D 4 101 225
 Club E 4 94 200
 Hand-to-Hand E 4 94 200
 Marksmanship C+ 5 105 230
 Archery C- 5 105 220
 Throwing D 4 101 210
 Evasion A+ 6 114 276
 Parrying A- 6 114 269
 Shield F 4 86 189

See Thief Skill Caps for a by-level breakdown of Weapon Skill limits.

Artifact Set
Level Artifact
30  Rogue's Torque
40  Marauder's Knife
52  Rogue's Armlets
54  Rogue's Bonnet
56  Rogue's Culottes
58  Rogue's Vest
60  Rogue's Poulaines
60  Nanaa's CharmHorizonXI specific changes New item
Artifact Set +1
Level Artifact
74  Rogue's Armlets +1
74  Rogue's Bonnet +1
74  Rogue's Culottes +1
74  Rogue's Vest +1
74  Rogue's Poulaines +1
Relic Set
Lvl Relic
70  Assassin's Cape
71  Assassin's Bonnet
72  Assassin's Vest
73  Assn. Poulaines
74  Assn. Culottes
75  Assassin's Armlets
Relic Set +1
Lvl Relic
75  Assn. Bonnet +1
75  Assn. Vest +1
75  Assn. Poulaines +1
75  Assn. Culottes +1
75  Assn. Armlets +1
Relic Weapons
Level Relic
75 Mandau

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