Divine Might: Difference between revisions

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== Walkthrough ==
== Walkthrough ==
<p style="text-align:center; color:red;">'''Note:''' If you complete this quest, [[Zilart Mission 14]], will be considered completed as well.</p>
<p style="text-align:center; color:red;">'''Note:''' If you complete this quest, [[Ark Angels|ZM 14]], will be considered completed as well.</p>
<p style="text-align:center; color:red;">'''!!!NOTE:!!!''' You must flag this quest at the blank target in [[The Shrine of Ru'Avitau]] or you WILL NOT receive credit and will have to re-aquire another [[Ark Pentasphere]].
<p style="text-align:center; color:red;">'''!!!NOTE:!!!''' You must flag this quest at the blank target in [[The Shrine of Ru'Avitau]] or you WILL NOT receive credit and will have to re-aquire another [[Ark Pentasphere]].
====Preparation====
====Preparation====

Revision as of 16:45, 8 April 2023

Divine Might
Series Rise of the Zilart Missions
Starting NPC Yve'noile, The Shrine of Ru'Avitau
Title Pentacide Perpetrator
Repeatable Yes 
Description Use the Ark Pentasphere at the La'Loff Amphitheater to confront and defeat all five Crystal Warriors simultaneously.
Rewards
Shard of Apathy
Shard of Arrogance
Shard of Cowardice
Shard of Envy
Shard of Rage
One of the following:

Abyssal Earring
Beastly Earring
Bushinomimi
Knight's Earring
Suppanomimi

← Previous Mission Next Mission →
The Gate of the Gods The Sealed Shrine



Walkthrough

Note: If you complete this quest, ZM 14, will be considered completed as well.

!!!NOTE:!!! You must flag this quest at the blank target in The Shrine of Ru'Avitau or you WILL NOT receive credit and will have to re-aquire another Ark Pentasphere.

Preparation

Battle

  • This battle has a 30 minute time limit and allows for a full alliance of 18 people will be allowed to enter.
    • This battle is uncapped at level 75 and is relatively challenging.
  • You will need to defeat Ark Angel MR, Ark Angel TT, Ark Angel EV, Ark Angel HM, and Ark Angel GK in order to win.
    • Everyone should bring some form of re-raise in order to minimize down time.
    • The Ark Angels share alliance hate, so people should wait to re-raise until the entire alliance is down and the mobs are back at their starting position.
    • If you feel like you're about to die, try to move out of the center of the arena. People left in the center of the arena are often near impossible to raise again without getting aggro.
  • If you happen to have an alliance wipe, re-raise, heal, and then finish off whoever remains.
  • The general strategy at level 75 was to divide and conquer. Have one tank/kiter on each mob, while the rest of the group kills the others one by one.
    • Make sure someone is keeping the pets slept at all times. They can cause chaos if left alone for too long.
    • The Ark Angel TT should be defeated as fast as possible because he has access to wide selection of nasty spells.
    • Along with having a pet, the Ark Angel MR will also charm at least one player before she falls.
      • Fealty, light elemental resistance equipment, and magic evasion in general are effective at resisting this.
    • Every time the Ark Angel GK uses Meikyo Shisui, it will try to make a Light Skill Chain. This can be prevented if utsusemi absorbs any of the weaponskills.
    • When fighting the Ark Angel HM it is recommended to have as many people out of Mijin Gakure range as possible. This should not be a problem for players in 99 ilvl equipment.
    • The Ark Angel EV Spirits Within is very strong and can take out someone in just one hit.
  • Once you have finished the battle, return to the Blank Target in The Shrine of Ru'Avitau to choose your reward.

Re-Questing

Note: You are only allowed to re-quest this once per Conquest Tally.

Notes

  • Prior to the June 2016 Version Update, a player would have to trade their items for an Ark Pentasphere or Key ItemMoonlight ore on a clear night during the full moon from midnight to 3:00 a.m. This was eased along with a batch of other older quest requirements. (18:00-06:00)