Perfect Dodge: Difference between revisions
From HorizonXI Wiki
(converted to new template) |
No edit summary |
||
Line 10: | Line 10: | ||
** Magic-based attacks will still have an effect on the player. | ** Magic-based attacks will still have an effect on the player. | ||
* Shadows from [[Blink (Status Effect)|Blink]] and [[Utsusemi]] will still be removed by AoE physical attacks that would normally strip shadows (although, while this ability is active, you will still be protected from damage). | * Shadows from [[Blink (Status Effect)|Blink]] and [[Utsusemi]] will still be removed by AoE physical attacks that would normally strip shadows (although, while this ability is active, you will still be protected from damage). | ||
* The ability is commonly used in conjunction with [[Flee]] to "sack pull". This typically involves the thief aggroing a particular set of mobs to allow safe passage for their party. | * The ability is commonly used in conjunction with [[Flee]] to "sack pull". This typically involves the thief aggroing a particular set of mobs to allow safe passage for their party. | ||
* Can be used in the case of a link to either zone it or buy some time for the party. | * Can be used in the case of a link to either zone it or buy some time for the party. | ||
*When under attack by a foe that will surely defeat them and/or they cannot normally escape from (such as a [[Mimic]]), some players like to use Perfect Dodge in conjunction with a [[Instant Warp|Scroll of Instant Warp]] in order to help ensure escape and survival. | *When under attack by a foe that will surely defeat them and/or they cannot normally escape from (such as a [[Mimic]]), some players like to use Perfect Dodge in conjunction with a [[Instant Warp|Scroll of Instant Warp]] in order to help ensure escape and survival. This also works with log off as long as player has [[Blink (Status Effect)|Blink]], [[Stoneskin]] and/or [[Utsusemi]] to assist in the 30 second countdown sequence. | ||
| changes = Perfect Dodge | | changes = Perfect Dodge | ||
| macro = /ja "Perfect Dodge" <me> | | macro = /ja "Perfect Dodge" <me> | ||
}} | }} |
Latest revision as of 23:14, 21 April 2024
Job Ability
Allows you to dodge all melee attacks. |
Job: Thief |
Level: 1 |
Recast Time: 2 hours |
Duration: 30 seconds |
Notes
|
Horizon Changes
|
Macro Syntax
|