Will-o'-the-Wisp: Difference between revisions
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|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | |align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | ||
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|style="padding-left:1ex"| [[ | |style="padding-left:1ex"| [[Inner Horutoto Ruins]] | ||
|align="center"| 22 - 25 | |||
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*[[Bomb Arm]] {{Hxi Drop Rate|10%}} | |||
*[[Bomb Ash]] {{Hxi Drop Rate|15%}} | |||
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|align="center"| 5 | |||
|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | |||
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|style="padding-left:1ex"| [[Buburimu Peninsula]] | |||
:''During foggy weather'' | :''During foggy weather'' | ||
|align="center"| | |align="center"| 25 - 27 | ||
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*[[Bomb Arm]] {{Hxi Drop Rate|10%}} | *[[Bomb Arm]] {{Hxi Drop Rate|10%}} | ||
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|align="center"| | |align="center"| 11 | ||
|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | |align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | ||
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|style="padding-left:1ex"| [[ | |style="padding-left:1ex"| [[Meriphataud Mountains]] | ||
:''During foggy weather'' | :''During foggy weather'' | ||
|align="center"| 24 - 25 | |align="center"| 24 - 25 | ||
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|align="center"| | |align="center"| 4 | ||
|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | |align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | ||
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Revision as of 22:58, 13 July 2024
This article is missing a picture of the monster, NM, or pet. You can help by adding it. |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Carpenters' Landing
|
25 - 26 | 2 | A, S, M ??? HP | ||
Valkurm Dunes
|
25 - 27 | 7 | A, S, M ??? HP | ||
Ordelle's Caves | 23 - 25 | 5
Seen at: (G-7),(H-10),(G-10),etc. |
A, S, M ??? HP | ||
Inner Horutoto Ruins | 22 - 25 | 5 | A, S, M ??? HP | ||
Buburimu Peninsula
|
25 - 27 | 11 | A, S, M ??? HP | ||
Meriphataud Mountains
|
24 - 25 | 4 | A, S, M ??? HP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |